Player Matchup

Heimdallr
Heimdallr
Calliphon72
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,632 Elo+
Solo
Osiris
Osiris
Generaltellya
Osiris
Level 28
God Stats
1W - 2L
1,497 SR
Queue Stats
90W - 74L
1,615 Elo+
Party 1
King Arthur
King Arthur
ImThaDiddler
King Arthur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 23L
1,626 Elo+
Party 1
Janus
Janus
ShockTrooper2121
Janus
Level 128
God Stats
12W - 8L
1,687 SR
Queue Stats
699W - 632L
1,529 Elo+
Party 3
Arachne
Arachne
duragdog
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 3
Team Averages
Level 36
1,537 SR
1,613 Elo+

VS

Team Averages
Level 26
1,481 SR
1,535 Elo+
Cerberus
Cerberus
BlackBart33
Cerberus
Level 29
God Stats
1W - 2L
1,207 SR
Queue Stats
73W - 63L
1,512 Elo+
Party 2
Thanatos
Thanatos
EyeSniffCrayons
Thanatos
Level 29
God Stats
1W - 0L
1,595 SR
Queue Stats
6W - 6L
1,456 Elo+
Solo
Neith
Neith
Jonah33932
Neith
Level 28
God Stats
3W - 2L
1,575 SR
Queue Stats
83W - 73L
1,522 Elo+
Party 2
Scylla
Scylla
YoruHime
Scylla
Level 16
God Stats
8W - 3L
1,713 SR
Queue Stats
24W - 14L
1,682 Elo+
Solo
King Arthur
King Arthur
etabslab
King Arthur
Level 27
God Stats
2W - 1L
1,314 SR
Queue Stats
59W - 54L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Calliphon72
Heimdallr
8
1 / 4 / 2
5,307
531
1,412
4,898
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 6 / 3
5,482
548
5,906
9,886
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
ImThaDiddler
King Arthur
9
2 / 6 / 0
5,640
564
3,219
6,795
3,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 1
6,085
609
4,226
4,524
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
duragdog
Arachne
9
2 / 4 / 2
5,757
576
4,972
6,550
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlackBart33
Cerberus
10
5 / 2 / 7
6,698
670
4,553
6,010
3,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
10
5 / 3 / 4
6,431
643
2,721
8,167
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
10
6 / 1 / 6
6,403
640
4,741
4,277
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
YoruHime
Scylla
11
1 / 1 / 3
6,225
623
2,591
5,566
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
etabslab
King Arthur
10
6 / 1 / 4
6,583
658
5,544
9,282
4,578
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
23
23
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlackBart33
Cerberus
5
2
7
4.25
L
Heimdallr
Calliphon72
Heimdallr
1
4
2
0.5
W
Thanatos
5
3
4
2.33
L
1
6
3
0.42
L
King Arthur
ImThaDiddler
King Arthur
2
6
0
0.33
W
Neith
6
1
6
9
L
2
3
1
0.83
W
Scylla
YoruHime
Scylla
1
1
3
2.5
L
Arachne
duragdog
Arachne
2
4
2
0.75
W
King Arthur
etabslab
King Arthur
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
20,150
32,653
Taken
33,302
13,734
Mitigated
13,271
3,510
Healing
13,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlackBart33
Cerberus
4,553
909
0
1,876
6,010
3,298
0
407
5,603
21,830
0
L
Heimdallr
Calliphon72
Heimdallr
1,412
666
0
880
4,898
889
0
1,873
3,025
0
15,245
W
Thanatos
2,721
751
0
5,666
8,167
2,340
156
424
7,743
0
22,855
L
5,906
2,351
0
486
9,886
5,097
0
1,745
8,141
0
28,780
L
King Arthur
ImThaDiddler
King Arthur
3,219
811
0
30
6,795
3,012
0
0
6,795
0
22,172
W
Neith
4,741
2,819
0
2,236
4,277
1,273
0
27
4,250
0
19,007
L
4,226
148
0
625
4,524
1,049
72
1,917
2,485
32,575
0
W
Scylla
YoruHime
Scylla
2,591
496
0
1,610
5,566
1,782
0
3,768
1,798
31,572
0
L
Arachne
duragdog
Arachne
4,972
2,895
0
1,489
6,550
3,687
0
1,431
5,063
6,621
26,390
W
King Arthur
etabslab
King Arthur
5,544
1,282
0
2,254
9,282
4,578
196
310
8,972
0
29,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,271
Gold Earned
32,340
245
Minions Killed
246
0
Camps Cleared
0
911,234
Distance Traveled
995,591
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,698
670
43
4
0
231,687
3
L
Heimdallr
5,307
531
35
4
0
174,285
0
W
Thanatos
6,431
643
46
5
0
190,033
2
L
Osiris
5,482
548
49
5
0
186,751
0
L
King Arthur
5,640
564
43
4
0
179,020
2
W
Neith
6,403
640
37
4
0
170,959
2
L
Janus
6,085
609
61
6
0
194,251
0
W
Scylla
6,225
623
65
7
0
196,502
5
L
Arachne
5,757
576
57
6
0
176,927
2
W
King Arthur
6,583
658
55
6
0
206,410
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role