Player Matchup

Cthulhu
Cthulhu
AvidCylinder443
Cthulhu
Level 7
God Stats
2W - 1L
1,313 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo
Set
Set
Literallydum
Set
Level 25
God Stats
7W - 5L
1,381 SR
Queue Stats
50W - 51L
1,428 Elo+
Solo
Freya
Freya
NCR_Ranger_Scout
Freya
Level 26
God Stats
11W - 8L
1,563 SR
Queue Stats
62W - 65L
1,433 Elo+
Solo
Cerberus
Cerberus
RIOHITMAN
Cerberus
Level 28
God Stats
4W - 3L
1,439 SR
Queue Stats
46W - 48L
1,486 Elo+
Party 2
Zeus
Zeus
Seyfert69
Zeus
Level 26
God Stats
5W - 2L
1,838 SR
Queue Stats
43W - 35L
1,559 Elo+
Party 2
Team Averages
Level 22
1,507 SR
1,460 Elo+

VS

Team Averages
Level 15
1,584 SR
1,575 Elo+
Ymir
Ymir
Javofunko
Ymir
Level 7
God Stats
0W - 1L
1,293 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
bonedogg
Nu Wa
Level 27
God Stats
0W - 1L
1,814 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Hou Yi
Hou Yi
iSegmental
Hou Yi
Level 24
God Stats
3W - 1L
1,886 SR
Queue Stats
42W - 52L
1,449 Elo+
Solo
Cthulhu
Cthulhu
pichulaegato
Cthulhu
Level 8
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1
Nemesis
Nemesis
xeSköll
Nemesis
Level 8
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 19
10,800
400
7,756
19,736
17,362
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 3 / 8
13,504
500
10,518
20,344
14,238
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
17 / 3 / 14
14,075
521
21,411
18,708
6,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RIOHITMAN
Cerberus
17
10 / 2 / 27
12,737
472
16,244
30,141
22,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
20
27 / 0 / 12
15,244
565
41,617
11,501
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 20 / 3
8,232
305
3,284
27,243
8,219
Nu Wa
bonedogg
Nu Wa
15
3 / 11 / 5
10,553
391
24,292
20,427
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
iSegmental
Hou Yi
20
5 / 9 / 2
13,910
515
15,420
18,340
6,897
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
pichulaegato
Cthulhu
13
3 / 16 / 3
9,991
370
12,047
33,290
22,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
xeSköll
Nemesis
14
4 / 12 / 5
10,988
407
7,919
21,655
7,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
33
68
Kills
15
15
Deaths
68
80
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
7
19
1.5
L
Ymir
0
20
3
0.08
W
13
3
8
5.67
W
17
3
14
8
W
Cerberus
RIOHITMAN
Cerberus
10
2
27
11.75
W
Zeus
27
0
12
33
L
Nu Wa
bonedogg
Nu Wa
3
11
5
0.5
L
Hou Yi
iSegmental
Hou Yi
5
9
2
0.67
L
Cthulhu
pichulaegato
Cthulhu
3
16
3
0.28
L
Nemesis
xeSköll
Nemesis
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,546
Damage
62,962
100,430
Taken
120,955
64,847
Mitigated
52,041
32,596
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,756
591
506
0
19,736
17,362
788
7,122
12,614
47,445
0
L
Ymir
3,284
771
0
284
27,243
8,219
0
21,948
5,120
12,644
0
W
10,518
4,275
0
4,244
20,344
14,238
3,428
5,970
14,374
0
91,895
W
21,411
9,503
0
11,628
18,708
6,591
3,668
9,226
9,482
67,168
0
W
Cerberus
RIOHITMAN
Cerberus
16,244
1,453
0
11,992
30,141
22,771
1,025
12,605
17,536
51,063
0
W
Zeus
41,617
3,612
0
4,226
11,501
3,885
2,279
4,700
6,801
127,343
0
L
Nu Wa
bonedogg
Nu Wa
24,292
6,599
0
1,507
20,427
6,615
514
14,730
5,522
55,829
0
L
Hou Yi
iSegmental
Hou Yi
15,420
6,156
0
1,656
18,340
6,897
1,193
10,651
7,514
0
95,963
L
Cthulhu
pichulaegato
Cthulhu
12,047
1,566
405
991
33,290
22,678
0
26,488
6,632
36,999
0
L
Nemesis
xeSköll
Nemesis
7,919
3,518
0
669
21,655
7,632
287
12,416
9,139
0
49,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,360
Gold Earned
53,674
536
Minions Killed
375
0
Camps Cleared
0
2,381,297
Distance Traveled
2,052,140
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,800
400
64
2
0
404,785
0
L
Ymir
8,232
305
14
1
0
328,477
3
W
Set
13,504
500
134
5
0
521,022
1
W
Freya
14,075
521
94
3
0
421,722
7
W
Cerberus
12,737
472
99
4
0
521,586
0
W
Zeus
15,244
565
145
5
0
512,182
4
L
Nu Wa
10,553
391
63
2
0
441,100
8
L
Hou Yi
13,910
515
175
6
0
406,274
3
L
Cthulhu
9,991
370
57
2
0
446,272
3
L
Nemesis
10,988
407
66
2
0
430,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role