Player Matchup

Rama
Rama
CosmicGirls
Rama
Level 39
God Stats
5W - 4L
1,633 SR
Queue Stats
111W - 70L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
ElectroBoltz
Erlang Shen
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 27L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
FoolishMagician2
Nu Wa
Level 105
God Stats
1W - 1L
1,691 SR
Queue Stats
41W - 40L
1,495 Elo+
Party 3
Yemoja
Yemoja
Poukau
Yemoja
Level 101
God Stats
10W - 8L
1,484 SR
Queue Stats
95W - 77L
1,519 Elo+
Party 1
Kali
Kali
Sukuuna
Kali
Level 104
God Stats
1W - 0L
1,842 SR
Queue Stats
197W - 147L
1,567 Elo+
Party 1
Team Averages
Level 77
1,630 SR
1,513 Elo+

VS

Team Averages
Level 66
1,640 SR
1,457 Elo+
Fenrir
Fenrir
BrokenPK
Fenrir
Level 13
God Stats
1W - 1L
1,686 SR
Queue Stats
11W - 9L
1,390 Elo+
Party 4
Danzaburou
Danzaburou
FeBreeze44
Danzaburou
Level 48
God Stats
0W - 1L
1,694 SR
Queue Stats
7W - 12L
1,477 Elo+
Party 2
Ganesha
Ganesha
NasteSpencer
Ganesha
Level 36
God Stats
9W - 6L
1,588 SR
Queue Stats
71W - 71L
1,368 Elo+
Solo
Thanatos
Thanatos
RaPiDFuze
Thanatos
Level 131
God Stats
4W - 2L
1,735 SR
Queue Stats
38W - 42L
1,551 Elo+
Party 4
Discordia
Discordia
XxGoDoFWaTeRxX
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 0
12,127
577
12,326
18,746
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ElectroBoltz
Erlang Shen
16
5 / 1 / 5
11,079
528
9,885
15,701
13,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 1 / 9
12,349
588
17,268
11,358
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Poukau
Yemoja
15
1 / 1 / 11
10,635
506
3,289
11,466
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Sukuuna
Kali
19
8 / 1 / 10
12,563
598
13,845
20,862
8,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrokenPK
Fenrir
13
0 / 6 / 1
8,269
394
7,313
13,243
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
FeBreeze44
Danzaburou
15
2 / 4 / 1
9,634
459
11,073
13,714
4,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
NasteSpencer
Ganesha
14
0 / 5 / 4
9,420
449
4,987
17,058
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RaPiDFuze
Thanatos
15
4 / 8 / 0
9,553
455
12,621
20,057
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
XxGoDoFWaTeRxX
Discordia
16
1 / 7 / 1
9,720
463
7,740
14,313
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
29
Kills
7
7
Deaths
30
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BrokenPK
Fenrir
0
6
1
0.08
W
6
3
0
2
W
Erlang Shen
ElectroBoltz
Erlang Shen
5
1
5
7.5
L
Danzaburou
FeBreeze44
Danzaburou
2
4
1
0.63
W
9
1
9
13.5
L
Ganesha
NasteSpencer
Ganesha
0
5
4
0.4
W
Yemoja
Poukau
Yemoja
1
1
11
6.5
L
Thanatos
RaPiDFuze
Thanatos
4
8
0
0.5
W
Kali
Sukuuna
Kali
8
1
10
13
L
Discordia
XxGoDoFWaTeRxX
Discordia
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,613
Damage
43,734
78,133
Taken
78,385
41,954
Mitigated
38,134
44,623
Healing
26,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BrokenPK
Fenrir
7,313
1,961
0
3,718
13,243
11,139
759
1,787
10,928
0
34,686
W
12,326
8,799
0
11,060
18,746
7,070
2,580
1,037
17,709
0
107,661
W
Erlang Shen
ElectroBoltz
Erlang Shen
9,885
5,755
0
7,302
15,701
13,201
1,782
408
14,907
31
45,804
L
Danzaburou
FeBreeze44
Danzaburou
11,073
5,575
0
2,662
13,714
4,937
542
2,371
11,177
0
57,561
W
17,268
3,471
205
1,896
11,358
4,135
1,356
2,956
8,402
80,254
0
L
Ganesha
NasteSpencer
Ganesha
4,987
938
0
3,546
17,058
11,699
0
5,693
11,056
32,163
0
W
Yemoja
Poukau
Yemoja
3,289
910
7,190
4,166
11,466
8,906
806
3,694
7,747
26,492
0
L
Thanatos
RaPiDFuze
Thanatos
12,621
3,666
0
12,767
20,057
5,987
0
5,053
14,616
0
57,541
W
Kali
Sukuuna
Kali
13,845
5,047
0
12,804
20,862
8,642
783
4,632
16,180
0
88,830
L
Discordia
XxGoDoFWaTeRxX
Discordia
7,740
997
219
3,432
14,313
4,372
247
4,508
9,440
86,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,753
Gold Earned
46,596
543
Minions Killed
447
0
Camps Cleared
0
1,910,529
Distance Traveled
1,832,135
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,269
394
70
3
0
368,455
11
W
Rama
12,127
577
157
7
0
332,109
4
W
Erlang Shen
11,079
528
76
4
0
408,982
2
L
Danzaburou
9,634
459
118
6
0
348,820
0
W
Nu Wa
12,349
588
128
6
0
375,908
6
L
Ganesha
9,420
449
18
1
0
387,352
6
W
Yemoja
10,635
506
47
2
0
362,466
1
L
Thanatos
9,553
455
90
4
0
398,636
7
W
Kali
12,563
598
135
6
0
431,064
9
L
Discordia
9,720
463
151
7
0
328,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role