Player Matchup

Danzaburou
Danzaburou
ByDelirion
Danzaburou
Level 158
God Stats
2W - 0L
1,766 SR
Queue Stats
845W - 125L
2,050 Elo+
Party 2
Hercules
Hercules
Vandrued
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
lucaspxx
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 154
1,589 SR
1,683 Elo+

VS

Team Averages
Level 30
1,568 SR
1,338 Elo+
Cernunnos
Cernunnos
ALEJANDROFANTINO
Cernunnos
Level 29
God Stats
1W - 2L
1,590 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 1
Baron Samedi
Baron Samedi
Pajalercius
Baron Samedi
Level 31
God Stats
1W - 1L
1,613 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
sumakei
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByDelirion
Danzaburou
16
17 / 3 / 13
12,846
918
23,655
13,955
6,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Vandrued
Hercules
14
4 / 2 / 26
11,249
804
10,595
14,410
15,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
lucaspxx
Chronos
16
15 / 6 / 13
12,516
894
16,180
11,565
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
3 / 13 / 4
10,312
737
9,736
20,968
7,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Pajalercius
Baron Samedi
12
2 / 14 / 4
9,887
706
7,306
16,530
10,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
sumakei
Cthulhu
13
5 / 10 / 3
10,961
783
9,669
19,916
19,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
36
Kills
10
11
Deaths
37
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
3
13
4
0.38
W
Danzaburou
ByDelirion
Danzaburou
17
3
13
7.83
L
Baron Samedi
Pajalercius
Baron Samedi
2
14
4
0.29
W
Hercules
Vandrued
Hercules
4
2
26
8.5
W
Chronos
lucaspxx
Chronos
15
6
13
3.58
L
Cthulhu
sumakei
Cthulhu
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,430
Damage
26,711
39,930
Taken
57,414
26,874
Mitigated
37,356
14,955
Healing
4,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
9,736
5,296
0
2,070
20,968
7,146
0
4,997
15,683
0
34,674
W
Danzaburou
ByDelirion
Danzaburou
23,655
15,021
0
7,576
13,955
6,299
1,947
6,306
7,340
0
65,504
L
Baron Samedi
Pajalercius
Baron Samedi
7,306
550
1,227
1,386
16,530
10,737
0
5,892
10,217
16,892
0
W
Hercules
Vandrued
Hercules
10,595
3,778
0
5,030
14,410
15,771
438
6,713
7,549
0
21,001
W
Chronos
lucaspxx
Chronos
16,180
5,260
0
2,349
11,565
4,804
851
3,991
7,574
47,118
0
L
Cthulhu
sumakei
Cthulhu
9,669
679
0
17
19,916
19,473
15
4,589
14,880
23,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,611
Gold Earned
31,160
147
Minions Killed
97
0
Camps Cleared
0
737,354
Distance Traveled
585,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,312
737
52
4
0
175,131
1
W
Danzaburou
12,846
918
77
6
0
229,627
2
L
Baron Samedi
9,887
706
10
1
0
181,053
1
W
Hercules
11,249
804
27
2
0
265,393
0
W
Chronos
12,516
894
43
3
0
242,334
2
L
Cthulhu
10,961
783
35
3
0
229,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role