Player Matchup

Chernobog
Chernobog
ASAP Jiv
Chernobog
Level 28
God Stats
1W - 5L
1,326 SR
Queue Stats
43W - 43L
1,425 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
G2Kruphix
Ah Muzen Cab
Level 5
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 1L
1,594 Elo+
Solo
Izanami
Izanami
HDKneegerSlayer
Izanami
Level 23
God Stats
20W - 13L
1,619 SR
Queue Stats
26W - 16L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Peace2000
Sun Wukong
Level 26
God Stats
12W - 4L
1,863 SR
Queue Stats
60W - 61L
1,583 Elo+
Solo
Scylla
Scylla
Zukebear
Scylla
Level 29
God Stats
12W - 9L
1,524 SR
Queue Stats
36W - 40L
1,446 Elo+
Party 1
Team Averages
Level 22
1,600 SR
1,491 Elo+

VS

Team Averages
Level 38
1,602 SR
1,514 Elo+
Bellona
Bellona
Brixstephanny
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,485 Elo+
Solo
Sobek
Sobek
Dangeky
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Apollo
Apollo
JC9S
Apollo
Level 25
God Stats
2W - 0L
1,753 SR
Queue Stats
39W - 48L
1,348 Elo+
Solo
Scylla
Scylla
Spins Wife
Scylla
Level 8
God Stats
3W - 0L
1,769 SR
Queue Stats
13W - 6L
1,625 Elo+
Party 2
Fenrir
Fenrir
YourBoiDalton
Fenrir
Level 128
God Stats
8W - 8L
1,488 SR
Queue Stats
172W - 147L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ASAP Jiv
Chernobog
17
3 / 4 / 7
10,117
460
8,810
15,920
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
G2Kruphix
Ah Muzen Cab
16
2 / 6 / 1
10,295
468
7,683
16,444
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 3
8,703
396
5,266
9,762
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Peace2000
Sun Wukong
17
3 / 4 / 5
10,337
470
12,359
17,723
14,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Zukebear
Scylla
16
5 / 4 / 5
10,334
470
14,886
9,450
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
2 / 0 / 8
11,167
508
7,576
10,299
11,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Dangeky
Sobek
12
1 / 8 / 3
8,322
378
1,648
20,617
16,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
JC9S
Apollo
15
1 / 5 / 1
10,303
468
3,243
15,467
5,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Spins Wife
Scylla
20
7 / 1 / 5
12,472
567
18,892
11,155
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 5
12,051
548
14,309
14,617
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
15
Kills
20
20
Deaths
15
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ASAP Jiv
Chernobog
3
4
7
1.63
W
Bellona
2
0
8
6
W
Sobek
Dangeky
Sobek
1
8
3
0.31
L
Ah Muzen Cab
G2Kruphix
Ah Muzen Cab
2
6
1
0.42
L
2
2
3
1.75
W
Apollo
JC9S
Apollo
1
5
1
0.3
L
Sun Wukong
Peace2000
Sun Wukong
3
4
5
1.38
W
Scylla
Spins Wife
Scylla
7
1
5
9.5
W
9
1
5
11.5
L
Scylla
Zukebear
Scylla
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,004
Damage
45,668
69,299
Taken
72,155
33,882
Mitigated
50,256
16,994
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ASAP Jiv
Chernobog
8,810
5,224
0
5,965
15,920
6,341
0
4,271
11,374
0
72,819
W
Bellona
7,576
1,512
0
4,382
10,299
11,283
174
201
10,098
31
58,614
W
Sobek
Dangeky
Sobek
1,648
59
0
826
20,617
16,869
230
5,996
14,621
13,719
0
L
Ah Muzen Cab
G2Kruphix
Ah Muzen Cab
7,683
3,190
0
3,799
16,444
6,168
1,765
7,086
8,936
0
76,485
L
5,266
3,088
573
977
9,762
4,236
286
4,344
5,144
2,442
33,263
W
Apollo
JC9S
Apollo
3,243
1,558
0
5,669
15,467
5,971
2,054
7,186
8,281
0
54,811
L
Sun Wukong
Peace2000
Sun Wukong
12,359
2,637
0
4,246
17,723
14,019
142
3,993
13,260
83
72,610
W
Scylla
Spins Wife
Scylla
18,892
1,191
419
3,850
11,155
4,518
2,019
844
10,311
86,604
0
W
14,309
2,989
0
5,055
14,617
11,615
1,718
1,330
13,287
4,653
62,370
L
Scylla
Zukebear
Scylla
14,886
967
0
1,434
9,450
3,118
575
286
9,164
64,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,786
Gold Earned
54,315
570
Minions Killed
533
0
Camps Cleared
0
1,984,011
Distance Traveled
1,896,887
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,117
460
117
5
0
401,937
0
W
Bellona
11,167
508
129
6
0
449,962
3
W
Sobek
8,322
378
17
1
0
310,412
0
L
Ah Muzen Cab
10,295
468
151
7
0
375,182
2
L
Izanami
8,703
396
69
3
0
444,812
0
W
Apollo
10,303
468
105
5
0
330,396
1
L
Sun Wukong
10,337
470
131
6
0
395,211
7
W
Scylla
12,472
567
186
8
0
393,156
8
W
Fenrir
12,051
548
96
4
0
412,961
0
L
Scylla
10,334
470
102
5
0
366,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role