Player Matchup

Baron Samedi
Baron Samedi
Hking3016
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
OneGhostpro14
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,202 Elo+
Solo
Nu Wa
Nu Wa
Toastyballs4493
Nu Wa
Level 20
God Stats
0W - 2L
1,271 SR
Queue Stats
20W - 32L
1,213 Elo+
Solo
Arachne
Arachne
ablivis
Arachne
Level 29
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 6L
912 Elo+
Solo
Neith
Neith
kingIshere81904
Neith
Level 28
God Stats
0W - 4L
1,297 SR
Queue Stats
1W - 7L
1,004 Elo+
Solo
Team Averages
Level 27
1,350 SR
1,131 Elo+

VS

Team Averages
Level 42
1,533 SR
1,376 Elo+
Anubis
Anubis
iSavageJayy
Anubis
Level 13
God Stats
3W - 0L
1,498 SR
Queue Stats
3W - 0L
1,640 Elo+
Party 1
Achilles
Achilles
iSavageKnight
Achilles
Level 47
God Stats
9W - 3L
1,572 SR
Queue Stats
36W - 19L
1,513 Elo+
Party 1
Thanatos
Thanatos
iSavageRapid
Thanatos
Level 128
God Stats
5W - 1L
1,574 SR
Queue Stats
113W - 123L
1,426 Elo+
Party 1
Olorun
Olorun
l AceEmerald l
Olorun
Level 5
God Stats
2W - 0L
1,860 SR
Queue Stats
2W - 1L
1,385 Elo+
Party 1
Bakasura
Bakasura
phantamgamer360
Bakasura
Level 16
God Stats
5W - 12L
1,160 SR
Queue Stats
5W - 14L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hking3016
Baron Samedi
14
3 / 13 / 8
9,428
429
16,296
20,919
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OneGhostpro14
Sun Wukong
17
9 / 8 / 3
11,532
524
9,522
19,824
7,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 13 / 0
8,269
376
11,111
17,794
4,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
ablivis
Arachne
18
7 / 8 / 5
12,028
547
11,229
21,721
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 14 / 5
9,024
410
8,322
18,645
4,943
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 7 / 13
12,850
584
17,691
20,916
10,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Achilles
iSavageKnight
Achilles
19
11 / 5 / 12
12,596
573
14,501
21,371
29,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
iSavageRapid
Thanatos
20
26 / 3 / 9
14,719
669
28,035
18,302
7,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 9 / 13
11,568
526
10,826
19,366
7,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
15
5 / 4 / 9
11,051
502
10,700
13,236
4,604
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
25
Kills
56
56
Deaths
28
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hking3016
Baron Samedi
3
13
8
0.54
L
Sun Wukong
OneGhostpro14
Sun Wukong
9
8
3
1.31
L
2
13
0
0.15
L
Arachne
ablivis
Arachne
7
8
5
1.19
W
Anubis
9
7
13
2.21
W
Achilles
iSavageKnight
Achilles
11
5
12
3.4
W
Thanatos
iSavageRapid
Thanatos
26
3
9
10.17
L
4
14
5
0.46
W
5
9
13
1.28
W
Bakasura
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,480
Damage
81,753
98,903
Taken
93,191
32,934
Mitigated
59,536
17,284
Healing
46,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hking3016
Baron Samedi
16,296
2,208
688
2,231
20,919
7,435
193
7,717
13,137
55,909
0
L
Sun Wukong
OneGhostpro14
Sun Wukong
9,522
2,850
125
4,524
19,824
7,934
1,225
7,811
11,600
0
49,946
L
11,111
6,410
0
1,716
17,794
4,553
26
3,239
14,000
34,202
0
L
Arachne
ablivis
Arachne
11,229
8,229
111
6,723
21,721
8,069
263
3,612
17,182
0
68,566
W
Anubis
17,691
115
538
9,867
20,916
10,042
3,390
5,013
15,903
76,537
0
W
Achilles
iSavageKnight
Achilles
14,501
4,312
0
5,763
21,371
29,335
1,812
8,120
13,251
0
54,724
W
Thanatos
iSavageRapid
Thanatos
28,035
9,239
0
20,214
18,302
7,927
3,312
3,925
14,377
0
96,402
L
8,322
5,816
0
1,166
18,645
4,943
258
6,138
12,332
0
22,120
W
10,826
5,459
780
7,178
19,366
7,628
3,069
7,568
11,798
52,573
0
W
Bakasura
10,700
8,143
0
1,901
13,236
4,604
465
2,781
10,455
0
27,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
62,784
338
Minions Killed
478
0
Camps Cleared
0
1,558,234
Distance Traveled
1,800,055
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,428
429
68
3
0
314,740
1
L
Sun Wukong
11,532
524
78
4
0
288,842
0
L
Nu Wa
8,269
376
31
1
0
298,583
2
L
Arachne
12,028
547
119
5
0
357,595
0
W
Anubis
12,850
584
125
6
0
315,613
0
W
Achilles
12,596
573
77
4
0
309,166
1
W
Thanatos
14,719
669
138
6
0
442,127
1
L
Neith
9,024
410
42
2
0
298,474
2
W
Olorun
11,568
526
81
4
0
339,688
0
W
Bakasura
11,051
502
57
3
0
393,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role