Player Matchup

Kukulkan
Kukulkan
ASMH
Kukulkan
Level 152
God Stats
2W - 0L
1,843 SR
Queue Stats
20W - 13L
1,650 Elo+
Party 2
Apollo
Apollo
BRAYANGMR99
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
HeavenOrHellHz
Ymir
Level 103
God Stats
16W - 15L
1,658 SR
Queue Stats
208W - 192L
1,525 Elo+
Party 2
King Arthur
King Arthur
Supqls
King Arthur
Level 109
God Stats
9W - 7L
1,569 SR
Queue Stats
87W - 67L
1,632 Elo+
Party 2
Erlang Shen
Erlang Shen
TheMonody
Erlang Shen
Level 158
God Stats
2W - 0L
1,651 SR
Queue Stats
21W - 22L
1,623 Elo+
Party 3
Team Averages
Level 136
1,644 SR
1,586 Elo+

VS

Team Averages
Level 122
1,470 SR
1,633 Elo+
Nox
Nox
Eliie_Best
Nox
Level 122
God Stats
0W - 3L
1,342 SR
Queue Stats
135W - 128L
1,477 Elo+
Party 1
Athena
Athena
FrostbiteOwl
Athena
Level 139
God Stats
0W - 3L
1,210 SR
Queue Stats
235W - 186L
1,693 Elo+
Party 1
Jing Wei
Jing Wei
GodofMute
Jing Wei
Level 128
God Stats
0W - 2L
1,286 SR
Queue Stats
23W - 18L
1,660 Elo+
Party 1
Loki
Loki
Spikefee1234
Loki
Level 115
God Stats
2W - 2L
1,905 SR
Queue Stats
443W - 370L
1,668 Elo+
Party 1
Janus
Janus
TROXlC
Janus
Level 107
God Stats
12W - 14L
1,608 SR
Queue Stats
463W - 350L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASMH
Kukulkan
15
4 / 1 / 2
9,013
601
8,350
5,909
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
14
2 / 0 / 2
8,312
554
8,148
10,318
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 3
6,863
458
1,361
7,225
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Supqls
King Arthur
14
4 / 2 / 2
8,858
591
8,470
13,398
6,745
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
TheMonody
Erlang Shen
15
5 / 0 / 2
8,936
596
6,267
7,946
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,705
447
4,032
6,943
2,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 3 / 1
6,702
447
3,164
14,652
7,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
GodofMute
Jing Wei
14
2 / 3 / 1
8,356
557
3,808
8,814
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 1
7,616
508
6,098
11,011
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
TROXlC
Janus
13
0 / 3 / 3
7,516
501
5,430
9,089
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
4
4
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ASMH
Kukulkan
4
1
2
5
W
Apollo
2
0
2
3
L
0
2
0
0
L
Athena
1
3
1
0.5
L
Jing Wei
GodofMute
Jing Wei
2
3
1
0.83
W
0
1
3
1.5
L
1
4
1
0.38
W
King Arthur
Supqls
King Arthur
4
2
2
2.5
L
Janus
TROXlC
Janus
0
3
3
0.5
W
Erlang Shen
TheMonody
Erlang Shen
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
22,532
44,796
Taken
50,509
22,444
Mitigated
23,491
11,375
Healing
12,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ASMH
Kukulkan
8,350
816
0
690
5,909
2,422
198
3,375
2,534
64,635
0
W
Apollo
8,148
4,198
0
4,571
10,318
3,604
429
3,514
6,804
0
71,300
L
4,032
369
0
851
6,943
2,530
605
2,901
4,042
39,142
0
L
Athena
3,164
1,454
0
4,187
14,652
7,962
0
2,433
12,219
15,714
0
L
Jing Wei
GodofMute
Jing Wei
3,808
2,831
0
2,796
8,814
2,685
0
1,435
7,379
0
54,609
W
1,361
537
0
1,322
7,225
4,163
102
1,764
5,440
16,436
0
L
6,098
1,839
0
2,580
11,011
7,501
0
573
10,438
0
42,024
W
King Arthur
Supqls
King Arthur
8,470
1,371
0
3,477
13,398
6,745
303
1,754
11,152
0
52,955
L
Janus
TROXlC
Janus
5,430
1,105
0
2,523
9,089
2,813
0
3,050
6,039
48,367
0
W
Erlang Shen
TheMonody
Erlang Shen
6,267
2,808
0
1,315
7,946
5,510
214
2,219
5,727
10,659
56,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
36,895
500
Minions Killed
388
0
Camps Cleared
0
1,466,347
Distance Traveled
1,414,759
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,013
601
136
9
0
278,801
4
W
Apollo
8,312
554
126
8
0
301,773
7
L
Nox
6,705
447
71
5
0
230,089
4
L
Athena
6,702
447
12
1
0
293,296
6
L
Jing Wei
8,356
557
116
8
0
278,339
2
W
Ymir
6,863
458
18
1
0
293,404
4
L
Loki
7,616
508
93
6
0
290,384
2
W
King Arthur
8,858
591
104
7
0
292,562
2
L
Janus
7,516
501
96
6
0
322,651
5
W
Erlang Shen
8,936
596
116
8
0
299,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role