Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
R0MP1E45KiN
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,311 Elo+
Party 1
Cthulhu
Cthulhu
SanFran1946
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,437 Elo+

VS

Team Averages
Level 48
1,461 SR
1,292 Elo+
Zeus
Zeus
ChadMuska23
Zeus
Level 28
God Stats
6W - 8L
1,383 SR
Queue Stats
84W - 100L
1,202 Elo+
Solo
Ganesha
Ganesha
CookOfTheYear
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 86L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
peyton305
Heimdallr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 8 / 4
9,559
597
4,438
12,636
8,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 7 / 3
11,874
742
10,742
13,254
4,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SanFran1946
Cthulhu
12
2 / 5 / 1
9,609
601
4,136
18,226
14,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 4 / 1
12,819
801
22,927
16,276
7,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
14
1 / 2 / 13
11,586
724
9,101
11,490
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
peyton305
Heimdallr
12
3 / 1 / 6
10,189
637
2,233
4,485
2,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
20
20
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
8
4
0.25
W
16
4
1
4.13
W
Ganesha
1
2
13
3.75
L
4
7
3
0.79
L
Cthulhu
SanFran1946
Cthulhu
2
5
1
0.5
W
Heimdallr
peyton305
Heimdallr
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,316
Damage
34,261
44,116
Taken
32,251
27,957
Mitigated
21,163
4,706
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,438
476
1,457
1,311
12,636
8,380
440
8,604
4,032
26,692
0
W
22,927
4,067
460
8,338
16,276
7,588
1,377
9,246
7,030
61,589
0
W
Ganesha
9,101
268
0
1,253
11,490
11,317
578
7,045
4,445
38,958
0
L
10,742
1,160
0
1,938
13,254
4,775
694
9,424
3,830
41,151
0
L
Cthulhu
SanFran1946
Cthulhu
4,136
266
0
0
18,226
14,802
109
14,024
4,202
15,418
0
W
Heimdallr
peyton305
Heimdallr
2,233
113
0
0
4,485
2,258
1,535
3,109
1,376
1,099
17,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
34,594
130
Minions Killed
145
0
Camps Cleared
0
780,902
Distance Traveled
734,610
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,559
597
28
2
0
248,539
0
W
Zeus
12,819
801
93
6
0
235,462
0
W
Ganesha
11,586
724
9
1
0
253,695
3
L
Zeus
11,874
742
82
5
0
244,853
1
L
Cthulhu
9,609
601
20
1
0
287,510
0
W
Heimdallr
10,189
637
43
3
0
245,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role