Player Matchup

Neith
Neith
Ghumo
Neith
Level 87
God Stats
9W - 9L
1,445 SR
Queue Stats
235W - 252L
1,482 Elo+
Party 2
Achilles
Achilles
Jangjoon
Achilles
Level 68
God Stats
6W - 4L
1,629 SR
Queue Stats
90W - 98L
1,460 Elo+
Party 2
Chronos
Chronos
SebarusH2
Chronos
Level 47
God Stats
2W - 9L
1,125 SR
Queue Stats
9W - 16L
1,303 Elo+
Solo
Nike
Nike
Tannaray
Nike
Level 25
God Stats
17W - 8L
1,672 SR
Queue Stats
53W - 50L
1,489 Elo+
Party 2
Terra
Terra
barleybanjolog
Terra
Level 41
God Stats
26W - 12L
1,665 SR
Queue Stats
120W - 104L
1,540 Elo+
Party 2
Team Averages
Level 54
1,507 SR
1,455 Elo+

VS

Team Averages
Level 41
1,562 SR
1,412 Elo+
Cerberus
Cerberus
Cabester99
Cerberus
Level 45
God Stats
27W - 44L
1,387 SR
Queue Stats
113W - 124L
1,380 Elo+
Solo
Tsukuyomi
Tsukuyomi
Olsonite3434
Tsukuyomi
Level 59
God Stats
7W - 3L
1,702 SR
Queue Stats
84W - 102L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
Oxideferrum
Heimdallr
Level 25
God Stats
1W - 5L
1,466 SR
Queue Stats
15W - 23L
1,338 Elo+
Party 1
Mulan
Mulan
awood06
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,438 Elo+
Party 1
Anubis
Anubis
nicogutierrezlun
Anubis
Level 47
God Stats
7W - 2L
1,758 SR
Queue Stats
120W - 135L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ghumo
Neith
17
8 / 1 / 6
10,696
629
16,638
9,904
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Jangjoon
Achilles
14
3 / 1 / 4
9,017
530
7,760
8,524
6,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
SebarusH2
Chronos
14
2 / 0 / 3
8,535
502
2,229
4,891
1,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
16
6 / 0 / 4
9,643
567
7,795
9,307
3,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 9
8,702
512
4,222
9,547
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cabester99
Cerberus
10
0 / 6 / 2
6,845
403
6,566
15,262
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Olsonite3434
Tsukuyomi
13
1 / 4 / 0
7,584
446
5,573
10,841
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Oxideferrum
Heimdallr
12
2 / 6 / 0
7,009
412
6,203
13,444
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
awood06
Mulan
13
0 / 3 / 1
7,471
439
3,827
11,605
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
5,511
324
1,472
3,694
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
3
3
Deaths
22
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cabester99
Cerberus
0
6
2
0.17
W
Neith
Ghumo
Neith
8
1
6
11
W
Achilles
Jangjoon
Achilles
3
1
4
5
L
Tsukuyomi
Olsonite3434
Tsukuyomi
1
4
0
0.25
L
Heimdallr
Oxideferrum
Heimdallr
2
6
0
0.33
W
Chronos
SebarusH2
Chronos
2
0
3
3.5
W
Nike
6
0
4
8
L
Mulan
awood06
Mulan
0
3
1
0.17
W
2
1
9
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,644
Damage
23,641
42,173
Taken
54,846
21,797
Mitigated
26,044
15,623
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cabester99
Cerberus
6,566
427
0
3,734
15,262
8,839
0
3,127
12,110
20,537
0
W
Neith
Ghumo
Neith
16,638
11,111
0
7,093
9,904
3,686
3,044
2,304
7,600
0
73,968
W
Achilles
Jangjoon
Achilles
7,760
2,084
0
2,401
8,524
6,952
1,570
626
7,622
0
38,274
L
Tsukuyomi
Olsonite3434
Tsukuyomi
5,573
938
0
3,132
10,841
3,857
662
281
10,435
113
41,250
L
Heimdallr
Oxideferrum
Heimdallr
6,203
3,523
0
4,592
13,444
4,680
0
1,740
11,704
0
42,360
W
Chronos
SebarusH2
Chronos
2,229
583
185
2,694
4,891
1,388
1,082
1,593
3,298
40,264
0
W
Nike
7,795
2,245
0
500
9,307
3,878
284
551
8,731
0
71,421
L
Mulan
awood06
Mulan
3,827
220
0
3,855
11,605
7,319
674
313
10,993
0
37,244
W
4,222
480
785
1,965
9,547
5,893
1,162
3,077
6,445
32,053
0
L
1,472
179
159
678
3,694
1,349
0
990
2,679
16,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,593
Gold Earned
34,420
493
Minions Killed
323
0
Camps Cleared
0
1,659,721
Distance Traveled
1,255,794
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,845
403
36
2
0
300,556
8
W
Neith
10,696
629
144
8
0
301,629
0
W
Achilles
9,017
530
71
4
0
318,978
1
L
Tsukuyomi
7,584
446
84
5
0
322,048
1
L
Heimdallr
7,009
412
80
5
0
242,043
1
W
Chronos
8,535
502
95
6
0
328,277
0
W
Nike
9,643
567
132
8
0
355,731
3
L
Mulan
7,471
439
100
6
0
292,536
2
W
Terra
8,702
512
51
3
0
355,106
4
L
Anubis
5,511
324
23
1
0
98,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role