Player Matchup

Agni
Agni
Agenothree
Agni
Level 155
God Stats
1W - 1L
1,640 SR
Queue Stats
38W - 29L
1,604 Elo+
Party 1
Zeus
Zeus
Khaositcc
Zeus
Level 149
God Stats
1W - 0L
1,713 SR
Queue Stats
2W - 3L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
PapaFrank
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
PhytoK
Hercules
Level 129
God Stats
2W - 0L
1,721 SR
Queue Stats
79W - 65L
1,586 Elo+
Party 1
Anhur
Anhur
Víbe
Anhur
Level 159
God Stats
2W - 1L
1,636 SR
Queue Stats
89W - 69L
1,597 Elo+
Party 1
Team Averages
Level 124
1,642 SR
1,542 Elo+

VS

Team Averages
Level 47
1,591 SR
1,616 Elo+
Scylla
Scylla
BrodinBallfather
Scylla
Level 62
God Stats
6W - 4L
1,654 SR
Queue Stats
74W - 62L
1,635 Elo+
Party 3
Guan Yu
Guan Yu
Kyzene
Guan Yu
Level 47
God Stats
15W - 9L
1,708 SR
Queue Stats
94W - 76L
1,642 Elo+
Party 3
Amaterasu
Amaterasu
No1Famous
Amaterasu
Level 28
God Stats
1W - 2L
1,562 SR
Queue Stats
141W - 119L
1,639 Elo+
Party 2
Nox
Nox
SasaugeDuck
Nox
Level 34
God Stats
19W - 22L
1,531 SR
Queue Stats
194W - 187L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Zirkinator
Zhong Kui
Level 62
God Stats
2W - 3L
1,499 SR
Queue Stats
140W - 108L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 10
8,864
1,108
12,188
5,961
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
14
2 / 2 / 12
8,257
1,032
10,487
4,895
1,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PapaFrank
Danzaburou
14
4 / 1 / 8
8,933
1,117
6,055
5,432
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
PhytoK
Hercules
14
3 / 2 / 9
8,411
1,051
7,105
7,579
4,446
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anhur
Víbe
Anhur
14
6 / 3 / 8
9,132
1,142
11,254
9,274
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

328

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 3
6,921
865
986
3,136
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Kyzene
Guan Yu
13
2 / 5 / 3
7,985
998
7,803
13,130
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
No1Famous
Amaterasu
14
5 / 5 / 1
9,201
1,150
8,017
14,857
6,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 2 / 5
7,564
946
3,467
7,959
3,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Zirkinator
Zhong Kui
14
1 / 6 / 5
8,302
1,038
10,395
12,054
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
18
Kills
8
8
Deaths
18
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
L
0
0
3
1.5
W
Zeus
2
2
12
4
L
Guan Yu
Kyzene
Guan Yu
2
5
3
0.7
L
Amaterasu
No1Famous
Amaterasu
5
5
1
1.1
W
Danzaburou
PapaFrank
Danzaburou
4
1
8
8
W
Hercules
PhytoK
Hercules
3
2
9
3.75
L
0
2
5
1.25
W
Anhur
Víbe
Anhur
6
3
8
3.33
L
Zhong Kui
Zirkinator
Zhong Kui
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,089
Damage
30,668
33,141
Taken
51,136
12,153
Mitigated
32,229
3,891
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,188
1,235
0
406
5,961
1,868
0
1,301
4,610
34,038
0
L
986
367
0
19
3,136
804
0
2,054
1,082
4,941
0
W
Zeus
10,487
1,520
0
313
4,895
1,206
0
2,955
1,865
23,294
0
L
Guan Yu
Kyzene
Guan Yu
7,803
1,537
946
2,260
13,130
11,565
0
6,544
6,586
0
22,967
L
Amaterasu
No1Famous
Amaterasu
8,017
4,525
0
243
14,857
6,471
0
5,642
9,215
0
10,684
W
Danzaburou
PapaFrank
Danzaburou
6,055
3,027
0
254
5,432
1,727
0
3,178
2,204
0
18,598
W
Hercules
PhytoK
Hercules
7,105
2,179
0
1,916
7,579
4,446
0
3,635
3,732
0
11,926
L
3,467
351
0
114
7,959
3,008
0
4,242
3,717
14,120
0
W
Anhur
Víbe
Anhur
11,254
7,768
0
1,002
9,274
2,906
0
3,677
5,507
0
21,073
L
Zhong Kui
Zirkinator
Zhong Kui
10,395
444
0
2,124
12,054
10,381
0
4,193
7,861
29,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,597
Gold Earned
39,973
156
Minions Killed
123
7
Camps Cleared
4
764,767
Distance Traveled
778,744
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,864
1,108
52
7
1
167,738
3
L
Scylla
6,921
865
18
2
0
131,630
0
W
Zeus
8,257
1,032
31
4
2
144,409
0
L
Guan Yu
7,985
998
35
4
1
171,575
0
L
Amaterasu
9,201
1,150
6
1
0
158,948
0
W
Danzaburou
8,933
1,117
39
5
0
149,961
0
W
Hercules
8,411
1,051
12
2
1
152,426
2
L
Nox
7,564
946
25
3
3
158,165
0
W
Anhur
9,132
1,142
22
3
3
150,233
0
L
Zhong Kui
8,302
1,038
39
5
0
158,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role