Player Matchup

Ullr
Ullr
B TOT 03
Ullr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,380 Elo+
Party 3
Nox
Nox
Thy Flare
Nox
Level 143
God Stats
3W - 0L
1,537 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 3
Kuzenbo
Kuzenbo
TokerHendrix
Kuzenbo
Level 80
God Stats
3W - 1L
1,583 SR
Queue Stats
135W - 132L
1,498 Elo+
Party 3
Sol
Sol
XxJeaSy96xX
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,314 Elo+
Party 3
Nemesis
Nemesis
XxKingOfKC25xX
Nemesis
Level 121
God Stats
1W - 0L
1,162 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 3
Team Averages
Level 82
1,457 SR
1,426 Elo+

VS

Team Averages
Level 62
1,495 SR
1,426 Elo+
Thoth
Thoth
Argheti
Thoth
Level 160
God Stats
3W - 1L
1,564 SR
Queue Stats
164W - 166L
1,456 Elo+
Party 1
Anhur
Anhur
Bearded_Angel13
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Geb
Geb
MetalexanDRoger
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Chaac
Chaac
SINGNATOR
Chaac
Level 101
God Stats
1W - 3L
1,412 SR
Queue Stats
113W - 131L
1,374 Elo+
Party 1
Mercury
Mercury
Slob_Gobbler
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 3 / 14
9,299
715
6,573
8,521
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
12 / 2 / 10
11,882
914
16,988
8,326
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TokerHendrix
Kuzenbo
16
6 / 3 / 12
10,510
808
5,886
11,815
14,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 18
10,044
773
7,901
8,674
2,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 18
10,368
798
11,753
9,589
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Argheti
Thoth
19
6 / 3 / 3
10,021
771
11,923
10,755
4,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 3
7,286
560
1,285
8,055
2,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 7
8,093
623
5,271
11,601
4,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
SINGNATOR
Chaac
17
3 / 4 / 5
9,063
697
11,307
15,670
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Slob_Gobbler
Mercury
13
0 / 7 / 5
8,017
617
6,379
9,272
3,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
27
Kills
10
11
Deaths
28
72
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
Argheti
Thoth
6
3
3
2.5
W
Ullr
2
3
14
3
L
1
7
3
0.36
L
0
7
7
0.5
L
Chaac
SINGNATOR
Chaac
3
4
5
1.38
L
Mercury
Slob_Gobbler
Mercury
0
7
5
0.36
W
12
2
10
8.5
W
Kuzenbo
TokerHendrix
Kuzenbo
6
3
12
4
W
3
1
18
12
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
36,165
46,925
Taken
55,353
31,905
Mitigated
27,113
21,305
Healing
12,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Argheti
Thoth
11,923
581
863
3,954
10,755
4,346
72
5,484
4,946
36,349
0
W
Ullr
6,573
1,897
414
982
8,521
3,780
627
4,008
4,513
0
15,593
L
1,285
441
121
420
8,055
2,270
0
6,320
1,660
0
2,162
L
5,271
341
0
217
11,601
4,855
0
5,891
5,485
9,992
0
L
Chaac
SINGNATOR
Chaac
11,307
2,264
1,573
5,364
15,670
12,063
128
7,647
7,587
0
30,297
L
Mercury
Slob_Gobbler
Mercury
6,379
2,514
0
0
9,272
3,579
0
5,433
3,714
0
10,337
W
16,988
2,102
1,975
1,400
8,326
3,424
730
3,300
5,026
43,878
0
W
Kuzenbo
TokerHendrix
Kuzenbo
5,886
1,572
3,040
4,155
11,815
14,352
814
3,709
8,106
15,567
0
W
7,901
2,347
424
3,497
8,674
2,793
1,265
2,373
6,301
16,600
0
W
11,753
5,281
1,961
3,457
9,589
7,556
1,942
3,804
5,785
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,103
Gold Earned
42,480
125
Minions Killed
113
0
Camps Cleared
0
1,196,573
Distance Traveled
906,714
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,021
771
47
4
0
195,550
3
W
Ullr
9,299
715
13
1
0
217,135
0
L
Anhur
7,286
560
1
0
0
130,177
0
L
Geb
8,093
623
16
1
0
198,429
0
L
Chaac
9,063
697
35
3
0
216,259
0
L
Mercury
8,017
617
14
1
0
166,299
1
W
Nox
11,882
914
74
6
0
211,183
0
W
Kuzenbo
10,510
808
8
1
0
256,737
0
W
Sol
10,044
773
19
1
0
257,478
0
W
Nemesis
10,368
798
11
1
0
254,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role