Player Matchup

Danzaburou
Danzaburou
MAGNIFICENT GOD
Danzaburou
Level 108
God Stats
3W - 2L
1,525 SR
Queue Stats
133W - 136L
1,394 Elo+
Solo
Ymir
Ymir
R0AR_Chid0ri
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,335 Elo+
Party 3
Fenrir
Fenrir
Roxaffer
Fenrir
Level 68
God Stats
5W - 3L
1,557 SR
Queue Stats
146W - 130L
1,399 Elo+
Solo
Nu Wa
Nu Wa
cyprisdeath
Nu Wa
Level 111
God Stats
13W - 6L
1,602 SR
Queue Stats
70W - 65L
1,401 Elo+
Solo
Izanami
Izanami
redvixxen_
Izanami
Level 68
God Stats
18W - 17L
1,425 SR
Queue Stats
40W - 51L
1,336 Elo+
Party 3
Team Averages
Level 84
1,522 SR
1,373 Elo+

VS

Team Averages
Level 63
1,421 SR
1,332 Elo+
Hercules
Hercules
Anthraxious69
Hercules
Level 48
God Stats
0W - 1L
1,188 SR
Queue Stats
21W - 36L
1,276 Elo+
Party 1
Persephone
Persephone
Nicolitas30
Persephone
Level 147
God Stats
3W - 3L
1,421 SR
Queue Stats
128W - 136L
1,397 Elo+
Solo
Kali
Kali
cakesboii
Kali
Level 64
God Stats
1W - 1L
1,681 SR
Queue Stats
185W - 205L
1,366 Elo+
Party 2
Izanami
Izanami
hai jai
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
xantiem89
Kukulkan
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
10W - 17L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MAGNIFICENT GOD
Danzaburou
20
10 / 3 / 26
14,123
1,177
22,671
12,959
6,227
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 2 / 19
12,082
1,007
6,428
12,534
12,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Roxaffer
Fenrir
19
10 / 7 / 17
13,309
1,109
20,233
17,489
8,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
15 / 2 / 21
15,532
1,294
28,871
13,076
5,296
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
redvixxen_
Izanami
18
4 / 0 / 21
11,717
976
13,438
6,126
2,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Anthraxious69
Hercules
17
0 / 9 / 8
10,689
891
10,898
26,647
22,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Nicolitas30
Persephone
17
2 / 4 / 5
11,111
926
7,943
8,177
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
18
5 / 13 / 8
12,725
1,060
13,071
25,450
10,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
hai jai
Izanami
18
4 / 8 / 6
12,255
1,021
15,710
20,360
6,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
xantiem89
Kukulkan
17
3 / 11 / 4
11,400
950
8,295
18,020
9,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
45
45
Kills
14
14
Deaths
45
104
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Anthraxious69
Hercules
0
9
8
0.44
W
Danzaburou
MAGNIFICENT GOD
Danzaburou
10
3
26
7.67
L
Persephone
Nicolitas30
Persephone
2
4
5
1.13
W
6
2
19
7.75
W
Fenrir
Roxaffer
Fenrir
10
7
17
2.64
L
Kali
5
13
8
0.69
W
15
2
21
12.75
L
Izanami
hai jai
Izanami
4
8
6
0.88
W
Izanami
redvixxen_
Izanami
4
0
21
14.5
L
Kukulkan
xantiem89
Kukulkan
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,641
Damage
55,917
62,184
Taken
98,654
35,046
Mitigated
52,481
11,699
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Anthraxious69
Hercules
10,898
2,833
0
3,925
26,647
22,896
0
7,732
18,915
782
30,873
W
Danzaburou
MAGNIFICENT GOD
Danzaburou
22,671
13,722
576
1,878
12,959
6,227
0
4,501
8,280
0
45,391
L
Persephone
Nicolitas30
Persephone
7,943
379
123
391
8,177
2,816
0
3,317
4,859
26,619
0
W
6,428
954
886
573
12,534
12,853
0
2,218
10,178
9,653
0
W
Fenrir
Roxaffer
Fenrir
20,233
8,482
393
5,223
17,489
8,298
0
4,626
12,588
0
33,954
L
Kali
13,071
5,164
792
2,792
25,450
10,516
0
8,372
17,078
0
33,645
W
28,871
8,428
0
974
13,076
5,296
0
3,928
9,123
58,072
0
L
Izanami
hai jai
Izanami
15,710
9,974
0
3,473
20,360
6,833
0
9,368
10,992
0
51,269
W
Izanami
redvixxen_
Izanami
13,438
9,212
243
953
6,126
2,372
0
1,672
4,454
0
33,866
L
Kukulkan
xantiem89
Kukulkan
8,295
1,405
0
721
18,020
9,420
0
6,509
11,511
38,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
58,180
209
Minions Killed
246
11
Camps Cleared
5
926,232
Distance Traveled
828,003
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,689
891
45
4
1
184,248
2
W
Danzaburou
14,123
1,177
55
5
2
204,961
1
L
Persephone
11,111
926
42
4
0
139,322
0
W
Ymir
12,082
1,007
8
1
0
150,025
0
W
Fenrir
13,309
1,109
24
2
6
184,003
0
L
Kali
12,725
1,060
27
2
1
204,168
0
W
Nu Wa
15,532
1,294
68
6
3
206,696
1
L
Izanami
12,255
1,021
71
6
2
187,995
1
W
Izanami
11,717
976
54
5
0
180,547
0
L
Kukulkan
11,400
950
61
5
1
112,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role