Player Matchup

Amaterasu
Amaterasu
Kolache3
Amaterasu
Level 29
God Stats
45W - 26L
1,602 SR
Queue Stats
127W - 100L
1,347 Elo+
Party 1
Zeus
Zeus
TY50Ň
Zeus
Level 85
God Stats
2W - 0L
1,967 SR
Queue Stats
260W - 253L
1,384 Elo+
Party 1
Ymir
Ymir
zakXkaz
Ymir
Level 65
God Stats
117W - 86L
1,562 SR
Queue Stats
185W - 174L
1,385 Elo+
Party 1
Team Averages
Level 60
1,710 SR
1,372 Elo+

VS

Team Averages
Level 40
1,333 SR
1,310 Elo+
Chang'e
Chang'e
TheRedDeimos
Chang'e
Level 5
God Stats
1W - 3L
1,149 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo
Anubis
Anubis
Tru_Jaxx
Anubis
Level 86
God Stats
0W - 2L
1,350 SR
Queue Stats
96W - 101L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Typhox4
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 84L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kolache3
Amaterasu
16
3 / 1 / 16
12,125
638
11,610
17,862
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
TY50Ň
Zeus
17
9 / 3 / 7
13,011
685
33,777
14,433
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
zakXkaz
Ymir
16
8 / 4 / 10
14,040
739
8,819
20,785
17,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TheRedDeimos
Chang'e
13
2 / 8 / 5
10,899
574
9,950
19,565
12,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Tru_Jaxx
Anubis
13
3 / 9 / 4
11,577
609
11,942
19,057
8,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Typhox4
Kumbhakarna
15
1 / 3 / 7
12,279
646
5,279
23,777
20,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
20
Kills
6
8
Deaths
20
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Kolache3
Amaterasu
3
1
16
11
W
Zeus
TY50Ň
Zeus
9
3
7
4.17
L
Chang'e
TheRedDeimos
Chang'e
2
8
5
0.56
L
Anubis
Tru_Jaxx
Anubis
3
9
4
0.56
L
Kumbhakarna
Typhox4
Kumbhakarna
1
3
7
1.5
W
Ymir
zakXkaz
Ymir
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,206
Damage
27,171
53,080
Taken
62,399
40,331
Mitigated
41,685
17,661
Healing
16,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Kolache3
Amaterasu
11,610
3,214
0
10,268
17,862
16,837
1,118
10,013
5,837
0
33,991
W
Zeus
TY50Ň
Zeus
33,777
5,603
0
4,982
14,433
5,568
2,013
7,817
6,350
89,223
0
L
Chang'e
TheRedDeimos
Chang'e
9,950
2,728
1,264
1,819
19,565
12,198
939
13,559
5,731
27,632
0
L
Anubis
Tru_Jaxx
Anubis
11,942
287
1,027
4,869
19,057
8,802
724
13,412
5,455
41,187
0
L
Kumbhakarna
Typhox4
Kumbhakarna
5,279
862
551
7,178
23,777
20,685
650
15,670
7,807
31,477
0
W
Ymir
zakXkaz
Ymir
8,819
1,207
0
2,411
20,785
17,926
450
8,643
11,540
42,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,176
Gold Earned
34,755
181
Minions Killed
141
0
Camps Cleared
0
930,897
Distance Traveled
783,651
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,125
638
34
2
0
345,306
1
W
Zeus
13,011
685
107
6
0
292,086
1
L
Chang'e
10,899
574
39
2
0
248,179
0
L
Anubis
11,577
609
67
4
0
228,510
0
L
Kumbhakarna
12,279
646
35
2
0
306,962
3
W
Ymir
14,040
739
40
2
0
293,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role