Player Matchup

Cthulhu
Cthulhu
CrispeLikeBacon
Cthulhu
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
7W - 10L
1,332 Elo+
Party 2
Cupid
Cupid
GhostFace pG
Cupid
Level 15
God Stats
5W - 7L
1,403 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 2
Nemesis
Nemesis
Sleepy bT
Nemesis
Level 89
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 32L
1,395 Elo+
Party 2
Achilles
Achilles
bRiZZ0WARRi0R
Achilles
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,430 Elo+
Party 2
Hades
Hades
vsShelby
Hades
Level 17
God Stats
0W - 1L
1,813 SR
Queue Stats
5W - 9L
1,311 Elo+
Party 2
Team Averages
Level 45
1,594 SR
1,373 Elo+

VS

Team Averages
Level 83
1,521 SR
1,516 Elo+
Rama
Rama
 
Rama
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CodeNameCannonn
Jing Wei
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 88L
1,671 Elo+
Party 1
Chang'e
Chang'e
DeadCelllll
Chang'e
Level 125
God Stats
1W - 0L
1,378 SR
Queue Stats
29W - 10L
1,690 Elo+
Party 1
Freya
Freya
Tuinky_PM
Freya
Level 65
God Stats
4W - 3L
1,549 SR
Queue Stats
165W - 191L
1,353 Elo+
Party 3
Chaac
Chaac
llFoXxll
Chaac
Level 49
God Stats
14W - 7L
1,676 SR
Queue Stats
98W - 106L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 5
10,530
479
9,266
14,524
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 6 / 6
9,082
413
9,743
12,413
5,005
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Nemesis
Sleepy bT
Nemesis
19
4 / 5 / 6
11,273
512
13,427
16,890
12,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
bRiZZ0WARRi0R
Achilles
16
3 / 3 / 0
9,814
446
12,700
19,855
20,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
vsShelby
Hades
15
1 / 8 / 5
9,316
423
10,502
16,094
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 2 / 6
12,009
546
10,468
13,392
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jing Wei
18
5 / 4 / 7
12,422
565
16,252
22,604
9,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
DeadCelllll
Chang'e
20
13 / 4 / 4
14,104
641
17,655
22,295
9,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Freya
Tuinky_PM
Freya
16
0 / 2 / 3
11,063
503
8,555
18,840
7,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
llFoXxll
Chaac
16
1 / 2 / 10
10,376
472
6,809
17,743
15,556
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
14
Kills
26
26
Deaths
14
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
6
5
W
Jing Wei
5
4
7
2.13
L
5
4
5
1.88
W
Chang'e
DeadCelllll
Chang'e
13
4
4
3.75
L
1
6
6
0.67
L
Nemesis
Sleepy bT
Nemesis
4
5
6
1.4
W
Freya
Tuinky_PM
Freya
0
2
3
0.75
L
Achilles
bRiZZ0WARRi0R
Achilles
3
3
0
1
W
Chaac
llFoXxll
Chaac
1
2
10
3
L
Hades
vsShelby
Hades
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,638
Damage
59,739
79,776
Taken
94,874
58,877
Mitigated
46,889
12,988
Healing
54,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,468
8,346
0
7,187
13,392
5,034
1,908
2,731
10,583
0
75,385
W
Jing Wei
16,252
13,447
0
12,739
22,604
9,817
5,025
5,357
16,964
0
94,466
L
9,266
894
0
713
14,524
12,891
0
2,924
11,600
29,513
0
W
Chang'e
DeadCelllll
Chang'e
17,655
2,175
1,866
13,225
22,295
9,046
1,808
4,959
17,133
99,282
0
L
9,743
3,111
201
744
12,413
5,005
0
2,492
9,921
0
52,090
L
Nemesis
Sleepy bT
Nemesis
13,427
4,441
0
1,498
16,890
12,013
0
4,305
12,585
9,036
87,821
W
Freya
Tuinky_PM
Freya
8,555
3,775
0
11,611
18,840
7,436
1,143
1,446
16,829
66,730
0
L
Achilles
bRiZZ0WARRi0R
Achilles
12,700
4,666
0
6,258
19,855
20,693
123
12,579
7,276
371
51,102
W
Chaac
llFoXxll
Chaac
6,809
1,701
395
6,980
17,743
15,556
1,813
5,186
12,040
0
38,585
L
Hades
vsShelby
Hades
10,502
1,421
549
3,025
16,094
8,275
0
4,240
11,854
51,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,015
Gold Earned
59,974
459
Minions Killed
619
0
Camps Cleared
0
2,069,258
Distance Traveled
1,881,938
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,009
546
134
6
0
368,564
0
W
Jing Wei
12,422
565
150
7
0
380,688
1
L
Cthulhu
10,530
479
33
2
0
419,765
1
W
Chang'e
14,104
641
148
7
0
406,126
1
L
Cupid
9,082
413
84
4
0
414,114
1
L
Nemesis
11,273
512
141
6
0
436,357
3
W
Freya
11,063
503
125
6
0
359,003
2
L
Achilles
9,814
446
87
4
0
428,092
0
W
Chaac
10,376
472
62
3
0
367,557
2
L
Hades
9,316
423
114
5
0
370,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role