Player Matchup

Janus
Janus
Dröm
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
RedefinedGod
Hou Yi
Level 159
God Stats
20W - 5L
1,810 SR
Queue Stats
294W - 29L
2,179 Elo+
Party 1
Erlang Shen
Erlang Shen
Shifty
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 160
1,603 SR
1,726 Elo+

VS

Team Averages
Level 79
1,391 SR
1,398 Elo+
Loki
Loki
Chiquitin84
Loki
Level 81
God Stats
6W - 5L
1,566 SR
Queue Stats
68W - 78L
1,398 Elo+
Solo
Danzaburou
Danzaburou
MephistoRex
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Serenatola
Sol
Level 16
God Stats
0W - 4L
1,107 SR
Queue Stats
11W - 25L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dröm
Janus
16
4 / 3 / 5
11,429
762
13,141
10,675
4,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
16
8 / 1 / 5
11,916
794
10,192
9,129
3,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Shifty
Erlang Shen
9
1 / 1 / 6
9,258
617
4,466
5,538
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
9,235
616
4,821
11,116
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MephistoRex
Danzaburou
12
3 / 2 / 1
9,499
633
5,129
9,849
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 4
9,168
611
4,318
12,543
3,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
5
5
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Janus
Dröm
Janus
4
3
5
2.17
L
Danzaburou
MephistoRex
Danzaburou
3
2
1
1.75
W
Hou Yi
8
1
5
10.5
L
1
4
4
0.75
W
Erlang Shen
Shifty
Erlang Shen
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
14,268
25,342
Taken
33,508
10,264
Mitigated
8,637
12,155
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,821
1,312
0
339
11,116
2,951
0
5,224
5,892
0
25,042
W
Janus
Dröm
Janus
13,141
674
0
4,529
10,675
4,356
592
2,720
7,955
64,975
0
L
Danzaburou
MephistoRex
Danzaburou
5,129
1,307
170
1,056
9,849
2,622
0
2,822
7,027
0
34,455
W
Hou Yi
10,192
5,150
0
5,802
9,129
3,437
3,062
875
8,254
0
68,862
L
4,318
1,120
0
2,654
12,543
3,064
0
5,107
7,436
36,718
0
W
Erlang Shen
Shifty
Erlang Shen
4,466
1,319
0
1,824
5,538
2,471
416
1,220
4,318
0
13,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
27,902
214
Minions Killed
132
0
Camps Cleared
0
723,731
Distance Traveled
808,640
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,235
616
28
2
0
266,979
2
W
Janus
11,429
762
85
6
0
320,628
4
L
Danzaburou
9,499
633
54
4
0
246,317
1
W
Hou Yi
11,916
794
99
7
0
260,196
1
L
Sol
9,168
611
50
3
0
295,344
5
W
Erlang Shen
9,258
617
30
2
0
142,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role