Player Matchup

Hercules
Hercules
cchuy21
Hercules
Level 22
God Stats
2W - 1L
1,489 SR
Queue Stats
11W - 1L
1,898 Elo+
Party 1
Janus
Janus
kiferingas
Janus
Level 159
God Stats
3W - 0L
1,485 SR
Queue Stats
44W - 20L
1,789 Elo+
Party 1
Ravana
Ravana
reenka
Ravana
Level 158
God Stats
1W - 0L
1,251 SR
Queue Stats
62W - 47L
1,701 Elo+
Party 1
Team Averages
Level 113
1,408 SR
1,796 Elo+

VS

Team Averages
Level 18
1,508 SR
1,601 Elo+
Hercules
Hercules
CoachCopeland125
Hercules
Level 22
God Stats
1W - 3L
1,520 SR
Queue Stats
66W - 41L
1,629 Elo+
Party 2
Ra
Ra
Dubs44
Ra
Level 6
God Stats
0W - 2L
1,221 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
JetpackerBrad
Sobek
Level 27
God Stats
7W - 3L
1,784 SR
Queue Stats
125W - 78L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
cchuy21
Hercules
14
3 / 2 / 10
10,796
675
6,950
15,182
11,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Janus
14
7 / 2 / 6
11,344
709
19,113
9,975
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
reenka
Ravana
15
6 / 4 / 9
11,305
707
13,043
12,211
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 5
9,901
619
8,856
17,684
12,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
3 / 5 / 4
10,541
659
7,590
13,285
8,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 3 / 2
10,343
646
10,466
18,267
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
8
8
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
L
Ra
3
5
4
1
L
4
3
2
1.67
W
Hercules
cchuy21
Hercules
3
2
10
4
W
Janus
7
2
6
5
W
Ravana
reenka
Ravana
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,106
Damage
26,912
37,368
Taken
49,236
23,414
Mitigated
41,091
6,330
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,856
1,475
0
1,571
17,684
12,823
0
5,576
11,547
0
26,011
L
Ra
7,590
694
911
2,063
13,285
8,766
0
5,360
7,525
41,239
0
L
10,466
194
0
4,740
18,267
19,502
0
7,378
10,292
31,785
0
W
Hercules
cchuy21
Hercules
6,950
2,158
0
4,310
15,182
11,554
1,330
7,185
7,997
0
25,663
W
Janus
19,113
1,162
0
0
9,975
3,307
1,149
4,508
5,467
66,730
0
W
Ravana
reenka
Ravana
13,043
4,669
0
2,020
12,211
8,553
1,039
6,417
5,794
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
30,785
176
Minions Killed
130
0
Camps Cleared
0
880,509
Distance Traveled
870,050
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,901
619
38
2
0
280,317
2
L
Ra
10,541
659
64
4
0
300,591
3
L
Sobek
10,343
646
28
2
0
289,142
3
W
Hercules
10,796
675
30
2
0
311,557
0
W
Janus
11,344
709
101
6
0
263,759
6
W
Ravana
11,305
707
45
3
0
305,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role