Player Matchup

Ne Zha
Ne Zha
GlazedYam
Ne Zha
Level 28
God Stats
14W - 10L
1,674 SR
Queue Stats
130W - 119L
1,549 Elo+
Solo
Artemis
Artemis
MaybeKiP
Artemis
Level 6
God Stats
2W - 0L
1,711 SR
Queue Stats
4W - 1L
1,548 Elo+
Solo
Ymir
Ymir
Nopsicle
Ymir
Level 8
God Stats
3W - 2L
1,540 SR
Queue Stats
5W - 2L
1,614 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ProdigalSon7
Cu Chulainn
Level 14
God Stats
5W - 3L
1,600 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 2
Scylla
Scylla
RubberWinterTire
Scylla
Level 25
God Stats
1W - 1L
1,498 SR
Queue Stats
28W - 25L
1,506 Elo+
Solo
Team Averages
Level 16
1,605 SR
1,528 Elo+

VS

Team Averages
Level 20
1,398 SR
1,511 Elo+
Ah Puch
Ah Puch
DummyDoDo916
Ah Puch
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
19W - 20L
1,522 Elo+
Party 1
Bakasura
Bakasura
Monsterty66
Bakasura
Level 26
God Stats
0W - 2L
1,366 SR
Queue Stats
21W - 25L
1,489 Elo+
Party 3
Anhur
Anhur
PBKoolaid
Anhur
Level 8
God Stats
0W - 2L
1,338 SR
Queue Stats
11W - 7L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
iSpyStormy
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
quarters22
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GlazedYam
Ne Zha
12
5 / 1 / 5
7,064
642
7,168
7,109
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
MaybeKiP
Artemis
9
2 / 1 / 3
5,583
508
8,246
5,750
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 1 / 3
5,085
462
4,163
6,123
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ProdigalSon7
Cu Chulainn
11
4 / 1 / 3
6,601
600
6,224
4,709
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 4
6,516
592
2,290
3,837
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DummyDoDo916
Ah Puch
9
0 / 4 / 0
5,523
502
3,360
5,659
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Monsterty66
Bakasura
9
0 / 3 / 0
5,529
503
3,129
9,454
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
PBKoolaid
Anhur
9
3 / 2 / 0
5,843
531
3,331
7,386
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
iSpyStormy
Sun Wukong
9
1 / 4 / 0
5,037
458
2,871
6,676
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
quarters22
Sylvanus
8
0 / 1 / 2
5,435
494
3,108
9,540
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
14
Kills
4
4
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DummyDoDo916
Ah Puch
0
4
0
0
W
Ne Zha
GlazedYam
Ne Zha
5
1
5
7.5
W
Artemis
MaybeKiP
Artemis
2
1
3
3.5
L
Bakasura
Monsterty66
Bakasura
0
3
0
0
W
Ymir
0
1
3
1.5
L
Anhur
PBKoolaid
Anhur
3
2
0
1.5
W
Cu Chulainn
ProdigalSon7
Cu Chulainn
4
1
3
5.5
W
3
0
4
5
L
Sun Wukong
iSpyStormy
Sun Wukong
1
4
0
0.25
L
Sylvanus
quarters22
Sylvanus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
15,799
27,528
Taken
38,715
9,685
Mitigated
15,245
9,915
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DummyDoDo916
Ah Puch
3,360
0
0
828
5,659
1,303
0
1,014
4,551
26,856
0
W
Ne Zha
GlazedYam
Ne Zha
7,168
2,018
0
2,758
7,109
2,080
0
807
6,187
0
40,024
W
Artemis
MaybeKiP
Artemis
8,246
3,828
0
2,826
5,750
1,276
936
1,279
4,375
0
26,121
L
Bakasura
Monsterty66
Bakasura
3,129
2,042
0
3,330
9,454
2,616
0
725
8,729
0
21,595
W
Ymir
4,163
202
0
2,454
6,123
1,838
0
1,537
4,586
20,269
0
L
Anhur
PBKoolaid
Anhur
3,331
1,684
0
3,423
7,386
1,835
0
868
6,478
0
31,939
W
Cu Chulainn
ProdigalSon7
Cu Chulainn
6,224
1,634
0
849
4,709
3,367
325
1,105
3,095
2,570
28,976
W
2,290
272
0
1,028
3,837
1,124
750
1,740
2,072
24,419
0
L
Sun Wukong
iSpyStormy
Sun Wukong
2,871
225
0
884
6,676
4,065
0
1,730
4,908
0
17,951
L
Sylvanus
quarters22
Sylvanus
3,108
684
190
1,962
9,540
5,426
0
2,292
7,238
10,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,849
Gold Earned
27,367
288
Minions Killed
223
0
Camps Cleared
0
1,016,373
Distance Traveled
1,025,433
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,523
502
50
5
0
196,581
0
W
Ne Zha
7,064
642
63
6
0
248,576
4
W
Artemis
5,583
508
42
4
0
191,781
0
L
Bakasura
5,529
503
69
6
0
250,788
3
W
Ymir
5,085
462
36
3
0
200,867
2
L
Anhur
5,843
531
58
5
0
187,778
2
W
Cu Chulainn
6,601
600
66
6
0
158,742
2
W
Scylla
6,516
592
81
7
0
216,407
0
L
Sun Wukong
5,037
458
29
3
0
206,952
1
L
Sylvanus
5,435
494
17
2
0
183,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role