Player Matchup

Sun Wukong
Sun Wukong
Agent_DC2
Sun Wukong
Level 21
God Stats
1W - 0L
1,554 SR
Queue Stats
3W - 5L
1,154 Elo+
Party 2
Anhur
Anhur
CarsonIron
Anhur
Level 8
God Stats
5W - 2L
1,505 SR
Queue Stats
13W - 11L
1,332 Elo+
Solo
Sol
Sol
Grugma
Sol
Level 27
God Stats
4W - 1L
1,475 SR
Queue Stats
38W - 37L
1,337 Elo+
Solo
Vamana
Vamana
TryckPapi
Vamana
Level 17
God Stats
1W - 0L
1,261 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 2
Bacchus
Bacchus
asfvngae
Bacchus
Level 22
God Stats
4W - 3L
1,564 SR
Queue Stats
24W - 36L
1,370 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,294 Elo+

VS

Team Averages
Level 21
1,449 SR
1,356 Elo+
Cupid
Cupid
ANDJuan23
Cupid
Level 25
God Stats
0W - 1L
1,385 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Mazi-Murda
Anubis
Level 8
God Stats
1W - 1L
1,544 SR
Queue Stats
2W - 4L
1,327 Elo+
Party 1
Guan Yu
Guan Yu
SWAGMcGRILLIN
Guan Yu
Level 26
God Stats
1W - 2L
1,649 SR
Queue Stats
11W - 16L
1,327 Elo+
Solo
Yemoja
Yemoja
WinniwTheFool
Yemoja
Level 18
God Stats
5W - 12L
1,309 SR
Queue Stats
30W - 38L
1,303 Elo+
Solo
Skadi
Skadi
matekiller2006
Skadi
Level 28
God Stats
12W - 20L
1,359 SR
Queue Stats
82W - 95L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agent_DC2
Sun Wukong
15
3 / 2 / 1
10,007
477
5,481
11,020
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Anhur
16
6 / 5 / 6
10,244
488
10,586
11,554
6,749
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Grugma
Sol
19
11 / 2 / 8
12,763
608
19,556
19,393
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
TryckPapi
Vamana
18
7 / 0 / 5
11,505
548
11,228
14,177
10,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
asfvngae
Bacchus
14
3 / 0 / 7
9,824
468
7,613
16,278
19,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ANDJuan23
Cupid
9
2 / 1 / 0
7,577
361
2,740
3,484
929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Mazi-Murda
Anubis
13
1 / 11 / 0
8,176
389
4,715
13,461
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
16
2 / 5 / 1
10,029
478
10,855
21,107
18,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 6 / 2
9,612
458
8,206
16,498
17,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 7 / 3
10,501
500
17,813
19,151
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
30
Kills
9
9
Deaths
30
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
ANDJuan23
Cupid
2
1
0
2
W
Sun Wukong
Agent_DC2
Sun Wukong
3
2
1
1.75
W
Anhur
6
5
6
1.8
W
Sol
Grugma
Sol
11
2
8
7.5
L
Anubis
Mazi-Murda
Anubis
1
11
0
0.09
L
Guan Yu
2
5
1
0.5
W
Vamana
TryckPapi
Vamana
7
0
5
9.5
L
1
6
2
0.33
W
Bacchus
asfvngae
Bacchus
3
0
7
6.5
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,464
Damage
44,329
72,422
Taken
73,701
46,975
Mitigated
49,253
24,166
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ANDJuan23
Cupid
2,740
1,180
0
78
3,484
929
57
899
2,560
0
14,648
W
Sun Wukong
Agent_DC2
Sun Wukong
5,481
921
0
1,864
11,020
4,258
2,687
868
10,152
0
39,663
W
Anhur
10,586
4,781
0
2,804
11,554
6,749
1,060
1,183
10,371
3,496
37,446
W
Sol
Grugma
Sol
19,556
7,929
0
13,312
19,393
6,209
6,704
7,302
12,091
82,766
0
L
Anubis
Mazi-Murda
Anubis
4,715
113
0
1,630
13,461
5,908
574
7,363
5,998
30,594
0
L
Guan Yu
10,855
2,189
267
7,470
21,107
18,774
752
2,543
18,300
3,329
57,853
W
Vamana
TryckPapi
Vamana
11,228
5,906
0
4,598
14,177
10,152
2,504
540
13,637
0
76,631
L
8,206
1,442
1,843
1,966
16,498
17,232
0
9,640
6,759
32,266
0
W
Bacchus
asfvngae
Bacchus
7,613
1,015
0
1,588
16,278
19,607
0
3,313
12,965
17,921
0
L
17,813
10,083
0
4,623
19,151
6,410
0
7,369
11,732
0
82,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,343
Gold Earned
45,895
387
Minions Killed
330
0
Camps Cleared
0
1,905,668
Distance Traveled
1,537,573
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,577
361
27
1
0
203,095
0
W
Sun Wukong
10,007
477
65
3
0
391,473
0
W
Anhur
10,244
488
62
3
0
308,948
2
W
Sol
12,763
608
144
7
0
372,988
0
L
Anubis
8,176
389
59
3
0
279,801
0
L
Guan Yu
10,029
478
113
5
0
404,426
0
W
Vamana
11,505
548
103
5
0
418,513
0
L
Yemoja
9,612
458
43
2
0
306,060
2
W
Bacchus
9,824
468
13
1
0
413,746
4
L
Skadi
10,501
500
88
4
0
344,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role