Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Deva--Path-
Osiris
Level 144
God Stats
1W - 0L
1,556 SR
Queue Stats
120W - 103L
1,662 Elo+
Party 2
Cupid
Cupid
Dromxs
Cupid
Level 159
God Stats
2W - 0L
1,722 SR
Queue Stats
108W - 79L
1,535 Elo+
Party 1
Pele
Pele
Fulzahh
Pele
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,603 Elo+
Party 2
Vulcan
Vulcan
tj__15
Vulcan
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,522 Elo+
Party 2
Team Averages
Level 135
1,556 SR
1,564 Elo+

VS

Team Averages
Level 136
1,532 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Assassin5773
Thanatos
Level 120
God Stats
15W - 13L
1,486 SR
Queue Stats
528W - 457L
1,565 Elo+
Party 4
Erlang Shen
Erlang Shen
ericthered2003
Erlang Shen
Level 121
God Stats
5W - 5L
1,626 SR
Queue Stats
315W - 277L
1,573 Elo+
Party 4
Hercules
Hercules
flyn-monkie
Hercules
Level 124
God Stats
15W - 14L
1,548 SR
Queue Stats
495W - 442L
1,591 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 7
7,506
536
4,157
10,830
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
14
6 / 3 / 2
8,539
610
10,224
9,284
9,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Dromxs
Cupid
12
6 / 1 / 1
7,886
563
6,817
5,240
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Fulzahh
Pele
15
4 / 1 / 2
8,730
624
3,049
10,935
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Vulcan
tj__15
Vulcan
13
1 / 0 / 3
8,043
575
5,625
3,659
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 0 / 0
5,787
413
218
2,290
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
 
Sol
5
0 / 2 / 0
4,998
357
1,562
3,204
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Assassin5773
Thanatos
12
1 / 4 / 0
7,006
500
3,606
12,405
4,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ericthered2003
Erlang Shen
11
1 / 6 / 1
6,986
499
5,447
13,677
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
flyn-monkie
Hercules
10
1 / 5 / 0
6,551
468
1,613
12,057
4,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
3
6
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Scylla
 
Scylla
0
0
0
0
L
Sol
 
Sol
0
2
0
0
L
Thanatos
Assassin5773
Thanatos
1
4
0
0.25
W
Osiris
6
3
2
2.33
W
Cupid
Dromxs
Cupid
6
1
1
6.5
W
Pele
Fulzahh
Pele
4
1
2
5
L
Erlang Shen
ericthered2003
Erlang Shen
1
6
1
0.25
L
Hercules
flyn-monkie
Hercules
1
5
0
0.2
W
Vulcan
tj__15
Vulcan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
12,446
39,948
Taken
43,633
21,769
Mitigated
16,318
16,434
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,157
669
0
3,382
10,830
5,467
976
578
10,252
24,640
0
L
Scylla
 
Scylla
218
0
0
687
2,290
640
0
1,271
1,019
20,427
0
L
Sol
 
Sol
1,562
877
0
1,577
3,204
527
0
795
2,409
12,018
0
L
Thanatos
Assassin5773
Thanatos
3,606
1,115
0
6,675
12,405
4,389
0
2,894
9,511
0
52,604
W
Osiris
10,224
4,193
0
2,790
9,284
9,955
0
0
9,284
6,084
36,972
W
Cupid
Dromxs
Cupid
6,817
3,571
370
1,865
5,240
1,446
1,872
984
4,256
0
43,959
W
Pele
Fulzahh
Pele
3,049
813
0
6,455
10,935
3,641
0
0
10,935
0
68,359
L
Erlang Shen
ericthered2003
Erlang Shen
5,447
3,670
0
5,601
13,677
6,736
0
2,244
11,433
0
34,677
L
Hercules
flyn-monkie
Hercules
1,613
272
0
2,896
12,057
4,026
0
3,755
8,302
0
18,306
W
Vulcan
tj__15
Vulcan
5,625
2,151
0
1,572
3,659
1,260
965
218
3,441
46,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,704
Gold Earned
31,328
413
Minions Killed
283
0
Camps Cleared
0
1,288,169
Distance Traveled
973,540
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,506
536
4
0
0
280,686
3
L
Scylla
5,787
413
52
4
0
122,693
0
L
Sol
4,998
357
26
2
0
81,879
0
L
Thanatos
7,006
500
101
7
0
275,364
0
W
Osiris
8,539
610
80
6
0
250,182
0
W
Cupid
7,886
563
107
8
0
235,648
1
W
Pele
8,730
624
130
9
0
284,108
2
L
Erlang Shen
6,986
499
70
5
0
247,572
2
L
Hercules
6,551
468
34
2
0
246,032
0
W
Vulcan
8,043
575
92
7
0
237,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role