Player Matchup

Thor
Thor
GeneralGuy1
Thor
Level 29
God Stats
1W - 0L
1,262 SR
Queue Stats
151W - 116L
1,627 Elo+
Solo
Rama
Rama
Moonlinked
Rama
Level 29
God Stats
6W - 3L
1,620 SR
Queue Stats
83W - 77L
1,507 Elo+
Solo
Cabrakan
Cabrakan
ShockTrooper2121
Cabrakan
Level 128
God Stats
12W - 6L
1,768 SR
Queue Stats
699W - 632L
1,516 Elo+
Party 1
Scylla
Scylla
YoruHime
Scylla
Level 16
God Stats
8W - 3L
1,680 SR
Queue Stats
24W - 14L
1,670 Elo+
Solo
Osiris
Osiris
duragdog
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,571 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,578 Elo+

VS

Team Averages
Level 33
1,565 SR
1,615 Elo+
Cthulhu
Cthulhu
Barnt22
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 2
Bastet
Bastet
Jhiynx
Bastet
Level 29
God Stats
1W - 2L
1,644 SR
Queue Stats
75W - 59L
1,599 Elo+
Solo
Zeus
Zeus
NStratton
Zeus
Level 89
God Stats
9W - 11L
1,483 SR
Queue Stats
54W - 54L
1,453 Elo+
Party 2
Apollo
Apollo
WiseRaisin
Apollo
Level 14
God Stats
1W - 1L
1,791 SR
Queue Stats
7W - 2L
1,880 Elo+
Solo
Cu Chulainn
Cu Chulainn
kiouss
Cu Chulainn
Level 27
God Stats
1W - 3L
1,409 SR
Queue Stats
15W - 13L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,314
563
3,662
7,910
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 3 / 5
7,995
615
6,407
9,244
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 0
7,880
606
6,069
6,627
6,417
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
YoruHime
Scylla
13
1 / 0 / 2
7,761
597
3,455
4,809
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
duragdog
Osiris
12
5 / 3 / 8
7,368
567
10,292
11,044
8,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barnt22
Cthulhu
9
1 / 6 / 4
6,180
475
4,729
8,792
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Jhiynx
Bastet
13
3 / 3 / 3
7,387
568
4,332
10,297
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
3 / 3 / 0
7,402
569
5,468
5,340
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
WiseRaisin
Apollo
10
1 / 5 / 4
6,045
465
7,049
9,575
2,563
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
kiouss
Cu Chulainn
13
0 / 3 / 0
6,863
528
4,814
11,398
4,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
20
Kills
8
8
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Barnt22
Cthulhu
1
6
4
0.5
W
4
2
2
2.5
L
Bastet
Jhiynx
Bastet
3
3
3
1.5
W
7
3
5
3.17
L
Zeus
3
3
0
1
W
3
0
0
3
L
Apollo
WiseRaisin
Apollo
1
5
4
0.6
W
Scylla
YoruHime
Scylla
1
0
2
2
W
Osiris
duragdog
Osiris
5
3
8
3
L
Cu Chulainn
kiouss
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,885
Damage
26,392
39,634
Taken
45,402
21,359
Mitigated
14,760
14,858
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Barnt22
Cthulhu
4,729
877
0
466
8,792
3,595
0
559
8,233
14,295
0
W
3,662
749
0
3,111
7,910
2,358
132
3,232
4,678
0
35,247
L
Bastet
Jhiynx
Bastet
4,332
1,577
0
3,956
10,297
2,993
0
1,900
8,207
0
39,671
W
6,407
4,656
453
4,259
9,244
3,065
0
2,202
7,042
0
47,411
L
Zeus
5,468
790
0
394
5,340
1,393
0
1,385
3,821
39,015
0
W
6,069
931
0
2,036
6,627
6,417
0
259
6,368
45,063
0
L
Apollo
WiseRaisin
Apollo
7,049
4,765
0
2,081
9,575
2,563
0
382
9,193
0
34,636
W
Scylla
YoruHime
Scylla
3,455
241
0
1,666
4,809
1,416
518
1,782
3,027
43,434
0
W
Osiris
duragdog
Osiris
10,292
3,398
159
3,174
11,044
8,103
234
2,722
8,322
6,339
30,496
L
Cu Chulainn
kiouss
Cu Chulainn
4,814
1,304
0
3,086
11,398
4,216
0
6,069
5,329
0
48,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
33,877
420
Minions Killed
358
0
Camps Cleared
0
1,143,727
Distance Traveled
1,226,048
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,180
475
19
1
0
252,438
3
W
Thor
7,314
563
69
5
0
236,848
5
L
Bastet
7,387
568
84
6
0
265,246
1
W
Rama
7,995
615
87
7
0
204,548
3
L
Zeus
7,402
569
89
7
0
225,264
3
W
Cabrakan
7,880
606
106
8
0
201,720
0
L
Apollo
6,045
465
53
4
0
225,031
2
W
Scylla
7,761
597
111
9
0
247,877
7
W
Osiris
7,368
567
47
4
0
252,734
2
L
Cu Chulainn
6,863
528
113
9
0
258,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role