Player Matchup

Cupid
Cupid
AF1200
Cupid
Level 83
God Stats
0W - 1L
1,706 SR
Queue Stats
30W - 30L
1,455 Elo+
Solo
Osiris
Osiris
EdgeGrave
Osiris
Level 129
God Stats
0W - 3L
1,254 SR
Queue Stats
206W - 188L
1,478 Elo+
Solo
Discordia
Discordia
HypnoticHat97
Discordia
Level 81
God Stats
1W - 3L
1,613 SR
Queue Stats
42W - 35L
1,517 Elo+
Solo
Ymir
Ymir
Kippy247
Ymir
Level 115
God Stats
3W - 6L
1,549 SR
Queue Stats
147W - 132L
1,503 Elo+
Solo
Janus
Janus
alexgames89
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,525 SR
1,490 Elo+

VS

Team Averages
Level 106
1,637 SR
1,421 Elo+
Eset
Eset
LazyCalf
Eset
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
17W - 20L
1,397 Elo+
Party 1
Horus
Horus
MyreCat22
Horus
Level 88
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,257 Elo+
Party 1
Zhong Kui
Zhong Kui
RemoveEAC
Zhong Kui
Level 86
God Stats
6W - 5L
1,626 SR
Queue Stats
197W - 162L
1,483 Elo+
Solo
Cupid
Cupid
SwiftestCalf
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,506 Elo+
Party 1
Khepri
Khepri
TheToddPacker
Khepri
Level 104
God Stats
4W - 0L
1,671 SR
Queue Stats
20W - 15L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AF1200
Cupid
13
0 / 6 / 4
7,349
612
5,275
12,028
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
EdgeGrave
Osiris
13
0 / 3 / 4
7,295
608
5,804
12,922
9,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
HypnoticHat97
Discordia
15
1 / 3 / 3
8,366
697
15,015
5,643
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
3 / 4 / 3
8,961
747
8,065
14,316
13,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
5 / 2 / 1
10,069
839
10,578
8,022
2,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
4 / 2 / 9
9,313
776
12,033
7,666
3,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
MyreCat22
Horus
13
4 / 4 / 5
8,669
722
4,314
10,955
9,028
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
RemoveEAC
Zhong Kui
16
5 / 1 / 6
9,530
794
8,488
10,685
11,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 7
9,624
802
10,455
9,289
3,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 13
8,790
733
4,646
12,720
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
9
Kills
18
18
Deaths
9
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cupid
AF1200
Cupid
0
6
4
0.33
L
Osiris
EdgeGrave
Osiris
0
3
4
0.67
L
Discordia
HypnoticHat97
Discordia
1
3
3
0.83
L
Ymir
3
4
3
1.13
W
Eset
4
2
9
4.25
W
Horus
MyreCat22
Horus
4
4
5
1.63
W
Zhong Kui
RemoveEAC
Zhong Kui
5
1
6
8
W
4
0
7
7.5
W
1
2
13
3.75
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,737
Damage
39,936
52,931
Taken
51,315
31,286
Mitigated
40,661
8,338
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AF1200
Cupid
5,275
2,907
271
3,724
12,028
4,041
1,116
6,697
5,331
0
19,569
L
Osiris
EdgeGrave
Osiris
5,804
1,123
0
1,795
12,922
9,120
0
5,657
7,265
23
15,637
L
Discordia
HypnoticHat97
Discordia
15,015
227
0
0
5,643
2,076
0
2,244
3,399
35,642
0
L
Ymir
8,065
2,180
0
1,268
14,316
13,275
0
6,966
7,350
24,327
0
W
Eset
12,033
471
1,165
1,175
7,666
3,114
264
5,054
2,452
39,758
0
W
Horus
MyreCat22
Horus
4,314
1,483
944
1,722
10,955
9,028
255
8,243
2,320
0
7,901
W
Zhong Kui
RemoveEAC
Zhong Kui
8,488
1,863
0
2,675
10,685
11,088
0
6,080
4,326
34,895
0
W
10,455
5,240
941
3,006
9,289
3,760
0
6,396
2,495
0
44,798
W
4,646
264
957
3,624
12,720
13,671
43
6,894
5,737
10,657
0
L
10,578
1,142
0
1,280
8,022
2,774
25
3,834
4,188
45,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,040
Gold Earned
45,926
264
Minions Killed
272
8
Camps Cleared
7
1,046,535
Distance Traveled
1,078,443
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,349
612
43
4
1
179,837
0
L
Osiris
7,295
608
16
1
1
234,694
1
L
Discordia
8,366
697
62
5
0
194,575
1
L
Ymir
8,961
747
42
4
2
194,296
3
W
Eset
9,313
776
80
7
0
221,037
0
W
Horus
8,669
722
4
0
0
212,657
0
W
Zhong Kui
9,530
794
76
6
5
193,833
5
W
Cupid
9,624
802
96
8
2
228,140
2
W
Khepri
8,790
733
16
1
0
222,776
0
L
Janus
10,069
839
101
8
4
243,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role