Player Matchup

Osiris
Osiris
Gr1my
Osiris
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItsWynter
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,086 Elo+
Solo
Ra
Ra
MateoR1231
Ra
Level 29
God Stats
14W - 11L
1,609 SR
Queue Stats
78W - 61L
1,599 Elo+
Solo
Sobek
Sobek
Yaniimi
Sobek
Level 28
God Stats
2W - 2L
1,426 SR
Queue Stats
26W - 32L
1,341 Elo+
Party 2
Olorun
Olorun
pitlord
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,369 Elo+
Party 2
Team Averages
Level 20
1,507 SR
1,370 Elo+

VS

Team Averages
Level 26
1,560 SR
1,485 Elo+
Aphrodite
Aphrodite
BobSnarch
Aphrodite
Level 6
God Stats
3W - 1L
1,661 SR
Queue Stats
3W - 1L
1,461 Elo+
Party 1
Janus
Janus
CEG12
Janus
Level 72
God Stats
6W - 7L
1,444 SR
Queue Stats
361W - 342L
1,508 Elo+
Party 1
Sun Wukong
Sun Wukong
Chevy122412
Sun Wukong
Level 19
God Stats
29W - 16L
1,608 SR
Queue Stats
36W - 23L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spenzu
Tsukuyomi
Level 29
God Stats
32W - 25L
1,585 SR
Queue Stats
106W - 112L
1,422 Elo+
Solo
Medusa
Medusa
f6please123
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gr1my
Osiris
16
3 / 2 / 2
9,273
515
11,880
13,114
15,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
ItsWynter
Tsukuyomi
13
1 / 5 / 2
8,055
448
2,780
12,013
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 5 / 2
9,599
533
6,171
12,548
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
Yaniimi
Sobek
9
3 / 6 / 2
7,162
398
4,485
15,513
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
pitlord
Olorun
13
3 / 7 / 3
8,507
473
8,731
12,687
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BobSnarch
Aphrodite
14
3 / 0 / 9
8,932
496
8,123
8,663
3,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
CEG12
Janus
17
2 / 1 / 6
10,356
575
6,720
6,922
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Chevy122412
Sun Wukong
17
2 / 1 / 3
9,454
525
6,072
13,961
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
Spenzu
Tsukuyomi
16
12 / 2 / 3
10,092
561
11,691
13,083
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
6 / 7 / 6
8,757
487
12,321
15,904
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
11
Kills
25
25
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BobSnarch
Aphrodite
3
0
9
7.5
W
Janus
CEG12
Janus
2
1
6
5
W
Sun Wukong
Chevy122412
Sun Wukong
2
1
3
3.5
L
Osiris
Gr1my
Osiris
3
2
2
2
L
Tsukuyomi
ItsWynter
Tsukuyomi
1
5
2
0.4
L
1
5
2
0.4
W
Tsukuyomi
Spenzu
Tsukuyomi
12
2
3
6.75
L
Sobek
Yaniimi
Sobek
3
6
2
0.67
W
Medusa
6
7
6
1.29
L
Olorun
pitlord
Olorun
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,047
Damage
44,927
65,875
Taken
58,533
37,869
Mitigated
24,259
15,508
Healing
26,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BobSnarch
Aphrodite
8,123
1,218
5,093
7,302
8,663
3,996
180
4,548
4,115
38,986
0
W
Janus
CEG12
Janus
6,720
575
0
1,141
6,922
2,593
0
3,461
3,436
79,217
0
W
Sun Wukong
Chevy122412
Sun Wukong
6,072
1,814
0
7,193
13,961
6,526
1,216
2,112
11,324
0
59,925
L
Osiris
Gr1my
Osiris
11,880
1,635
0
3,256
13,114
15,128
350
1,708
11,340
10,140
36,863
L
Tsukuyomi
ItsWynter
Tsukuyomi
2,780
704
0
2,435
12,013
4,183
250
1,977
9,960
0
39,598
L
6,171
243
184
2,870
12,548
5,660
0
3,257
9,117
82,046
0
W
Tsukuyomi
Spenzu
Tsukuyomi
11,691
2,278
0
3,048
13,083
5,628
0
2,717
10,216
0
54,975
L
Sobek
Yaniimi
Sobek
4,485
494
0
2,319
15,513
8,896
0
3,904
11,609
17,810
0
W
Medusa
12,321
7,406
0
2,914
15,904
5,516
75
8,877
7,002
0
36,185
L
Olorun
pitlord
Olorun
8,731
4,105
255
4,189
12,687
4,002
0
3,681
9,006
40,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
47,591
418
Minions Killed
449
0
Camps Cleared
0
1,593,710
Distance Traveled
1,691,515
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,932
496
54
3
0
347,467
5
W
Janus
10,356
575
158
9
0
361,384
6
W
Sun Wukong
9,454
525
109
6
0
334,613
1
L
Osiris
9,273
515
80
4
0
323,374
0
L
Tsukuyomi
8,055
448
79
4
0
324,433
0
L
Ra
9,599
533
158
9
0
321,546
3
W
Tsukuyomi
10,092
561
86
5
0
373,285
0
L
Sobek
7,162
398
21
1
0
344,353
3
W
Medusa
8,757
487
42
2
0
274,766
0
L
Olorun
8,507
473
80
4
0
280,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role