Player Matchup

Poseidon
Poseidon
BreezusWalks
Poseidon
Level 107
God Stats
11W - 3L
1,815 SR
Queue Stats
133W - 98L
1,649 Elo+
Party 3
Hun Batz
Hun Batz
CorporalHoosier
Hun Batz
Level 128
God Stats
3W - 2L
1,608 SR
Queue Stats
158W - 126L
1,602 Elo+
Party 3
Hachiman
Hachiman
Mr Densley
Hachiman
Level 124
God Stats
11W - 12L
1,556 SR
Queue Stats
329W - 271L
1,624 Elo+
Party 3
Ratatoskr
Ratatoskr
Shadow 58
Ratatoskr
Level 115
God Stats
11W - 7L
1,646 SR
Queue Stats
248W - 225L
1,629 Elo+
Solo
Kumbhakarna
Kumbhakarna
hurricane4ever
Kumbhakarna
Level 126
God Stats
15W - 11L
1,642 SR
Queue Stats
271W - 211L
1,631 Elo+
Party 3
Team Averages
Level 120
1,654 SR
1,627 Elo+

VS

Team Averages
Level 113
1,753 SR
1,649 Elo+
The Morrigan
The Morrigan
Bigpapajayce
The Morrigan
Level 87
God Stats
1W - 1L
1,812 SR
Queue Stats
132W - 90L
1,634 Elo+
Party 2
Arachne
Arachne
Fern4sty
Arachne
Level 159
God Stats
1W - 2L
1,672 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 1
Thor
Thor
GHETTO x ZINGER
Thor
Level 68
God Stats
11W - 7L
1,637 SR
Queue Stats
58W - 42L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
SwissMisterE
Cthulhu
Level 125
God Stats
0W - 1L
1,970 SR
Queue Stats
3W - 3L
1,632 Elo+
Party 1
Cernunnos
Cernunnos
TheJohnkyKong
Cernunnos
Level 124
God Stats
2W - 1L
1,675 SR
Queue Stats
457W - 406L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BreezusWalks
Poseidon
20
3 / 3 / 8
14,873
551
13,532
13,323
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
20
3 / 5 / 8
14,603
541
8,060
20,752
9,163
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Mr Densley
Hachiman
20
6 / 0 / 8
19,023
705
18,931
18,993
9,043
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Shadow 58
Ratatoskr
20
5 / 7 / 9
14,703
545
23,405
29,274
28,047
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
hurricane4ever
Kumbhakarna
20
7 / 1 / 10
15,016
556
8,448
23,446
29,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bigpapajayce
The Morrigan
20
2 / 6 / 7
14,263
528
13,339
13,756
7,332
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Fern4sty
Arachne
20
6 / 5 / 1
13,065
484
16,798
27,716
13,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 6
13,120
486
11,429
19,751
7,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
SwissMisterE
Cthulhu
18
1 / 5 / 7
12,079
447
13,525
19,465
22,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
TheJohnkyKong
Cernunnos
20
0 / 3 / 0
12,985
481
10,792
21,212
8,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
24
Kills
15
16
Deaths
24
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Bigpapajayce
The Morrigan
2
6
7
0.92
W
Poseidon
BreezusWalks
Poseidon
3
3
8
2.33
W
Hun Batz
3
5
8
1.4
L
Arachne
Fern4sty
Arachne
6
5
1
1.3
L
6
5
6
1.8
W
Hachiman
Mr Densley
Hachiman
6
0
8
10
W
Ratatoskr
Shadow 58
Ratatoskr
5
7
9
1.36
L
Cthulhu
SwissMisterE
Cthulhu
1
5
7
0.9
L
Cernunnos
TheJohnkyKong
Cernunnos
0
3
0
0
W
Kumbhakarna
hurricane4ever
Kumbhakarna
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,376
Damage
65,883
105,788
Taken
101,900
80,931
Mitigated
59,615
39,306
Healing
35,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Bigpapajayce
The Morrigan
13,339
1,848
0
4,041
13,756
7,332
0
5,444
8,033
113,660
8,431
W
Poseidon
BreezusWalks
Poseidon
13,532
1,814
0
3,979
13,323
5,114
2,013
3,641
9,682
141,499
0
W
Hun Batz
8,060
1,315
0
7,194
20,752
9,163
1,842
5,307
15,445
0
104,311
L
Arachne
Fern4sty
Arachne
16,798
9,247
0
13,323
27,716
13,727
345
4,720
22,916
0
80,403
L
11,429
1,049
0
5,956
19,751
7,583
66
6,414
13,337
0
81,641
W
Hachiman
Mr Densley
Hachiman
18,931
12,321
0
12,966
18,993
9,043
5,041
2,652
16,341
0
180,281
W
Ratatoskr
Shadow 58
Ratatoskr
23,405
5,175
0
11,208
29,274
28,047
522
4,179
25,095
0
105,901
L
Cthulhu
SwissMisterE
Cthulhu
13,525
300
1,489
862
19,465
22,173
0
3,745
15,720
67,383
0
L
Cernunnos
TheJohnkyKong
Cernunnos
10,792
5,116
0
10,121
21,212
8,800
2,548
1,657
19,555
0
109,657
W
Kumbhakarna
hurricane4ever
Kumbhakarna
8,448
296
0
3,959
23,446
29,564
358
6,809
16,637
36,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,218
Gold Earned
65,512
861
Minions Killed
755
0
Camps Cleared
0
2,667,206
Distance Traveled
2,430,657
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,263
528
209
8
0
485,016
6
W
Poseidon
14,873
551
218
8
0
539,831
9
W
Hun Batz
14,603
541
156
6
0
557,389
4
L
Arachne
13,065
484
112
4
0
533,735
3
L
Thor
13,120
486
155
6
0
497,047
0
W
Hachiman
19,023
705
269
10
0
502,716
6
W
Ratatoskr
14,703
545
174
6
0
495,135
2
L
Cthulhu
12,079
447
94
3
0
520,568
7
L
Cernunnos
12,985
481
185
7
0
394,291
8
W
Kumbhakarna
15,016
556
44
2
0
572,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role