Player Matchup

Neith
Neith
BobaYee
Neith
Level 68
God Stats
47W - 35L
1,644 SR
Queue Stats
89W - 86L
1,529 Elo+
Party 1
Chaac
Chaac
HousePanda
Chaac
Level 53
God Stats
9W - 7L
1,500 SR
Queue Stats
68W - 88L
1,433 Elo+
Party 1
Bellona
Bellona
SilentSkree
Bellona
Level 69
God Stats
79W - 44L
1,652 SR
Queue Stats
308W - 242L
1,585 Elo+
Party 1
Sol
Sol
VIIIrless
Sol
Level 139
God Stats
16W - 19L
1,447 SR
Queue Stats
285W - 295L
1,514 Elo+
Party 1
Sobek
Sobek
Yachie
Sobek
Level 65
God Stats
2W - 1L
1,744 SR
Queue Stats
79W - 80L
1,543 Elo+
Party 1
Team Averages
Level 79
1,597 SR
1,521 Elo+

VS

Team Averages
Level 110
1,495 SR
1,436 Elo+
Ymir
Ymir
Chuchin22
Ymir
Level 86
God Stats
22W - 36L
1,436 SR
Queue Stats
353W - 416L
1,378 Elo+
Party 2
Fenrir
Fenrir
MrPhoenix73
Fenrir
Level 99
God Stats
3W - 6L
1,449 SR
Queue Stats
149W - 147L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
TaquitoDorado
Sun Wukong
Level 125
God Stats
15W - 7L
1,584 SR
Queue Stats
275W - 291L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
angelitus
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
marcianistico
Danzaburou
Level 81
God Stats
2W - 2L
1,506 SR
Queue Stats
38W - 43L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BobaYee
Neith
10
8 / 0 / 5
6,128
613
5,869
3,691
1,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
10
0 / 2 / 1
5,289
529
4,539
7,268
5,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SilentSkree
Bellona
10
1 / 1 / 5
5,817
582
5,439
7,837
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 0
6,421
642
2,855
5,016
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Yachie
Sobek
9
2 / 0 / 7
5,941
594
5,282
7,049
5,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 7 / 0
4,173
417
883
8,005
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
1 / 0 / 1
5,340
534
1,665
7,478
2,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TaquitoDorado
Sun Wukong
10
1 / 1 / 1
5,908
591
4,492
7,642
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
angelitus
Nu Wa
7
1 / 4 / 1
4,679
468
3,354
7,260
1,770
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
marcianistico
Danzaburou
8
0 / 4 / 0
5,111
511
3,712
6,216
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
3
4
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
BobaYee
Neith
8
0
5
10.5
L
Ymir
0
7
0
0
W
Chaac
0
2
1
0.25
L
Fenrir
1
0
1
1.5
W
Bellona
SilentSkree
Bellona
1
1
5
3.5
L
Sun Wukong
TaquitoDorado
Sun Wukong
1
1
1
1.5
W
4
1
0
4
W
Sobek
Yachie
Sobek
2
0
7
5.5
L
Nu Wa
angelitus
Nu Wa
1
4
1
0.38
L
Danzaburou
marcianistico
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,984
Damage
14,106
30,861
Taken
36,601
17,233
Mitigated
13,619
12,578
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BobaYee
Neith
5,869
2,397
0
1,071
3,691
1,046
20
1,793
1,898
0
24,847
L
Ymir
883
393
0
255
8,005
3,388
78
3,054
4,951
4,252
0
W
Chaac
4,539
1,593
0
2,299
7,268
5,352
0
188
6,724
0
27,734
L
Fenrir
1,665
392
0
4,030
7,478
2,214
0
653
6,775
0
23,536
W
Bellona
SilentSkree
Bellona
5,439
1,750
0
2,584
7,837
3,899
0
643
7,169
0
32,293
L
Sun Wukong
TaquitoDorado
Sun Wukong
4,492
1,211
0
3,320
7,642
4,716
0
450
6,847
0
31,433
W
2,855
585
0
3,147
5,016
1,358
964
793
4,223
42,155
0
W
Sobek
Yachie
Sobek
5,282
794
0
3,477
7,049
5,578
0
820
6,229
18,719
0
L
Nu Wa
angelitus
Nu Wa
3,354
1,055
0
2,391
7,260
1,770
592
1,972
5,288
19,685
0
L
Danzaburou
marcianistico
Danzaburou
3,712
1,599
0
1,267
6,216
1,531
0
2,008
4,208
0
25,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,596
Gold Earned
25,211
254
Minions Killed
205
0
Camps Cleared
0
978,050
Distance Traveled
932,641
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,128
613
41
4
0
194,908
3
L
Ymir
4,173
417
6
1
0
188,948
0
W
Chaac
5,289
529
55
6
0
175,277
1
L
Fenrir
5,340
534
51
5
0
198,188
3
W
Bellona
5,817
582
60
6
0
213,414
4
L
Sun Wukong
5,908
591
68
7
0
180,279
2
W
Sol
6,421
642
85
9
0
187,640
4
W
Sobek
5,941
594
13
1
0
206,811
4
L
Nu Wa
4,679
468
25
3
0
173,838
1
L
Danzaburou
5,111
511
55
6
0
191,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role