Player Matchup

Bacchus
Bacchus
Calaethan
Bacchus
Level 126
God Stats
1W - 1L
1,722 SR
Queue Stats
102W - 91L
1,556 Elo+
Party 2
Fenrir
Fenrir
IzzzyWow
Fenrir
Level 63
God Stats
4W - 5L
1,443 SR
Queue Stats
250W - 229L
1,500 Elo+
Solo
Vulcan
Vulcan
Nocappin
Vulcan
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
115W - 110L
1,501 Elo+
Solo
Serqet
Serqet
TheRustyWarthog
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,558 Elo+
Party 2
Athena
Athena
xsubdragonx
Athena
Level 108
God Stats
3W - 4L
1,414 SR
Queue Stats
323W - 311L
1,486 Elo+
Solo
Team Averages
Level 101
1,472 SR
1,520 Elo+

VS

Team Averages
Level 87
1,593 SR
1,528 Elo+
Ares
Ares
GoldJake
Ares
Level 118
God Stats
6W - 0L
1,652 SR
Queue Stats
47W - 42L
1,496 Elo+
Party 1
Arachne
Arachne
Interphaser
Arachne
Level 133
God Stats
4W - 2L
1,582 SR
Queue Stats
94W - 80L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
JukeJackson
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,654 Elo+
Solo
Vulcan
Vulcan
NT Saints
Vulcan
Level 98
God Stats
2W - 0L
1,732 SR
Queue Stats
48W - 42L
1,496 Elo+
Party 1
Hades
Hades
NT Woods
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calaethan
Bacchus
15
6 / 5 / 7
9,455
788
9,127
12,481
17,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
IzzzyWow
Fenrir
14
2 / 4 / 7
7,996
666
8,504
10,544
4,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Nocappin
Vulcan
18
5 / 5 / 6
9,520
793
13,563
9,318
4,003
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 7
8,474
706
1,769
13,635
7,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
12
0 / 5 / 8
7,215
601
5,797
12,358
9,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 3 / 17
8,574
715
6,109
11,173
10,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Interphaser
Arachne
18
8 / 4 / 10
10,889
907
8,121
13,135
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JukeJackson
Jormungandr
15
4 / 2 / 12
9,220
768
13,812
12,438
12,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
NT Saints
Vulcan
16
4 / 3 / 13
9,961
830
13,708
9,610
4,747
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
NT Woods
Hades
16
7 / 3 / 11
10,042
837
9,455
12,353
9,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
14
Kills
23
23
Deaths
15
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Calaethan
Bacchus
6
5
7
1.9
W
Ares
0
3
17
2.83
W
Arachne
Interphaser
Arachne
8
4
10
3.25
L
Fenrir
IzzzyWow
Fenrir
2
4
7
1.38
W
Jormungandr
JukeJackson
Jormungandr
4
2
12
5
W
Vulcan
NT Saints
Vulcan
4
3
13
3.5
W
Hades
NT Woods
Hades
7
3
11
4.17
L
Vulcan
Nocappin
Vulcan
5
5
6
1.6
L
1
4
7
1.13
L
Athena
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,760
Damage
51,205
58,336
Taken
58,709
43,085
Mitigated
43,307
17,571
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Calaethan
Bacchus
9,127
676
226
2,068
12,481
17,323
0
8,329
4,152
17,503
0
W
Ares
6,109
231
693
281
11,173
10,287
1,130
4,913
6,260
9,310
0
W
Arachne
Interphaser
Arachne
8,121
4,974
1,248
5,421
13,135
6,240
2,293
6,376
6,303
0
23,269
L
Fenrir
IzzzyWow
Fenrir
8,504
1,834
1,227
3,395
10,544
4,937
0
8,945
1,599
0
15,395
W
Jormungandr
JukeJackson
Jormungandr
13,812
2,467
1,947
2,628
12,438
12,483
1,057
6,083
6,355
25,009
0
W
Vulcan
NT Saints
Vulcan
13,708
5,091
1,193
1,814
9,610
4,747
241
4,721
4,889
32,964
0
W
Hades
NT Woods
Hades
9,455
533
1,161
3,529
12,353
9,550
612
6,394
5,821
20,575
0
L
Vulcan
Nocappin
Vulcan
13,563
2,962
0
887
9,318
4,003
0
7,462
1,856
37,891
0
L
1,769
163
1,050
4,554
13,635
7,388
0
10,081
3,554
0
4,966
L
Athena
5,797
1,425
1,911
2,253
12,358
9,434
0
8,267
4,091
14,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,660
Gold Earned
48,686
122
Minions Killed
135
0
Camps Cleared
0
1,006,897
Distance Traveled
1,019,782
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,455
788
16
1
0
181,255
1
W
Ares
8,574
715
4
0
0
174,139
4
W
Arachne
10,889
907
28
2
0
239,730
0
L
Fenrir
7,996
666
19
2
0
226,090
4
W
Jormungandr
9,220
768
22
2
0
207,910
1
W
Vulcan
9,961
830
44
4
0
227,553
0
W
Hades
10,042
837
37
3
0
170,450
0
L
Vulcan
9,520
793
66
6
0
216,179
0
L
Serqet
8,474
706
2
0
0
168,784
0
L
Athena
7,215
601
19
2
0
214,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role