Player Matchup

Ra
Ra
Zelacian
Ra
Level 47
God Stats
5W - 1L
1,617 SR
Queue Stats
102W - 41L
1,690 Elo+
Party 1
Sol
Sol
qwoah
Sol
Level 26
God Stats
1W - 1L
1,271 SR
Queue Stats
26W - 13L
1,647 Elo+
Party 1
Cu Chulainn
Cu Chulainn
slammincody
Cu Chulainn
Level 29
God Stats
7W - 0L
1,783 SR
Queue Stats
61W - 23L
1,710 Elo+
Party 1
Team Averages
Level 34
1,557 SR
1,683 Elo+

VS

Team Averages
Level 42
1,610 SR
1,677 Elo+
Horus
Horus
Rochben73
Horus
Level 7
God Stats
0W - 1L
1,850 SR
Queue Stats
2W - 3L
1,529 Elo+
Solo
Ares
Ares
Sketchitek
Ares
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 2L
1,839 Elo+
Party 2
Loki
Loki
kookerhead
Loki
Level 113
God Stats
1W - 1L
1,690 SR
Queue Stats
58W - 54L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 7
8,455
846
5,969
5,876
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
qwoah
Sol
11
2 / 2 / 8
7,879
788
9,154
9,601
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
slammincody
Cu Chulainn
12
6 / 1 / 6
8,463
846
8,472
7,126
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Rochben73
Horus
8
0 / 5 / 1
6,089
609
2,345
11,144
7,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 3 / 2
7,638
764
5,723
10,349
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 4 / 1
6,989
699
7,603
10,015
4,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
4
4
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Rochben73
Horus
0
5
1
0.1
L
2
3
2
1
W
4
1
7
7.5
L
2
4
1
0.63
W
Sol
qwoah
Sol
2
2
8
3
W
Cu Chulainn
slammincody
Cu Chulainn
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
15,671
22,603
Taken
31,508
10,959
Mitigated
20,802
10,272
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Rochben73
Horus
2,345
1,283
436
845
11,144
7,138
0
6,030
4,952
0
14,885
L
5,723
432
0
900
10,349
9,145
0
5,961
4,228
10,161
0
W
5,969
694
1,938
1,671
5,876
2,066
321
1,515
4,361
33,947
0
L
7,603
1,078
0
250
10,015
4,519
0
4,649
5,224
0
35,201
W
Sol
qwoah
Sol
9,154
3,709
0
4,573
9,601
3,097
2,499
2,102
7,499
29,971
0
W
Cu Chulainn
slammincody
Cu Chulainn
8,472
1,433
0
2,090
7,126
5,796
352
2,139
4,987
5,322
20,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
20,716
135
Minions Killed
64
0
Camps Cleared
0
559,770
Distance Traveled
543,310
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,089
609
20
2
0
150,407
1
L
Ares
7,638
764
7
1
0
187,259
0
W
Ra
8,455
846
64
6
0
194,517
4
L
Loki
6,989
699
37
4
0
205,644
0
W
Sol
7,879
788
44
4
0
164,459
0
W
Cu Chulainn
8,463
846
27
3
0
200,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role