Player Matchup

Kali
Kali
Bronze III
Dovahkiin742
Kali
Bronze III
Level 151
God Stats
20W - 17L
1,628 SR
Queue Stats
225W - 233L
1,411 MMR
Solo
Sobek
Sobek
Bronze III
II Prince II
Sobek
Bronze III
Level 154
God Stats
19W - 12L
1,734 SR
Queue Stats
750W - 729L
1,411 MMR
Party 1
Sol
Sol
Bronze III
Kryoneo
Sol
Bronze III
Level 144
God Stats
5W - 4L
1,451 SR
Queue Stats
203W - 194L
1,409 MMR
Solo
Hera
Hera
Bronze III
The Freak7537
Hera
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,411 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
twix221
Amaterasu
Bronze III
Level 127
God Stats
28W - 29L
1,540 SR
Queue Stats
165W - 161L
1,411 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 135
1,571 SR
1,411 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,469 SR
1,407 MMR
Nu Wa
Nu Wa
Bronze III
CyberTurtle
Nu Wa
Bronze III
Level 122
God Stats
0W - 1L
1,309 SR
Queue Stats
251W - 244L
1,411 MMR
Solo
Izanami
Izanami
Bronze III
IOUSlasher
Izanami
Bronze III
Level 74
God Stats
6W - 4L
1,591 SR
Queue Stats
100W - 104L
1,411 MMR
Solo
Pele
Pele
Bronze III
aacgeske
Pele
Bronze III
Level 79
God Stats
0W - 1L
1,490 SR
Queue Stats
56W - 92L
1,411 MMR
Solo
Ymir
Ymir
Bronze III
oBxxy
Ymir
Bronze III
Level 33
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Chaac
Chaac
Bronze III
vConn
Chaac
Bronze III
Level 30
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 4
8,971
690
9,804
11,800
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 0 / 8
7,276
560
4,203
11,076
8,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
14
4 / 1 / 0
8,591
661
2,926
9,012
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 4
7,862
605
4,912
5,280
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
twix221
Amaterasu
14
6 / 1 / 5
8,416
647
6,733
11,313
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
HadesCthulhuZhong KuiArachneCerberus

VS

Bans
HeimdallrAnubisJormungandrSkadiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,693
515
7,003
6,972
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
IOUSlasher
Izanami
12
1 / 3 / 0
6,897
531
3,641
6,511
1,527
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
10
0 / 5 / 0
5,920
455
4,092
10,333
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
oBxxy
Ymir
7
0 / 5 / 0
5,411
416
2,002
10,591
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
vConn
Chaac
10
0 / 5 / 1
6,117
471
7,990
11,030
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
22
Kills
1
2
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
9
0
4
11
W
1
0
8
5
L
Izanami
IOUSlasher
Izanami
1
3
0
0.33
W
Sol
4
1
0
4
W
2
0
4
4
L
Pele
0
5
0
0
L
Ymir
oBxxy
Ymir
0
5
0
0
W
Amaterasu
twix221
Amaterasu
6
1
5
8.5
L
Chaac
vConn
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,578
Damage
24,728
48,481
Taken
45,437
26,434
Mitigated
17,672
23,471
Healing
9,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,003
1,111
0
780
6,972
1,916
0
1,614
5,234
43,923
0
W
9,804
5,721
0
7,692
11,800
4,854
105
1,392
10,106
0
46,706
W
4,203
335
0
3,832
11,076
8,384
58
3,013
7,793
21,221
0
L
Izanami
IOUSlasher
Izanami
3,641
2,169
0
1,008
6,511
1,527
600
1,974
4,512
0
41,098
W
Sol
2,926
1,648
0
4,732
9,012
2,654
1,356
974
7,914
63,366
0
W
4,912
1,245
0
1,543
5,280
1,699
641
2,078
3,070
52,603
0
L
Pele
4,092
1,414
0
2,756
10,333
3,104
0
1,314
8,885
0
34,056
L
Ymir
oBxxy
Ymir
2,002
528
0
1,177
10,591
4,969
14
6,369
4,066
13,898
0
W
Amaterasu
twix221
Amaterasu
6,733
3,288
0
5,672
11,313
8,843
969
758
10,013
0
36,193
L
Chaac
vConn
Chaac
7,990
2,178
0
3,753
11,030
6,156
156
452
10,311
0
33,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,116
Gold Earned
31,038
394
Minions Killed
343
0
Camps Cleared
0
1,283,054
Distance Traveled
1,200,921
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,693
515
108
8
0
232,105
4
W
Kali
8,971
690
76
6
0
279,133
1
W
Sobek
7,276
560
22
2
0
300,024
1
L
Izanami
6,897
531
79
6
0
211,591
4
W
Sol
8,591
661
107
8
0
208,042
3
W
Hera
7,862
605
111
9
0
259,634
6
L
Pele
5,920
455
67
5
0
244,480
1
L
Ymir
5,411
416
33
3
0
269,617
0
W
Amaterasu
8,416
647
78
6
0
236,221
2
L
Chaac
6,117
471
56
4
0
243,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role