Player Matchup

Nu Wa
Nu Wa
Deltahydranoid
Nu Wa
Level 49
God Stats
0W - 1L
1,699 SR
Queue Stats
17W - 11L
1,552 Elo+
Party 2
Camazotz
Camazotz
DroFiveOh
Camazotz
Level 126
God Stats
1W - 2L
1,641 SR
Queue Stats
124W - 121L
1,528 Elo+
Solo
Jing Wei
Jing Wei
Equalizer22
Jing Wei
Level 86
God Stats
4W - 10L
1,392 SR
Queue Stats
244W - 244L
1,520 Elo+
Party 2
Ne Zha
Ne Zha
KravenMorehead
Ne Zha
Level 69
God Stats
0W - 3L
1,207 SR
Queue Stats
181W - 187L
1,528 Elo+
Party 2
Osiris
Osiris
UltraOmegaUwu
Osiris
Level 86
God Stats
1W - 1L
1,528 SR
Queue Stats
131W - 109L
1,549 Elo+
Party 2
Team Averages
Level 83
1,494 SR
1,535 Elo+

VS

Team Averages
Level 86
1,619 SR
1,506 Elo+
Jing Wei
Jing Wei
BillMurrayGarfi8
Jing Wei
Level 67
God Stats
6W - 6L
1,572 SR
Queue Stats
150W - 132L
1,526 Elo+
Party 1
Sobek
Sobek
BokChewy
Sobek
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MoistMeter69
Cthulhu
Level 109
God Stats
3W - 0L
1,595 SR
Queue Stats
268W - 273L
1,503 Elo+
Party 3
Chaac
Chaac
Neovigil
Chaac
Level 71
God Stats
3W - 0L
1,762 SR
Queue Stats
202W - 183L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
SiberainCow
Heimdallr
Level 127
God Stats
4W - 0L
1,667 SR
Queue Stats
125W - 119L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
9,811
892
16,604
9,564
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
DroFiveOh
Camazotz
14
5 / 5 / 3
8,760
796
8,553
13,655
5,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Equalizer22
Jing Wei
14
4 / 6 / 8
8,277
752
13,024
13,028
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 8 / 8
8,422
766
9,563
11,645
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 5 / 9
8,505
773
10,187
21,395
15,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
8,876
807
13,127
10,462
4,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
BokChewy
Sobek
16
5 / 4 / 15
9,957
905
7,861
14,620
19,131
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
MoistMeter69
Cthulhu
15
3 / 4 / 11
9,024
820
10,231
13,394
13,319
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Neovigil
Chaac
18
10 / 3 / 15
10,977
998
17,337
18,688
20,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
SiberainCow
Heimdallr
17
7 / 3 / 16
10,281
935
14,267
11,714
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
18
Kills
29
29
Deaths
18
37
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Sobek
BokChewy
Sobek
5
4
15
3.13
L
5
5
9
1.9
L
Camazotz
DroFiveOh
Camazotz
5
5
3
1.3
L
Jing Wei
Equalizer22
Jing Wei
4
6
8
1.33
L
1
8
8
0.63
W
Cthulhu
MoistMeter69
Cthulhu
3
4
11
2.13
W
Chaac
Neovigil
Chaac
10
3
15
5.83
W
Heimdallr
SiberainCow
Heimdallr
7
3
16
5
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,931
Damage
62,823
69,287
Taken
68,878
35,632
Mitigated
62,057
22,905
Healing
23,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,127
9,730
487
1,757
10,462
4,139
2,248
2,671
7,791
0
23,522
W
Sobek
BokChewy
Sobek
7,861
566
811
2,428
14,620
19,131
502
3,514
11,106
12,209
0
L
16,604
3,378
1,231
1,380
9,564
4,413
0
2,520
6,875
29,836
0
L
Camazotz
DroFiveOh
Camazotz
8,553
1,876
128
4,780
13,655
5,909
0
2,470
11,065
0
12,768
L
Jing Wei
Equalizer22
Jing Wei
13,024
9,859
892
2,887
13,028
5,552
120
5,068
7,860
0
21,578
L
9,563
1,366
663
1,571
11,645
4,724
0
2,059
9,467
0
21,761
W
Cthulhu
MoistMeter69
Cthulhu
10,231
607
2,491
2,449
13,394
13,319
0
4,004
9,390
20,668
0
W
Chaac
Neovigil
Chaac
17,337
2,969
2,433
7,146
18,688
20,303
670
4,330
14,358
0
34,565
W
Heimdallr
SiberainCow
Heimdallr
14,267
5,356
0
3,319
11,714
5,165
1,754
2,085
9,629
0
35,122
L
10,187
3,202
1,276
8,097
21,395
15,034
0
5,975
15,225
0
14,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,775
Gold Earned
49,115
91
Minions Killed
123
0
Camps Cleared
0
949,587
Distance Traveled
927,514
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,876
807
23
2
0
164,349
0
W
Sobek
9,957
905
5
0
0
183,946
0
L
Nu Wa
9,811
892
25
2
0
162,807
0
L
Camazotz
8,760
796
12
1
0
245,947
1
L
Jing Wei
8,277
752
20
2
0
152,577
0
L
Ne Zha
8,422
766
22
2
0
176,789
0
W
Cthulhu
9,024
820
23
2
0
187,224
3
W
Chaac
10,977
998
32
3
0
215,862
0
W
Heimdallr
10,281
935
40
4
0
176,133
3
L
Osiris
8,505
773
12
1
0
211,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role