Player Matchup

Cthulhu
Cthulhu
BebopBlues2071
Cthulhu
Level 28
God Stats
10W - 2L
1,744 SR
Queue Stats
18W - 6L
1,660 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BlueYuna
Tsukuyomi
Level 17
God Stats
4W - 1L
1,742 SR
Queue Stats
11W - 4L
1,644 Elo+
Party 3
Thoth
Thoth
BoCeezy228
Thoth
Level 28
God Stats
7W - 0L
1,500 SR
Queue Stats
30W - 20L
1,577 Elo+
Party 1
King Arthur
King Arthur
Corvus LeCrou
King Arthur
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 0L
1,792 Elo+
Party 1
Chiron
Chiron
xTheCookiex
Chiron
Level 94
God Stats
6W - 0L
1,922 SR
Queue Stats
231W - 183L
1,613 Elo+
Party 1
Team Averages
Level 34
1,682 SR
1,657 Elo+

VS

Team Averages
Level 21
1,630 SR
1,507 Elo+
Neith
Neith
Celestialia2620
Neith
Level 28
God Stats
2W - 1L
1,859 SR
Queue Stats
76W - 47L
1,637 Elo+
Solo
Thoth
Thoth
NukeBeast2000
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,572 Elo+
Party 2
Zeus
Zeus
Real Satoru
Zeus
Level 14
God Stats
10W - 6L
1,611 SR
Queue Stats
24W - 16L
1,594 Elo+
Solo
Fenrir
Fenrir
ScottChev
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Solo
Cernunnos
Cernunnos
WildmanSam9251
Cernunnos
Level 26
God Stats
38W - 16L
1,679 SR
Queue Stats
82W - 78L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 27
11,893
1,189
11,948
14,338
14,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
BlueYuna
Tsukuyomi
17
8 / 1 / 14
11,082
1,108
14,081
6,694
2,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
16
5 / 2 / 12
10,226
1,023
6,730
7,498
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Corvus LeCrou
King Arthur
18
8 / 3 / 18
11,600
1,160
13,806
13,159
9,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
20
20 / 0 / 10
14,456
1,446
33,091
11,558
4,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

296

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 2
10,307
1,031
7,731
10,391
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 12 / 5
9,562
956
7,808
20,134
6,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 9 / 5
10,319
1,032
21,900
15,442
4,495
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
ScottChev
Fenrir
14
2 / 15 / 4
9,382
938
5,877
19,681
6,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
WildmanSam9251
Cernunnos
16
0 / 10 / 6
9,369
937
3,307
19,696
11,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
31
47
Kills
9
9
Deaths
47
81
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
27
6.5
W
Tsukuyomi
BlueYuna
Tsukuyomi
8
1
14
15
W
Thoth
5
2
12
5.5
L
4
1
2
5
W
King Arthur
Corvus LeCrou
King Arthur
8
3
18
5.67
L
0
12
5
0.21
L
3
9
5
0.61
L
Fenrir
ScottChev
Fenrir
2
15
4
0.27
L
Cernunnos
WildmanSam9251
Cernunnos
0
10
6
0.3
W
Chiron
20
0
10
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,656
Damage
46,623
53,247
Taken
85,344
33,487
Mitigated
32,144
10,754
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,948
326
1,094
450
14,338
14,186
0
9,409
4,929
27,791
0
W
Tsukuyomi
BlueYuna
Tsukuyomi
14,081
5,399
586
503
6,694
2,482
0
2,258
4,436
0
25,474
W
Thoth
6,730
262
0
756
7,498
2,256
0
5,765
1,733
7,826
0
L
7,731
3,116
0
1,761
10,391
3,420
0
3,098
7,168
0
19,314
W
King Arthur
Corvus LeCrou
King Arthur
13,806
1,496
0
0
13,159
9,708
0
6,841
6,318
0
29,109
L
7,808
1,461
0
367
20,134
6,102
0
3,639
16,445
34,349
0
L
21,900
1,339
0
822
15,442
4,495
0
3,112
12,280
34,392
0
L
Fenrir
ScottChev
Fenrir
5,877
1,212
0
162
19,681
6,144
0
3,166
16,365
0
10,607
L
Cernunnos
WildmanSam9251
Cernunnos
3,307
999
0
171
19,696
11,983
0
5,113
14,408
0
13,827
W
Chiron
33,091
16,870
490
6,875
11,558
4,855
0
5,435
6,123
0
63,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,257
Gold Earned
48,939
172
Minions Killed
130
14
Camps Cleared
3
944,721
Distance Traveled
849,808
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,893
1,189
40
4
0
204,616
0
W
Tsukuyomi
11,082
1,108
16
2
5
179,682
0
W
Thoth
10,226
1,023
5
1
0
174,535
0
L
Neith
10,307
1,031
24
2
1
165,638
1
W
King Arthur
11,600
1,160
46
5
3
180,147
1
L
Thoth
9,562
956
61
6
0
177,059
0
L
Zeus
10,319
1,032
27
3
1
154,833
0
L
Fenrir
9,382
938
2
0
1
165,104
0
L
Cernunnos
9,369
937
16
2
0
187,174
1
W
Chiron
14,456
1,446
65
7
6
205,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role