Player Matchup

Sylvanus
Sylvanus
Silver I
Dariov3
Sylvanus
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver I
Jacobiyam
He Bo
Silver I
Level 160
God Stats
14W - 12L
1,891 SR
Queue Stats
83W - 63L
1,588 MMR
Solo
Apollo
Apollo
Silver I
Nazarian
Apollo
Silver I
Level 160
God Stats
2W - 1L
1,945 SR
Queue Stats
173W - 154L
1,540 MMR
Party 1
Cupid
Cupid
Silver I
RektIord
Cupid
Silver I
Level 160
God Stats
8W - 4L
1,713 SR
Queue Stats
125W - 105L
1,582 MMR
Solo
King Arthur
King Arthur
Gold V
ThePaulster12
King Arthur
Gold V
Level 45
God Stats
8W - 1L
1,972 SR
Queue Stats
24W - 23L
1,627 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,804 SR
1,567 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,608 SR
1,561 MMR
Scylla
Scylla
Bronze III
DWFaith
Scylla
Bronze III
Level 148
God Stats
9W - 5L
1,753 SR
Queue Stats
97W - 79L
1,589 MMR
Solo
Ganesha
Ganesha
Bronze III
KolmersQay
Ganesha
Bronze III
Level 145
God Stats
8W - 10L
1,528 SR
Queue Stats
470W - 474L
1,589 MMR
Solo
Susano
Susano
Bronze III
SiIentLegacy
Susano
Bronze III
Level 155
God Stats
1W - 2L
1,597 SR
Queue Stats
148W - 123L
1,541 MMR
Party 2
Anhur
Anhur
Silver I
Tölgýpajzsos
Anhur
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
bondairy
Sun Wukong
Bronze III
Level 102
God Stats
8W - 6L
1,662 SR
Queue Stats
148W - 116L
1,588 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dariov3
Sylvanus
18
2 / 1 / 19
12,757
607
10,246
22,712
33,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Jacobiyam
He Bo
19
8 / 4 / 10
13,140
626
17,634
11,465
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Nazarian
Apollo
20
8 / 1 / 5
14,692
700
11,087
12,634
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
RektIord
Cupid
19
2 / 3 / 6
13,110
624
10,055
13,462
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ThePaulster12
King Arthur
20
7 / 2 / 4
13,129
625
18,596
17,988
16,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CthulhuDanzaburouNemesisSetPersephone

VS

Bans
TsukuyomiGebGuan YuAwilixYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DWFaith
Scylla
15
2 / 5 / 0
9,831
468
9,141
12,949
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KolmersQay
Ganesha
14
0 / 7 / 5
9,430
449
6,045
20,793
18,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
17
2 / 8 / 3
10,422
496
6,610
18,521
7,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 3
11,316
539
12,306
14,380
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
bondairy
Sun Wukong
18
3 / 4 / 3
11,691
557
11,354
21,413
14,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
27
Kills
11
11
Deaths
27
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
DWFaith
Scylla
2
5
0
0.4
W
Sylvanus
Dariov3
Sylvanus
2
1
19
11.5
W
He Bo
Jacobiyam
He Bo
8
4
10
3.25
L
Ganesha
KolmersQay
Ganesha
0
7
5
0.36
W
Apollo
Nazarian
Apollo
8
1
5
10.5
W
Cupid
RektIord
Cupid
2
3
6
1.67
L
Susano
2
8
3
0.44
W
King Arthur
ThePaulster12
King Arthur
7
2
4
4.5
L
4
3
3
1.83
L
Sun Wukong
bondairy
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,618
Damage
45,456
78,261
Taken
88,056
66,570
Mitigated
51,500
38,834
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DWFaith
Scylla
9,141
957
0
1,654
12,949
5,193
0
5,319
7,548
58,015
0
W
Sylvanus
Dariov3
Sylvanus
10,246
2,421
5,797
13,394
22,712
33,066
80
5,987
16,368
24,274
0
W
He Bo
Jacobiyam
He Bo
17,634
1,364
384
2,883
11,465
4,974
2,428
3,333
8,098
81,448
0
L
Ganesha
KolmersQay
Ganesha
6,045
491
0
2,676
20,793
18,703
0
7,711
12,954
38,693
0
W
Apollo
Nazarian
Apollo
11,087
6,962
0
1,382
12,634
6,641
6,843
475
12,119
0
131,998
W
Cupid
RektIord
Cupid
10,055
6,503
1,645
6,511
13,462
5,035
4,616
1,338
12,092
0
98,525
L
Susano
6,610
1,119
0
4,476
18,521
7,184
0
6,535
11,812
0
73,752
W
King Arthur
ThePaulster12
King Arthur
18,596
1,440
0
6,838
17,988
16,854
103
4,231
13,581
7,405
80,902
L
12,306
6,145
0
5,515
14,380
5,476
2,334
6,039
8,239
0
79,229
L
Sun Wukong
bondairy
Sun Wukong
11,354
1,785
0
7,643
21,413
14,944
0
3,323
18,004
0
80,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,828
Gold Earned
52,690
659
Minions Killed
637
0
Camps Cleared
0
2,109,769
Distance Traveled
1,983,714
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,831
468
157
7
0
399,250
4
W
Sylvanus
12,757
607
32
2
0
384,676
7
W
He Bo
13,140
626
149
7
0
389,236
7
L
Ganesha
9,430
449
25
1
0
410,685
8
W
Apollo
14,692
700
181
9
0
467,305
1
W
Cupid
13,110
624
159
8
0
395,592
8
L
Susano
10,422
496
129
6
0
400,694
6
W
King Arthur
13,129
625
138
7
0
472,960
1
L
Anhur
11,316
539
158
8
0
367,117
8
L
Sun Wukong
11,691
557
168
8
0
405,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role