Player Matchup

Thanatos
Thanatos
KiDcase1995
Thanatos
Level 9
God Stats
3W - 4L
1,593 SR
Queue Stats
14W - 17L
1,456 Elo+
Party 1
Sol
Sol
SoulfulDegree48
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheSkubaSteve
Danzaburou
Level 24
God Stats
32W - 23L
1,580 SR
Queue Stats
81W - 67L
1,499 Elo+
Solo
Ymir
Ymir
Yuyo_849
Ymir
Level 23
God Stats
4W - 2L
1,711 SR
Queue Stats
54W - 30L
1,675 Elo+
Solo
Anubis
Anubis
shortde trent
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,355 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,490 Elo+

VS

Team Averages
Level 24
1,480 SR
1,543 Elo+
Arachne
Arachne
Endless-Octob3r
Arachne
Level 29
God Stats
17W - 15L
1,590 SR
Queue Stats
166W - 134L
1,681 Elo+
Solo
Kukulkan
Kukulkan
LEGENDMIXTAPES
Kukulkan
Level 26
God Stats
69W - 69L
1,553 SR
Queue Stats
83W - 81L
1,465 Elo+
Solo
Hades
Hades
MedicatedHole
Hades
Level 18
God Stats
9W - 5L
1,707 SR
Queue Stats
43W - 33L
1,585 Elo+
Solo
Neith
Neith
SILEENC3iK33LU
Neith
Level 20
God Stats
1W - 2L
1,218 SR
Queue Stats
75W - 57L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Vercedie
Sylvanus
Level 26
God Stats
1W - 0L
1,333 SR
Queue Stats
6W - 5L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KiDcase1995
Thanatos
11
1 / 5 / 0
6,671
953
4,894
10,349
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 1
6,427
918
1,896
7,659
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
TheSkubaSteve
Danzaburou
11
0 / 4 / 0
6,259
894
6,012
7,780
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
11
0 / 4 / 2
6,755
965
4,566
8,186
6,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 6 / 1
6,817
974
5,987
8,797
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

171

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,274
1,039
4,205
5,438
1,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
13
1 / 0 / 11
7,327
1,047
5,349
2,342
848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
6 / 1 / 10
8,857
1,265
12,721
6,621
2,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 0 / 8
9,648
1,378
11,593
4,798
1,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Vercedie
Sylvanus
14
3 / 0 / 13
7,910
1,130
3,801
7,325
5,226
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
2
Kills
23
23
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Thanatos
KiDcase1995
Thanatos
1
5
0
0.2
W
Kukulkan
1
0
11
6.5
W
6
1
10
11
W
11
0
8
15
L
0
4
1
0.13
L
Danzaburou
TheSkubaSteve
Danzaburou
0
4
0
0
W
Sylvanus
Vercedie
Sylvanus
3
0
13
9.5
L
Ymir
0
4
2
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
37,669
42,771
Taken
26,524
19,624
Mitigated
12,566
5,187
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,205
3,083
0
967
5,438
1,839
0
2,920
2,518
0
5,741
L
Thanatos
KiDcase1995
Thanatos
4,894
1,035
0
2,608
10,349
3,516
0
6,534
3,815
0
10,833
W
Kukulkan
5,349
1,678
0
0
2,342
848
0
1,266
1,076
20,783
0
W
12,721
552
371
3,156
6,621
2,972
0
3,155
3,466
29,029
0
W
11,593
6,543
508
1,709
4,798
1,681
0
2,441
2,357
0
24,839
L
1,896
1,083
0
1,185
7,659
2,540
0
2,375
5,284
7,175
0
L
Danzaburou
TheSkubaSteve
Danzaburou
6,012
1,655
0
320
7,780
2,886
0
3,377
4,403
0
16,305
W
Sylvanus
Vercedie
Sylvanus
3,801
941
3,107
2,943
7,325
5,226
0
2,667
4,658
11,811
0
L
Ymir
4,566
171
0
348
8,186
6,410
0
4,928
3,258
13,903
0
L
5,987
62
393
333
8,797
4,272
0
4,657
4,140
15,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
41,016
95
Minions Killed
135
4
Camps Cleared
4
456,880
Distance Traveled
619,763
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,274
1,039
3
0
1
143,178
0
L
Thanatos
6,671
953
14
2
0
127,605
1
W
Kukulkan
7,327
1,047
42
6
0
111,007
0
W
Hades
8,857
1,265
41
6
0
110,770
0
W
Neith
9,648
1,378
37
5
1
126,688
0
L
Sol
6,427
918
8
1
2
104,164
0
L
Danzaburou
6,259
894
21
3
0
76,121
0
W
Sylvanus
7,910
1,130
12
2
2
128,120
0
L
Ymir
6,755
965
30
4
2
65,888
0
L
Anubis
6,817
974
22
3
0
83,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role