Player Matchup

Jing Wei
Jing Wei
Knectel
Jing Wei
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,375 Elo+
Party 1
Ymir
Ymir
RyuXIII
Ymir
Level 26
God Stats
3W - 1L
1,501 SR
Queue Stats
3W - 1L
1,415 Elo+
Party 1
Horus
Horus
TheDirtySack
Horus
Level 128
God Stats
2W - 5L
1,598 SR
Queue Stats
101W - 79L
1,523 Elo+
Party 4
Anubis
Anubis
crifesTV
Anubis
Level 19
God Stats
12W - 14L
1,376 SR
Queue Stats
24W - 40L
1,276 Elo+
Party 1
Arachne
Arachne
hdog1
Arachne
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 45
1,495 SR
1,418 Elo+

VS

Team Averages
Level 33
1,470 SR
1,355 Elo+
Bakasura
Bakasura
CreedBratton1297
Bakasura
Level 29
God Stats
6W - 6L
1,529 SR
Queue Stats
66W - 64L
1,376 Elo+
Party 3
Guan Yu
Guan Yu
MarioERD
Guan Yu
Level 7
God Stats
2W - 2L
1,558 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 2
Izanami
Izanami
McBernie
Izanami
Level 28
God Stats
12W - 16L
1,424 SR
Queue Stats
62W - 68L
1,331 Elo+
Party 3
Cthulhu
Cthulhu
RichXiaou
Cthulhu
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
mrpp0
Discordia
Level 11
God Stats
2W - 5L
1,341 SR
Queue Stats
8W - 11L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Knectel
Jing Wei
16
4 / 6 / 5
10,135
507
8,615
13,691
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
RyuXIII
Ymir
14
2 / 0 / 10
9,154
458
7,922
11,882
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 1 / 4
11,375
569
7,894
8,889
5,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
crifesTV
Anubis
17
13 / 1 / 5
11,363
568
20,460
12,367
5,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
hdog1
Arachne
15
6 / 1 / 4
9,595
480
7,723
12,723
4,300
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
8,331
417
5,190
20,341
6,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
MarioERD
Guan Yu
12
0 / 4 / 1
7,455
373
2,865
12,693
8,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
McBernie
Izanami
13
2 / 7 / 3
8,453
423
6,266
16,085
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RichXiaou
Cthulhu
14
6 / 3 / 2
10,016
501
12,701
16,894
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
mrpp0
Discordia
13
0 / 5 / 3
8,684
434
6,980
10,412
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
27
Kills
9
9
Deaths
27
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Jing Wei
Knectel
Jing Wei
4
6
5
1.08
L
Guan Yu
MarioERD
Guan Yu
0
4
1
0.13
L
Izanami
McBernie
Izanami
2
7
3
0.5
L
Cthulhu
RichXiaou
Cthulhu
6
3
2
2.33
W
Ymir
RyuXIII
Ymir
2
0
10
7
W
2
1
4
4
W
Anubis
crifesTV
Anubis
13
1
5
15.5
W
Arachne
hdog1
Arachne
6
1
4
8
L
Discordia
mrpp0
Discordia
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,614
Damage
34,002
59,552
Taken
76,425
26,057
Mitigated
41,452
18,251
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,190
4,359
0
7,167
20,341
6,881
0
6,829
13,264
0
45,265
W
Jing Wei
Knectel
Jing Wei
8,615
5,282
0
2,612
13,691
4,168
459
7,928
5,763
0
50,649
L
Guan Yu
MarioERD
Guan Yu
2,865
334
252
3,869
12,693
8,576
0
0
12,693
0
27,277
L
Izanami
McBernie
Izanami
6,266
3,744
648
3,981
16,085
6,504
526
8,751
7,165
5,804
51,646
L
Cthulhu
RichXiaou
Cthulhu
12,701
504
86
1,179
16,894
15,640
0
9,393
7,231
47,112
0
W
Ymir
RyuXIII
Ymir
7,922
1,686
0
0
11,882
5,952
632
4,382
7,500
32,562
0
W
7,894
4,456
323
3,817
8,889
5,658
1,982
637
7,952
0
73,311
W
Anubis
crifesTV
Anubis
20,460
440
0
7,374
12,367
5,979
422
5,308
7,059
62,909
0
W
Arachne
hdog1
Arachne
7,723
4,978
0
4,125
12,723
4,300
0
2,021
10,506
0
48,986
L
Discordia
mrpp0
Discordia
6,980
463
0
1,329
10,412
3,851
0
2,380
7,690
43,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
42,939
444
Minions Killed
416
0
Camps Cleared
0
1,907,943
Distance Traveled
1,754,543
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,331
417
100
5
0
354,180
5
W
Jing Wei
10,135
507
87
4
0
397,210
2
L
Guan Yu
7,455
373
54
3
0
368,696
1
L
Izanami
8,453
423
108
5
0
314,276
1
L
Cthulhu
10,016
501
72
4
0
378,961
1
W
Ymir
9,154
458
65
3
0
395,971
0
W
Horus
11,375
569
133
7
0
349,280
4
W
Anubis
11,363
568
82
4
0
369,502
6
W
Arachne
9,595
480
77
4
0
395,980
0
L
Discordia
8,684
434
82
4
0
338,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role