Player Matchup

Hun Batz
Hun Batz
JNades7
Hun Batz
Level 31
God Stats
2W - 1L
1,794 SR
Queue Stats
128W - 126L
1,467 Elo+
Party 1
Bellona
Bellona
NuKe 1Nb0uNd
Bellona
Level 35
God Stats
5W - 8L
1,538 SR
Queue Stats
88W - 90L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
PureMage
Baron Samedi
Level 25
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 1L
1,827 Elo+
Party 1
Khepri
Khepri
bigdaddzeus
Khepri
Level 52
God Stats
0W - 1L
1,374 SR
Queue Stats
39W - 34L
1,500 Elo+
Party 1
Izanami
Izanami
memijaa
Izanami
Level 15
God Stats
9W - 1L
1,972 SR
Queue Stats
16W - 8L
1,450 Elo+
Party 1
Team Averages
Level 32
1,593 SR
1,532 Elo+

VS

Team Averages
Level 57
1,561 SR
1,455 Elo+
Kumbhakarna
Kumbhakarna
Aerylinn
Kumbhakarna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,469 Elo+
Party 2
Amaterasu
Amaterasu
Gyomei
Amaterasu
Level 56
God Stats
12W - 3L
1,805 SR
Queue Stats
18W - 18L
1,478 Elo+
Party 2
Poseidon
Poseidon
JBiIIionaire
Poseidon
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
NCapalott
Jing Wei
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,400 Elo+
Party 2
Ne Zha
Ne Zha
RResources
Ne Zha
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JNades7
Hun Batz
9
1 / 5 / 3
7,494
375
3,504
9,050
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
NuKe 1Nb0uNd
Bellona
16
1 / 3 / 0
9,460
473
6,560
13,137
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PureMage
Baron Samedi
14
4 / 8 / 4
9,106
455
8,879
13,614
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
14
1 / 7 / 8
9,508
475
8,541
21,439
19,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
memijaa
Izanami
14
6 / 8 / 4
9,417
471
15,321
17,768
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aerylinn
Kumbhakarna
13
2 / 4 / 14
9,311
466
6,140
16,319
12,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Gyomei
Amaterasu
16
2 / 0 / 5
9,793
490
4,999
10,981
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
JBiIIionaire
Poseidon
16
6 / 3 / 15
10,747
537
12,290
10,335
3,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
NCapalott
Jing Wei
15
2 / 3 / 16
9,417
471
8,842
17,046
5,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
RResources
Ne Zha
19
19 / 3 / 7
12,661
633
18,165
15,116
6,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
31
31
Deaths
13
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aerylinn
Kumbhakarna
2
4
14
2.25
W
Amaterasu
Gyomei
Amaterasu
2
0
5
4.5
W
Poseidon
JBiIIionaire
Poseidon
6
3
15
4.5
L
Hun Batz
JNades7
Hun Batz
1
5
3
0.5
W
Jing Wei
NCapalott
Jing Wei
2
3
16
3.33
L
Bellona
NuKe 1Nb0uNd
Bellona
1
3
0
0.33
L
Baron Samedi
PureMage
Baron Samedi
4
8
4
0.75
W
Ne Zha
RResources
Ne Zha
19
3
7
7.5
L
Khepri
1
7
8
0.71
L
Izanami
memijaa
Izanami
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,805
Damage
50,436
75,008
Taken
69,797
41,006
Mitigated
33,394
20,113
Healing
29,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aerylinn
Kumbhakarna
6,140
951
0
1,573
16,319
12,258
161
4,095
12,224
24,218
0
W
Amaterasu
Gyomei
Amaterasu
4,999
2,680
0
9,080
10,981
5,442
970
227
10,754
0
43,472
W
Poseidon
JBiIIionaire
Poseidon
12,290
1,548
0
2,331
10,335
3,731
854
4,347
5,988
64,464
0
L
Hun Batz
JNades7
Hun Batz
3,504
841
0
2,582
9,050
2,630
0
2,394
6,656
0
28,487
W
Jing Wei
NCapalott
Jing Wei
8,842
8,087
0
9,344
17,046
5,835
847
3,866
13,180
0
49,392
L
Bellona
NuKe 1Nb0uNd
Bellona
6,560
2,393
267
5,759
13,137
8,254
543
1,289
11,848
0
55,773
L
Baron Samedi
PureMage
Baron Samedi
8,879
1,011
823
2,497
13,614
4,948
0
2,639
10,975
44,456
0
W
Ne Zha
RResources
Ne Zha
18,165
8,516
0
7,226
15,116
6,128
1,474
4,885
10,231
0
72,107
L
Khepri
8,541
1,387
0
4,192
21,439
19,462
0
6,231
15,208
34,174
0
L
Izanami
memijaa
Izanami
15,321
10,553
0
3,993
17,768
5,712
464
5,877
11,891
0
58,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,985
Gold Earned
51,929
388
Minions Killed
384
0
Camps Cleared
0
1,592,412
Distance Traveled
1,956,909
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,311
466
29
1
0
388,842
3
W
Amaterasu
9,793
490
80
4
0
394,407
3
W
Poseidon
10,747
537
107
5
0
407,969
2
L
Hun Batz
7,494
375
59
3
0
232,219
0
W
Jing Wei
9,417
471
70
4
0
359,744
0
L
Bellona
9,460
473
110
6
0
356,239
2
L
Baron Samedi
9,106
455
73
4
0
336,617
4
W
Ne Zha
12,661
633
98
5
0
405,947
3
L
Khepri
9,508
475
45
2
0
358,944
3
L
Izanami
9,417
471
101
5
0
308,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role