Player Matchup

Ymir
Ymir
DrewsNewsLive
Ymir
Level 7
God Stats
1W - 0L
1,383 SR
Queue Stats
4W - 4L
1,349 Elo+
Party 1
Set
Set
Shanesteezyy
Set
Level 155
God Stats
2W - 3L
1,452 SR
Queue Stats
105W - 129L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
TongueFoo
Aphrodite
Level 109
God Stats
4W - 2L
1,683 SR
Queue Stats
118W - 115L
1,540 Elo+
Party 1
Hercules
Hercules
duckyduck124
Hercules
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,788 Elo+
Solo
Neith
Neith
fiery_greg
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,687 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,565 Elo+

VS

Team Averages
Level 47
1,541 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Girafemasai
Erlang Shen
Level 105
God Stats
3W - 6L
1,452 SR
Queue Stats
122W - 94L
1,558 Elo+
Party 2
Ares
Ares
SaddamWebcam
Ares
Level 18
God Stats
1W - 3L
1,578 SR
Queue Stats
22W - 25L
1,462 Elo+
Party 2
Set
Set
bluecheveux
Set
Level 17
God Stats
9W - 6L
1,740 SR
Queue Stats
21W - 18L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
gabi213
Cernunnos
Level 87
God Stats
1W - 2L
1,293 SR
Queue Stats
135W - 130L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
jayv2112
Kukulkan
Level 7
God Stats
3W - 2L
1,642 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
7,916
440
3,745
16,280
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
10 / 2 / 7
10,790
599
16,597
14,567
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
TongueFoo
Aphrodite
17
4 / 0 / 8
10,306
573
12,611
10,041
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
duckyduck124
Hercules
16
10 / 0 / 8
10,493
583
14,517
17,012
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
11
2 / 6 / 3
7,454
414
4,864
9,960
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Girafemasai
Erlang Shen
15
9 / 4 / 2
9,786
544
13,689
22,380
19,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 4 / 10
9,436
524
12,366
17,599
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 8 / 1
8,781
488
6,023
13,926
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
gabi213
Cernunnos
15
0 / 6 / 0
8,986
499
8,186
11,521
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
jayv2112
Kukulkan
13
0 / 4 / 2
8,391
466
4,804
8,803
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
26
Kills
15
16
Deaths
26
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
8
5
0.31
L
Erlang Shen
Girafemasai
Erlang Shen
9
4
2
2.5
L
5
4
10
2.5
W
10
2
7
6.75
W
Aphrodite
TongueFoo
Aphrodite
4
0
8
8
L
1
8
1
0.19
W
Hercules
duckyduck124
Hercules
10
0
8
14
W
Neith
2
6
3
0.58
L
Cernunnos
gabi213
Cernunnos
0
6
0
0
L
Kukulkan
jayv2112
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,334
Damage
45,068
67,860
Taken
74,229
42,063
Mitigated
54,005
31,068
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,745
1,172
0
1,562
16,280
8,107
180
7,197
9,034
26,002
0
L
Erlang Shen
Girafemasai
Erlang Shen
13,689
6,617
292
9,409
22,380
19,025
594
6,027
16,010
8,882
49,747
L
12,366
892
99
3,903
17,599
19,148
0
4,276
13,144
33,945
0
W
16,597
7,203
0
5,015
14,567
6,727
734
2,001
12,550
0
69,964
W
Aphrodite
TongueFoo
Aphrodite
12,611
1,052
7,694
7,239
10,041
4,343
234
1,789
8,120
70,046
0
L
6,023
3,028
0
3,980
13,926
6,045
0
1,057
12,592
0
59,385
W
Hercules
duckyduck124
Hercules
14,517
5,989
0
7,465
17,012
19,893
804
2,599
14,327
0
35,186
W
Neith
4,864
3,955
0
2,093
9,960
2,993
591
4,934
5,026
0
17,468
L
Cernunnos
gabi213
Cernunnos
8,186
3,083
0
2,393
11,521
6,551
956
751
10,471
4,811
53,769
L
Kukulkan
jayv2112
Kukulkan
4,804
311
0
231
8,803
3,236
1,652
3,499
5,009
41,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
45,380
386
Minions Killed
424
0
Camps Cleared
0
1,573,857
Distance Traveled
1,619,323
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,916
440
33
2
0
275,422
7
L
Erlang Shen
9,786
544
80
4
0
357,710
0
L
Ares
9,436
524
33
2
0
310,170
1
W
Set
10,790
599
119
7
0
373,248
3
W
Aphrodite
10,306
573
146
8
0
379,160
3
L
Set
8,781
488
104
6
0
351,510
5
W
Hercules
10,493
583
58
3
0
281,471
2
W
Neith
7,454
414
30
2
0
264,556
0
L
Cernunnos
8,986
499
120
7
0
311,980
5
L
Kukulkan
8,391
466
87
5
0
287,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role