Player Matchup

Anubis
Anubis
Cherryboyu
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lumpybiscuits47
Kukulkan
Level 14
God Stats
15W - 6L
1,629 SR
Queue Stats
18W - 14L
1,377 Elo+
Party 1
Hades
Hades
pimpdaddy465
Hades
Level 25
God Stats
42W - 38L
1,536 SR
Queue Stats
43W - 41L
1,433 Elo+
Solo
Fenrir
Fenrir
sirir
Fenrir
Level 28
God Stats
7W - 6L
1,454 SR
Queue Stats
98W - 91L
1,427 Elo+
Party 1
Thor
Thor
zzDB
Thor
Level 58
God Stats
1W - 0L
1,307 SR
Queue Stats
16W - 22L
1,363 Elo+
Party 1
Team Averages
Level 27
1,485 SR
1,420 Elo+

VS

Team Averages
Level 16
1,438 SR
1,382 Elo+
Izanami
Izanami
NeonRuin2497
Izanami
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nox
Nox
ReginasVoid
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Tootstaylor
Danzaburou
Level 24
God Stats
7W - 8L
1,336 SR
Queue Stats
22W - 33L
1,295 Elo+
Solo
Anubis
Anubis
UmmRyce
Anubis
Level 15
God Stats
2W - 5L
1,406 SR
Queue Stats
3W - 7L
1,294 Elo+
Party 2
Set
Set
qtWakzy
Set
Level 14
God Stats
1W - 2L
1,448 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cherryboyu
Anubis
16
0 / 5 / 5
11,303
754
149
4,601
1,455
Kukulkan
20
1 / 4 / 18
14,336
956
12,756
12,931
5,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 13
14,668
978
14,462
13,264
8,833
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sirir
Fenrir
20
15 / 4 / 11
16,371
1,091
28,141
19,501
12,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
zzDB
Thor
20
13 / 0 / 20
17,870
1,191
26,781
10,781
4,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

89

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NeonRuin2497
Izanami
20
3 / 4 / 12
14,006
934
11,317
23,082
7,604
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 2
10,947
730
767
1,573
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Tootstaylor
Danzaburou
20
3 / 13 / 11
14,086
939
16,532
27,085
9,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
UmmRyce
Anubis
19
10 / 5 / 4
15,415
1,028
18,737
13,912
5,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
20
0 / 11 / 12
12,920
861
5,996
22,113
8,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
35
Kills
16
16
Deaths
35
67
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cherryboyu
Anubis
0
5
5
0.5
W
Kukulkan
1
4
18
2.5
L
Izanami
NeonRuin2497
Izanami
3
4
12
2.25
L
0
2
2
0.5
L
Danzaburou
Tootstaylor
Danzaburou
3
13
11
0.65
L
Anubis
UmmRyce
Anubis
10
5
4
2.4
W
6
3
13
4.17
L
Set
0
11
12
0.55
W
Fenrir
sirir
Fenrir
15
4
11
5.13
W
Thor
zzDB
Thor
13
0
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,289
Damage
53,349
61,078
Taken
87,765
32,988
Mitigated
31,951
4,696
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cherryboyu
Anubis
149
94
0
0
4,601
1,455
0
1,452
3,149
1,173
0
W
Kukulkan
12,756
1,257
0
0
12,931
5,358
0
4,362
8,569
43,141
0
L
Izanami
NeonRuin2497
Izanami
11,317
5,224
0
2,216
23,082
7,604
0
6,932
16,150
0
62,499
L
767
182
0
0
1,573
512
0
450
1,123
2,020
0
L
Danzaburou
Tootstaylor
Danzaburou
16,532
8,432
408
899
27,085
9,520
0
7,868
19,217
0
46,292
L
Anubis
UmmRyce
Anubis
18,737
302
345
2,414
13,912
5,677
0
5,348
8,564
46,364
0
W
14,462
826
753
3,123
13,264
8,833
0
4,590
8,674
48,015
0
L
Set
5,996
2,003
0
353
22,113
8,638
0
6,769
15,344
0
22,932
W
Fenrir
sirir
Fenrir
28,141
7,567
0
820
19,501
12,427
0
5,691
13,810
0
43,561
W
Thor
zzDB
Thor
26,781
3,714
0
0
10,781
4,915
0
3,409
7,372
0
67,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,548
Gold Earned
67,374
288
Minions Killed
281
12
Camps Cleared
5
1,164,123
Distance Traveled
954,753
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,303
754
1
0
0
56,343
1
W
Kukulkan
14,336
956
67
4
0
283,025
2
L
Izanami
14,006
934
112
7
1
284,094
0
L
Nox
10,947
730
2
0
0
37,186
0
L
Danzaburou
14,086
939
59
4
0
185,388
0
L
Anubis
15,415
1,028
81
5
3
215,375
2
W
Hades
14,668
978
94
6
2
234,228
0
L
Set
12,920
861
27
2
1
232,710
0
W
Fenrir
16,371
1,091
30
2
5
300,113
0
W
Thor
17,870
1,191
96
6
5
290,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role