Player Matchup

Cthulhu
Cthulhu
Azeotropo98
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,713 Elo+
Party 2
Izanami
Izanami
Escuincle
Izanami
Level 91
God Stats
2W - 3L
1,356 SR
Queue Stats
101W - 104L
1,513 Elo+
Party 2
Hera
Hera
johanpedraza
Hera
Level 125
God Stats
3W - 0L
1,782 SR
Queue Stats
20W - 20L
1,490 Elo+
Party 2
Team Averages
Level 76
1,546 SR
1,572 Elo+

VS

Team Averages
Level 44
1,472 SR
1,344 Elo+
Izanami
Izanami
GhoulFaceGuy
Izanami
Level 18
God Stats
14W - 18L
1,421 SR
Queue Stats
19W - 42L
1,218 Elo+
Solo
Hercules
Hercules
GrezzyBear
Hercules
Level 109
God Stats
5W - 5L
1,496 SR
Queue Stats
19W - 28L
1,588 Elo+
Party 1
Thoth
Thoth
PhonkClappus
Thoth
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azeotropo98
Cthulhu
12
1 / 3 / 12
8,834
680
5,014
9,367
6,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Escuincle
Izanami
14
7 / 1 / 8
10,234
787
10,080
7,794
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
8 / 1 / 8
10,553
812
10,801
7,200
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhoulFaceGuy
Izanami
12
5 / 4 / 0
9,299
715
9,709
9,050
3,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
GrezzyBear
Hercules
10
0 / 6 / 4
7,730
595
5,459
13,798
14,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 6 / 4
7,813
601
4,606
7,441
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
16
Kills
5
5
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azeotropo98
Cthulhu
1
3
12
2.33
W
Izanami
Escuincle
Izanami
7
1
8
11
L
Izanami
GhoulFaceGuy
Izanami
5
4
0
1.25
L
Hercules
GrezzyBear
Hercules
0
6
4
0.33
L
0
6
4
0.33
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,895
Damage
19,774
24,361
Taken
30,289
12,741
Mitigated
20,349
4,976
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azeotropo98
Cthulhu
5,014
238
232
40
9,367
6,496
294
2,374
6,601
12,799
0
W
Izanami
Escuincle
Izanami
10,080
6,659
0
2,504
7,794
2,632
1,225
678
6,908
0
51,288
L
Izanami
GhoulFaceGuy
Izanami
9,709
7,102
564
1,758
9,050
3,497
256
3,619
5,431
0
53,276
L
Hercules
GrezzyBear
Hercules
5,459
1,438
0
3,573
13,798
14,044
0
6,879
6,919
0
18,467
L
4,606
990
0
40
7,441
2,808
0
5,383
2,058
22,875
0
W
10,801
2,622
0
2,200
7,200
3,613
1,082
1,104
5,962
57,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,621
Gold Earned
24,842
182
Minions Killed
146
0
Camps Cleared
0
729,642
Distance Traveled
593,021
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,834
680
21
2
0
241,852
0
W
Izanami
10,234
787
79
6
0
245,899
5
L
Izanami
9,299
715
84
6
0
198,896
4
L
Hercules
7,730
595
27
2
0
222,268
4
L
Thoth
7,813
601
35
3
0
171,857
0
W
Hera
10,553
812
82
6
0
241,891
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role