Player Matchup

Tsukuyomi
Tsukuyomi
Ferpius
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,539 Elo+
Party 1
Rama
Rama
Nebula
Rama
Level 126
God Stats
17W - 13L
1,623 SR
Queue Stats
218W - 173L
1,596 Elo+
Party 1
Vamana
Vamana
Sephler
Vamana
Level 134
God Stats
18W - 5L
1,810 SR
Queue Stats
315W - 251L
1,564 Elo+
Party 1
Kumbhakarna
Kumbhakarna
emheart333
Kumbhakarna
Level 46
God Stats
2W - 1L
1,368 SR
Queue Stats
157W - 137L
1,581 Elo+
Party 1
Chang'e
Chang'e
fangindiegirl63
Chang'e
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,560 SR
1,556 Elo+

VS

Team Averages
Level 45
1,508 SR
1,480 Elo+
Izanami
Izanami
ElGiovanni603
Izanami
Level 37
God Stats
7W - 19L
1,296 SR
Queue Stats
89W - 104L
1,392 Elo+
Solo
Thanatos
Thanatos
GaucheChimp7939
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MiniSleater
Geb
Level 34
God Stats
2W - 3L
1,569 SR
Queue Stats
113W - 103L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
ScubaG1850
Cu Chulainn
Level 59
God Stats
33W - 32L
1,590 SR
Queue Stats
193W - 237L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
dualslasher101
Kukulkan
Level 26
God Stats
2W - 3L
1,586 SR
Queue Stats
52W - 67L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferpius
Tsukuyomi
11
2 / 2 / 4
7,306
487
2,818
7,283
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Nebula
Rama
15
7 / 0 / 3
9,546
636
10,976
6,549
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Sephler
Vamana
16
10 / 0 / 2
10,260
684
11,992
12,058
9,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
emheart333
Kumbhakarna
10
0 / 4 / 5
7,137
476
1,964
11,505
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 5 / 2
6,635
442
4,068
9,382
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 5 / 1
6,609
441
1,823
9,170
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
13
4 / 2 / 3
7,641
509
6,398
11,088
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 4
6,965
464
4,655
10,044
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
ScubaG1850
Cu Chulainn
11
0 / 6 / 0
6,406
427
5,315
11,137
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
14
5 / 3 / 5
8,181
545
9,685
7,460
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
19
Kills
11
11
Deaths
19
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
1
0.1
W
Tsukuyomi
Ferpius
Tsukuyomi
2
2
4
2
L
Thanatos
4
2
3
2.75
L
2
3
4
1.33
W
Rama
Nebula
Rama
7
0
3
8.5
L
Cu Chulainn
ScubaG1850
Cu Chulainn
0
6
0
0
W
Vamana
Sephler
Vamana
10
0
2
11
L
Kukulkan
5
3
5
2.5
W
Kumbhakarna
emheart333
Kumbhakarna
0
4
5
0.63
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
27,876
46,777
Taken
48,899
24,281
Mitigated
22,756
16,220
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
1,823
885
0
2,256
9,170
2,386
177
460
8,710
0
36,221
W
Tsukuyomi
Ferpius
Tsukuyomi
2,818
1,065
0
460
7,283
3,784
204
2,092
5,123
5,604
22,559
L
Thanatos
6,398
1,265
0
10,024
11,088
4,051
0
1,084
10,004
0
46,089
L
4,655
202
0
3,344
10,044
4,418
0
2,771
7,273
17,611
0
W
Rama
Nebula
Rama
10,976
8,627
0
3,540
6,549
2,082
997
1,314
5,195
0
69,988
L
Cu Chulainn
ScubaG1850
Cu Chulainn
5,315
453
0
2,269
11,137
8,804
36
1,185
9,952
1,948
34,316
W
Vamana
Sephler
Vamana
11,992
5,927
0
4,951
12,058
9,688
0
941
10,770
5,589
53,952
L
Kukulkan
9,685
645
0
599
7,460
3,097
0
1,622
5,838
54,679
0
W
Kumbhakarna
emheart333
Kumbhakarna
1,964
479
0
2,144
11,505
5,698
154
5,152
6,167
14,556
0
W
4,068
58
2,232
2,893
9,382
3,029
247
4,935
4,264
33,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,884
Gold Earned
35,802
382
Minions Killed
369
0
Camps Cleared
0
1,473,863
Distance Traveled
1,378,146
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,609
441
81
5
0
242,174
0
W
Tsukuyomi
7,306
487
54
4
0
303,605
1
L
Thanatos
7,641
509
88
6
0
310,336
1
L
Geb
6,965
464
24
2
0
302,007
4
W
Rama
9,546
636
136
9
0
262,365
6
L
Cu Chulainn
6,406
427
73
5
0
263,800
1
W
Vamana
10,260
684
117
8
0
336,578
7
L
Kukulkan
8,181
545
103
7
0
259,829
2
W
Kumbhakarna
7,137
476
20
1
0
291,165
2
W
Chang'e
6,635
442
55
4
0
280,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role