Player Matchup

Kukulkan
Kukulkan
DoeTHICC
Kukulkan
Level 103
God Stats
15W - 13L
1,552 SR
Queue Stats
370W - 346L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
QuetzPapa
Sylvanus
Level 88
God Stats
14W - 9L
1,610 SR
Queue Stats
361W - 352L
1,498 Elo+
Party 3
Sobek
Sobek
ReetG0D
Sobek
Level 39
God Stats
3W - 4L
1,401 SR
Queue Stats
107W - 108L
1,477 Elo+
Party 3
Ymir
Ymir
gorogoro1
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
oldmanshmity
Thanatos
Level 126
God Stats
16W - 5L
1,714 SR
Queue Stats
252W - 224L
1,502 Elo+
Party 3
Team Averages
Level 72
1,555 SR
1,496 Elo+

VS

Team Averages
Level 44
1,566 SR
1,433 Elo+
Neith
Neith
Atgier
Neith
Level 34
God Stats
19W - 27L
1,383 SR
Queue Stats
57W - 81L
1,322 Elo+
Party 2
Merlin
Merlin
PaladinLedge
Merlin
Level 15
God Stats
4W - 6L
1,515 SR
Queue Stats
9W - 14L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Rougewarrior3
Cthulhu
Level 50
God Stats
6W - 3L
1,702 SR
Queue Stats
99W - 100L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShadowWolves734
Tsukuyomi
Level 89
God Stats
36W - 39L
1,572 SR
Queue Stats
454W - 433L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
iTzJohnnyGat
Sun Wukong
Level 34
God Stats
2W - 2L
1,659 SR
Queue Stats
101W - 96L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoeTHICC
Kukulkan
18
4 / 0 / 3
10,933
575
8,382
6,127
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
QuetzPapa
Sylvanus
16
6 / 2 / 6
10,226
538
11,603
15,321
10,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
ReetG0D
Sobek
17
1 / 0 / 1
9,832
517
5,205
12,176
12,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
12
1 / 2 / 6
8,150
429
1,335
8,880
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
oldmanshmity
Thanatos
20
10 / 0 / 4
11,432
602
16,677
19,775
8,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Atgier
Neith
13
0 / 7 / 4
7,901
416
8,629
13,402
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
15
0 / 3 / 0
9,420
496
3,243
7,630
1,973
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
14
4 / 6 / 0
9,520
501
12,318
16,718
14,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ShadowWolves734
Tsukuyomi
14
0 / 4 / 0
8,513
448
4,821
11,743
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
iTzJohnnyGat
Sun Wukong
15
0 / 2 / 0
8,700
458
6,249
11,879
8,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
22
Kills
4
4
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Atgier
Neith
0
7
4
0.29
W
Kukulkan
DoeTHICC
Kukulkan
4
0
3
5.5
L
Merlin
0
3
0
0
W
Sylvanus
QuetzPapa
Sylvanus
6
2
6
4.5
W
Sobek
ReetG0D
Sobek
1
0
1
1.5
L
Cthulhu
4
6
0
0.67
L
Tsukuyomi
ShadowWolves734
Tsukuyomi
0
4
0
0
W
Ymir
1
2
6
2
L
Sun Wukong
iTzJohnnyGat
Sun Wukong
0
2
0
0
W
Thanatos
oldmanshmity
Thanatos
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
35,260
62,279
Taken
61,372
40,225
Mitigated
31,749
42,607
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Atgier
Neith
8,629
4,888
0
3,334
13,402
3,915
838
9,205
4,197
0
42,942
W
Kukulkan
DoeTHICC
Kukulkan
8,382
755
0
1,209
6,127
2,644
2,040
3,398
2,587
81,197
0
L
Merlin
3,243
66
0
1,361
7,630
1,973
759
2,504
5,126
56,329
0
W
Sylvanus
QuetzPapa
Sylvanus
11,603
4,169
1,247
8,020
15,321
10,344
1,058
7,065
8,256
69,618
0
W
Sobek
ReetG0D
Sobek
5,205
280
0
8,918
12,176
12,999
570
0
12,176
54,455
0
L
Cthulhu
12,318
1,859
735
1,305
16,718
14,242
0
8,684
8,034
35,647
0
L
Tsukuyomi
ShadowWolves734
Tsukuyomi
4,821
1,623
0
4,550
11,743
3,049
0
1,306
10,437
0
61,684
W
Ymir
1,335
476
0
801
8,880
5,698
0
3,868
5,012
13,107
0
L
Sun Wukong
iTzJohnnyGat
Sun Wukong
6,249
892
0
1,773
11,879
8,570
623
4,826
7,053
0
47,013
W
Thanatos
oldmanshmity
Thanatos
16,677
6,830
0
22,412
19,775
8,540
0
1,056
18,687
0
98,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
44,054
569
Minions Killed
482
0
Camps Cleared
0
1,729,855
Distance Traveled
1,524,702
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,901
416
83
4
0
276,692
3
W
Kukulkan
10,933
575
157
8
0
383,870
0
L
Merlin
9,420
496
138
7
0
313,685
8
W
Sylvanus
10,226
538
123
6
0
283,810
6
W
Sobek
9,832
517
109
6
0
363,423
4
L
Cthulhu
9,520
501
53
3
0
322,144
5
L
Tsukuyomi
8,513
448
123
6
0
302,977
6
W
Ymir
8,150
429
24
1
0
283,654
0
L
Sun Wukong
8,700
458
85
4
0
309,204
0
W
Thanatos
11,432
602
156
8
0
415,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role