Player Matchup

Cthulhu
Cthulhu
IndominusDeeno
Cthulhu
Level 67
God Stats
14W - 12L
1,551 SR
Queue Stats
240W - 197L
1,560 Elo+
Party 4
Sylvanus
Sylvanus
KellzWitaK
Sylvanus
Level 121
God Stats
6W - 3L
1,606 SR
Queue Stats
135W - 138L
1,517 Elo+
Solo
Arachne
Arachne
XxDemon_T1mexX
Arachne
Level 106
God Stats
21W - 10L
1,811 SR
Queue Stats
39W - 37L
1,520 Elo+
Party 3
Cupid
Cupid
Yvng_Keiobi
Cupid
Level 84
God Stats
5W - 0L
1,697 SR
Queue Stats
45W - 37L
1,537 Elo+
Party 3
Thoth
Thoth
starsrem40
Thoth
Level 109
God Stats
8W - 6L
1,575 SR
Queue Stats
515W - 455L
1,507 Elo+
Party 4
Team Averages
Level 97
1,648 SR
1,528 Elo+

VS

Team Averages
Level 98
1,611 SR
1,527 Elo+
Terra
Terra
Arezix
Terra
Level 103
God Stats
0W - 1L
1,908 SR
Queue Stats
27W - 18L
1,555 Elo+
Party 1
Janus
Janus
DeCryptic
Janus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 85L
1,556 Elo+
Party 2
Thanatos
Thanatos
Ghostenkz
Thanatos
Level 82
God Stats
2W - 4L
1,490 SR
Queue Stats
64W - 77L
1,510 Elo+
Party 2
Izanami
Izanami
Uphol
Izanami
Level 109
God Stats
2W - 1L
1,554 SR
Queue Stats
95W - 74L
1,554 Elo+
Party 1
Zhong Kui
Zhong Kui
lilslumpgod
Zhong Kui
Level 62
God Stats
4W - 3L
1,601 SR
Queue Stats
73W - 87L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,213
513
7,342
10,981
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
KellzWitaK
Sylvanus
14
3 / 0 / 6
8,593
537
5,486
8,727
7,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
13 / 1 / 3
11,315
707
12,980
14,427
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 2
8,552
535
3,008
6,920
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
13
2 / 3 / 3
8,216
514
5,490
6,368
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Arezix
Terra
11
0 / 2 / 2
7,378
461
3,849
10,604
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
DeCryptic
Janus
14
2 / 4 / 1
8,264
517
6,088
7,673
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Ghostenkz
Thanatos
13
4 / 5 / 0
8,239
515
4,082
13,238
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Uphol
Izanami
13
0 / 4 / 1
7,978
499
4,894
9,615
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
lilslumpgod
Zhong Kui
12
0 / 6 / 1
7,651
478
6,470
14,056
8,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
Arezix
Terra
0
2
2
0.5
L
Janus
DeCryptic
Janus
2
4
1
0.63
L
Thanatos
Ghostenkz
Thanatos
4
5
0
0.8
W
1
2
5
1.75
W
Sylvanus
KellzWitaK
Sylvanus
3
0
6
6
L
Izanami
Uphol
Izanami
0
4
1
0.13
W
13
1
3
14.5
W
2
0
2
3
L
Zhong Kui
lilslumpgod
Zhong Kui
0
6
1
0.08
W
Thoth
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
25,383
47,423
Taken
55,186
26,961
Mitigated
23,406
18,966
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Arezix
Terra
3,849
449
326
2,354
10,604
5,697
0
3,781
6,713
17,525
0
L
Janus
DeCryptic
Janus
6,088
364
88
858
7,673
1,969
0
4,275
3,098
61,031
0
L
Thanatos
Ghostenkz
Thanatos
4,082
1,310
0
8,383
13,238
4,205
0
1,316
11,898
0
37,427
W
7,342
333
0
2,322
10,981
8,851
172
3,229
7,752
38,988
0
W
Sylvanus
KellzWitaK
Sylvanus
5,486
1,295
897
3,258
8,727
7,597
1,094
3,544
5,183
37,459
0
L
Izanami
Uphol
Izanami
4,894
4,087
0
2,068
9,615
3,305
35
1,939
7,676
0
57,603
W
12,980
9,925
0
7,196
14,427
6,176
0
3,435
10,992
0
79,272
W
3,008
1,242
26
4,912
6,920
2,368
840
1,869
5,051
0
53,724
L
Zhong Kui
lilslumpgod
Zhong Kui
6,470
964
0
5,280
14,056
8,230
75
6,561
7,483
48,940
0
W
Thoth
5,490
357
0
355
6,368
1,969
0
4,330
2,038
44,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,889
Gold Earned
39,510
470
Minions Killed
435
0
Camps Cleared
0
1,476,596
Distance Traveled
1,424,307
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,378
461
29
2
0
314,090
2
L
Janus
8,264
517
117
7
0
318,177
2
L
Thanatos
8,239
515
74
5
0
289,302
0
W
Cthulhu
8,213
513
65
4
0
309,533
3
W
Sylvanus
8,593
537
58
4
0
221,034
5
L
Izanami
7,978
499
123
8
0
251,709
0
W
Arachne
11,315
707
151
9
0
362,455
4
W
Cupid
8,552
535
109
7
0
293,264
2
L
Zhong Kui
7,651
478
92
6
0
251,029
0
W
Thoth
8,216
514
87
5
0
290,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role