Player Matchup

Khepri
Khepri
HeChemicalFe
Khepri
Level 21
God Stats
1W - 1L
1,747 SR
Queue Stats
15W - 20L
1,319 Elo+
Party 1
Fenrir
Fenrir
M O LILSLIMCAT
Fenrir
Level 28
God Stats
10W - 9L
1,487 SR
Queue Stats
33W - 31L
1,370 Elo+
Party 1
Apollo
Apollo
No Hunchy
Apollo
Level 49
God Stats
8W - 6L
1,471 SR
Queue Stats
31W - 36L
1,348 Elo+
Party 1
Anubis
Anubis
Yes Hunchy
Anubis
Level 29
God Stats
24W - 18L
1,563 SR
Queue Stats
30W - 32L
1,384 Elo+
Party 1
Nike
Nike
xFrostyMac
Nike
Level 18
God Stats
1W - 2L
1,302 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 1
Team Averages
Level 29
1,514 SR
1,353 Elo+

VS

Team Averages
Level 21
1,537 SR
1,477 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Its_parmajohn
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,561 Elo+
Party 2
Loki
Loki
Itz_memarque
Loki
Level 25
God Stats
3W - 4L
1,417 SR
Queue Stats
52W - 59L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
JovaniRaptorB
Erlang Shen
Level 18
God Stats
11W - 5L
1,613 SR
Queue Stats
21W - 21L
1,432 Elo+
Solo
Medusa
Medusa
NatadaDynasty
Medusa
Level 25
God Stats
3W - 1L
1,655 SR
Queue Stats
53W - 52L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 10 / 7
7,637
364
2,822
23,054
17,480
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
8 / 5 / 4
11,327
539
10,630
18,131
10,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
No Hunchy
Apollo
11
3 / 11 / 5
8,586
409
7,570
15,711
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Yes Hunchy
Anubis
15
2 / 11 / 3
9,620
458
16,069
19,909
8,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 6 / 6
8,622
411
8,701
15,449
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
12 / 1 / 4
12,309
586
17,452
16,102
5,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 17
11,411
543
9,312
19,563
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 4 / 3
11,734
559
9,455
12,565
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
JovaniRaptorB
Erlang Shen
19
9 / 2 / 5
12,658
603
16,878
27,168
16,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
8 / 5 / 12
11,393
543
20,065
12,465
4,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
84
13
Kills
43
43
Deaths
15
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
12
1
4
14
L
Khepri
0
10
7
0.35
W
6
3
17
4.83
W
8
4
3
2.38
W
Erlang Shen
JovaniRaptorB
Erlang Shen
9
2
5
5.75
L
8
5
4
2
W
8
5
12
2.8
L
Apollo
No Hunchy
Apollo
3
11
5
0.5
L
Anubis
Yes Hunchy
Anubis
2
11
3
0.32
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,792
Damage
73,162
92,254
Taken
87,863
53,730
Mitigated
47,658
15,868
Healing
32,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,452
5,324
0
7,547
16,102
5,726
3,895
4,328
11,699
74,327
0
L
Khepri
2,822
130
390
3,008
23,054
17,480
568
6,734
16,320
15,689
0
W
9,312
1,338
110
7,188
19,563
16,459
858
6,576
12,962
23,689
0
W
9,455
4,034
0
2,509
12,565
4,241
1,402
3,754
8,786
0
57,011
W
Erlang Shen
JovaniRaptorB
Erlang Shen
16,878
11,251
0
14,850
27,168
16,589
5,689
3,476
23,317
0
95,759
L
10,630
5,139
0
4,859
18,131
10,620
894
6,210
11,921
7,137
38,303
W
20,065
11,176
0
649
12,465
4,643
3,252
1,452
10,938
0
66,921
L
Apollo
No Hunchy
Apollo
7,570
4,422
0
726
15,711
5,618
1,509
3,905
11,806
0
25,859
L
Anubis
Yes Hunchy
Anubis
16,069
234
682
5,802
19,909
8,982
466
8,553
11,356
56,436
0
L
8,701
2,305
0
401
15,449
11,030
371
1,362
14,087
0
49,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,792
Gold Earned
59,505
282
Minions Killed
484
0
Camps Cleared
0
1,683,605
Distance Traveled
1,768,817
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,309
586
98
5
0
367,210
0
L
Khepri
7,637
364
21
1
0
357,344
2
W
Sobek
11,411
543
28
1
0
366,132
4
W
Loki
11,734
559
101
5
0
342,532
2
W
Erlang Shen
12,658
603
165
8
0
374,512
0
L
Fenrir
11,327
539
53
3
0
368,552
0
W
Medusa
11,393
543
92
4
0
318,431
4
L
Apollo
8,586
409
40
2
0
330,874
0
L
Anubis
9,620
458
98
5
0
264,370
3
L
Nike
8,622
411
70
3
0
362,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role