Player Matchup

Osiris
Osiris
Abccat1Ascended
Osiris
Level 105
God Stats
2W - 1L
1,327 SR
Queue Stats
48W - 33L
1,510 Elo+
Party 1
Ymir
Ymir
Rayma555
Ymir
Level 124
God Stats
32W - 24L
1,545 SR
Queue Stats
88W - 81L
1,408 Elo+
Party 1
Skadi
Skadi
Spiderpunk12
Skadi
Level 127
God Stats
5W - 8L
1,489 SR
Queue Stats
99W - 86L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YDizzle7861
Tsukuyomi
Level 102
God Stats
3W - 2L
1,557 SR
Queue Stats
189W - 197L
1,369 Elo+
Party 2
Janus
Janus
x_doggz_x
Janus
Level 158
God Stats
3W - 0L
1,460 SR
Queue Stats
174W - 179L
1,400 Elo+
Party 2
Team Averages
Level 123
1,476 SR
1,423 Elo+

VS

Team Averages
Level 89
1,575 SR
1,457 Elo+
Hades
Hades
GhostKhalifuh
Hades
Level 120
God Stats
10W - 4L
1,660 SR
Queue Stats
27W - 22L
1,432 Elo+
Solo
Heimdallr
Heimdallr
I Naibu I
Heimdallr
Level 85
God Stats
0W - 4L
1,444 SR
Queue Stats
240W - 226L
1,511 Elo+
Party 3
Erlang Shen
Erlang Shen
United Nates
Erlang Shen
Level 104
God Stats
6W - 8L
1,491 SR
Queue Stats
88W - 89L
1,468 Elo+
Solo
Hercules
Hercules
bIake x3
Hercules
Level 85
God Stats
6W - 8L
1,561 SR
Queue Stats
389W - 383L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
garret x3
Cthulhu
Level 53
God Stats
2W - 2L
1,718 SR
Queue Stats
144W - 155L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,008
573
713
2,742
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
5
1 / 0 / 2
3,997
571
2,146
3,590
1,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 2
4,280
611
2,028
3,513
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
YDizzle7861
Tsukuyomi
8
1 / 1 / 0
4,580
654
1,955
4,056
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
x_doggz_x
Janus
8
1 / 0 / 1
4,628
661
1,294
2,034
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,460
494
738
1,798
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
I Naibu I
Heimdallr
6
1 / 2 / 1
3,830
547
3,136
4,057
1,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
United Nates
Erlang Shen
1
0 / 0 / 0
1,275
182
0
0
0
Hercules
bIake x3
Hercules
6
1 / 2 / 0
3,729
533
1,968
4,098
1,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
garret x3
Cthulhu
7
1 / 1 / 0
4,146
592
2,249
3,096
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
3
3
Deaths
5
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
0
0
0
L
Heimdallr
I Naibu I
Heimdallr
1
2
1
0.75
W
Ymir
1
0
2
2
W
2
1
2
3
L
Erlang Shen
United Nates
Erlang Shen
0
0
0
0
W
Tsukuyomi
YDizzle7861
Tsukuyomi
1
1
0
1
L
Hercules
bIake x3
Hercules
1
2
0
0.5
L
Cthulhu
garret x3
Cthulhu
1
1
0
1
W
Janus
x_doggz_x
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,136
Damage
8,091
15,935
Taken
13,049
5,200
Mitigated
5,267
5,551
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
713
237
0
750
2,742
1,610
662
2,116
626
1,885
11,152
L
738
193
0
553
1,798
503
0
558
1,240
9,025
0
L
Heimdallr
I Naibu I
Heimdallr
3,136
1,858
0
840
4,057
1,165
0
1,254
2,803
0
11,436
W
Ymir
2,146
702
87
558
3,590
1,303
0
0
3,590
5,692
0
W
2,028
890
111
1,580
3,513
754
25
0
3,513
0
12,418
L
Erlang Shen
United Nates
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
YDizzle7861
Tsukuyomi
1,955
654
0
2,215
4,056
1,007
0
275
3,781
0
21,242
L
Hercules
bIake x3
Hercules
1,968
464
0
973
4,098
1,480
0
1,628
2,470
0
5,906
L
Cthulhu
garret x3
Cthulhu
2,249
433
0
676
3,096
2,119
0
96
3,000
13,135
0
W
Janus
x_doggz_x
Janus
1,294
228
0
250
2,034
526
610
596
1,438
25,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
16,440
160
Minions Killed
76
0
Camps Cleared
0
666,155
Distance Traveled
426,131
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,008
573
20
3
0
121,528
0
L
Hades
3,460
494
22
3
0
72,808
4
L
Heimdallr
3,830
547
22
3
0
107,517
2
W
Ymir
3,997
571
5
1
0
151,383
0
W
Skadi
4,280
611
18
3
0
122,003
0
L
Erlang Shen
1,275
182
0
0
0
0
0
W
Tsukuyomi
4,580
654
62
9
0
137,854
0
L
Hercules
3,729
533
10
1
0
142,418
1
L
Cthulhu
4,146
592
22
3
0
103,388
0
W
Janus
4,628
661
55
8
0
133,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role