Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
JamStar463123
Bellona
Level 125
God Stats
4W - 1L
1,775 SR
Queue Stats
86W - 81L
1,622 Elo+
Party 1
Bakasura
Bakasura
McDippinNuggets
Bakasura
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,514 Elo+
Solo
Apollo
Apollo
SlimeOGx
Apollo
Level 18
God Stats
3W - 1L
1,390 SR
Queue Stats
37W - 23L
1,544 Elo+
Party 1
Nu Wa
Nu Wa
Tear Prophecy
Nu Wa
Level 121
God Stats
11W - 12L
1,463 SR
Queue Stats
467W - 451L
1,471 Elo+
Solo
Team Averages
Level 95
1,526 SR
1,530 Elo+

VS

Team Averages
Level 97
1,595 SR
1,508 Elo+
Chaac
Chaac
HolyFrost_x
Chaac
Level 32
God Stats
1W - 1L
1,811 SR
Queue Stats
16W - 13L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Importdew
Ah Muzen Cab
Level 112
God Stats
14W - 14L
1,605 SR
Queue Stats
194W - 188L
1,487 Elo+
Solo
Anubis
Anubis
Luvmasheen559
Anubis
Level 156
God Stats
5W - 9L
1,459 SR
Queue Stats
178W - 173L
1,517 Elo+
Party 2
Mulan
Mulan
OllamCaput
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
tesfyhim123
Aphrodite
Level 44
God Stats
5W - 7L
1,601 SR
Queue Stats
10W - 14L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 2 / 9
9,594
505
8,467
20,745
20,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
19
14 / 1 / 7
12,595
663
25,241
19,545
16,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
17
8 / 4 / 3
10,824
570
9,942
13,468
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
SlimeOGx
Apollo
13
2 / 5 / 6
8,524
449
4,464
12,257
3,854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 3 / 8
9,634
507
9,614
7,880
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,868
467
5,369
17,828
14,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
Importdew
Ah Muzen Cab
17
5 / 3 / 1
10,825
570
11,584
16,997
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
7 / 5 / 2
10,948
576
16,910
16,201
8,229
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
1 / 7 / 4
9,479
499
5,919
17,525
13,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
tesfyhim123
Aphrodite
14
1 / 6 / 9
8,628
454
9,039
14,109
10,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
26
Kills
15
15
Deaths
26
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
9
3.25
L
1
5
4
0.6
L
Ah Muzen Cab
Importdew
Ah Muzen Cab
5
3
1
1.83
W
Bellona
14
1
7
17.5
L
7
5
2
1.6
W
Bakasura
8
4
3
2.38
L
Mulan
1
7
4
0.43
W
Apollo
SlimeOGx
Apollo
2
5
6
1
W
0
3
8
1.33
L
Aphrodite
tesfyhim123
Aphrodite
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
48,821
73,895
Taken
82,660
51,037
Mitigated
53,465
23,808
Healing
36,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,467
494
0
6,350
20,745
20,921
0
7,613
13,057
39,262
0
L
5,369
1,052
0
5,805
17,828
14,488
0
2,069
15,497
0
50,086
L
Ah Muzen Cab
Importdew
Ah Muzen Cab
11,584
5,645
0
8,115
16,997
6,774
5,512
3,503
13,040
0
93,539
W
Bellona
25,241
14,087
0
10,633
19,545
16,169
406
3,689
15,456
0
80,655
L
16,910
544
0
8,414
16,201
8,229
0
5,438
9,435
79,489
0
W
Bakasura
9,942
6,498
0
3,711
13,468
7,825
105
5,236
8,210
7,971
53,476
L
Mulan
5,919
930
0
5,460
17,525
13,823
0
1,949
15,468
0
52,974
W
Apollo
SlimeOGx
Apollo
4,464
2,857
0
2,104
12,257
3,854
660
4,577
7,655
0
32,838
W
9,614
2,354
0
1,010
7,880
2,268
867
4,834
3,021
67,374
0
L
Aphrodite
tesfyhim123
Aphrodite
9,039
717
2,488
6,465
14,109
10,151
0
5,437
8,468
34,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
48,748
476
Minions Killed
490
0
Camps Cleared
0
1,885,423
Distance Traveled
1,690,298
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,594
505
55
3
0
384,993
3
L
Chaac
8,868
467
87
5
0
378,492
2
L
Ah Muzen Cab
10,825
570
150
8
0
316,865
2
W
Bellona
12,595
663
135
7
0
397,367
2
L
Anubis
10,948
576
121
6
0
314,194
4
W
Bakasura
10,824
570
97
5
0
388,557
7
L
Mulan
9,479
499
78
4
0
324,851
1
W
Apollo
8,524
449
48
3
0
370,143
0
W
Nu Wa
9,634
507
141
7
0
344,363
3
L
Aphrodite
8,628
454
54
3
0
355,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role