Player Matchup

Zhong Kui
Zhong Kui
CursedNote
Zhong Kui
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
LuisOSO95
Heimdallr
Level 17
God Stats
4W - 2L
1,591 SR
Queue Stats
18W - 12L
1,557 Elo+
Party 3
Ra
Ra
TatumB
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ToniiRuLezZ
Tsukuyomi
Level 129
God Stats
28W - 24L
1,613 SR
Queue Stats
383W - 377L
1,498 Elo+
Party 3
Cerberus
Cerberus
YoungJr_9
Cerberus
Level 107
God Stats
24W - 22L
1,558 SR
Queue Stats
371W - 399L
1,477 Elo+
Party 3
Team Averages
Level 63
1,552 SR
1,489 Elo+

VS

Team Averages
Level 84
1,567 SR
1,494 Elo+
Neith
Neith
ISuedXbox
Neith
Level 108
God Stats
4W - 5L
1,397 SR
Queue Stats
46W - 51L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Phoenix87xxXX
Nu Wa
Level 33
God Stats
4W - 3L
1,618 SR
Queue Stats
121W - 96L
1,548 Elo+
Solo
Hel
Hel
Roger6That
Hel
Level 158
God Stats
7W - 5L
1,711 SR
Queue Stats
254W - 243L
1,558 Elo+
Party 1
Izanami
Izanami
Rumpfiend
Izanami
Level 109
God Stats
26W - 16L
1,514 SR
Queue Stats
110W - 84L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
TheMightyBrice
Guan Yu
Level 12
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 3L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CursedNote
Zhong Kui
12
2 / 5 / 1
7,398
435
6,905
12,476
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
LuisOSO95
Heimdallr
13
5 / 5 / 3
8,655
509
7,171
11,872
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
13
2 / 2 / 2
8,000
471
3,587
7,325
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
ToniiRuLezZ
Tsukuyomi
13
2 / 3 / 4
8,302
488
6,907
13,482
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
YoungJr_9
Cerberus
11
1 / 3 / 7
7,725
454
4,182
10,209
8,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ISuedXbox
Neith
16
8 / 2 / 6
9,678
569
14,297
11,796
4,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 8
8,700
512
10,715
8,415
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 4 / 8
8,886
523
11,236
14,364
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Rumpfiend
Izanami
4
0 / 0 / 0
5,276
310
675
1,292
165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
0 / 5 / 6
6,668
392
1,886
9,575
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
18
18
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CursedNote
Zhong Kui
2
5
1
0.5
L
Neith
ISuedXbox
Neith
8
2
6
5.5
W
Heimdallr
LuisOSO95
Heimdallr
5
5
3
1.3
L
4
1
8
8
L
6
4
8
2.5
L
Izanami
Rumpfiend
Izanami
0
0
0
0
W
Ra
2
2
2
1.5
L
0
5
6
0.6
W
Tsukuyomi
ToniiRuLezZ
Tsukuyomi
2
3
4
1.33
W
Cerberus
YoungJr_9
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
38,809
55,364
Taken
45,442
30,945
Mitigated
18,165
17,118
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CursedNote
Zhong Kui
6,905
615
0
3,200
12,476
10,275
1,813
4,221
7,993
30,784
0
L
Neith
ISuedXbox
Neith
14,297
6,749
501
5,798
11,796
4,331
752
2,538
9,008
0
64,171
W
Heimdallr
LuisOSO95
Heimdallr
7,171
3,944
0
888
11,872
3,935
392
4,975
6,739
0
41,248
L
10,715
1,515
102
1,845
8,415
2,816
163
3,096
5,194
53,711
0
L
11,236
839
3,202
6,805
14,364
4,952
108
5,559
8,705
48,912
0
L
Izanami
Rumpfiend
Izanami
675
444
0
731
1,292
165
0
17
1,275
0
8,740
W
Ra
3,587
294
1,904
3,505
7,325
2,932
533
5,126
1,903
46,364
0
L
1,886
352
449
1,204
9,575
5,901
0
2,964
6,586
0
9,126
W
Tsukuyomi
ToniiRuLezZ
Tsukuyomi
6,907
691
0
5,769
13,482
5,269
0
3,610
9,726
0
56,289
W
Cerberus
YoungJr_9
Cerberus
4,182
205
0
1,852
10,209
8,534
0
2,999
7,052
19,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
39,208
340
Minions Killed
324
0
Camps Cleared
0
1,376,641
Distance Traveled
1,275,025
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,398
435
64
4
0
265,445
3
L
Neith
9,678
569
100
6
0
305,061
1
W
Heimdallr
8,655
509
79
5
0
239,492
2
L
Nu Wa
8,700
512
92
5
0
293,030
5
L
Hel
8,886
523
92
5
0
312,369
0
L
Izanami
5,276
310
22
1
0
55,852
0
W
Ra
8,000
471
75
4
0
317,345
0
L
Guan Yu
6,668
392
18
1
0
308,713
0
W
Tsukuyomi
8,302
488
98
6
0
325,155
4
W
Cerberus
7,725
454
24
1
0
229,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role