Player Matchup

Artemis
Artemis
Briangarcia74
Artemis
Level 104
God Stats
4W - 5L
1,487 SR
Queue Stats
197W - 190L
1,496 Elo+
Party 2
Nu Wa
Nu Wa
FelipeRRF
Nu Wa
Level 128
God Stats
1W - 0L
1,879 SR
Queue Stats
86W - 78L
1,496 Elo+
Party 1
Yemoja
Yemoja
Rexiion
Yemoja
Level 68
God Stats
9W - 9L
1,524 SR
Queue Stats
247W - 269L
1,456 Elo+
Party 2
Erlang Shen
Erlang Shen
Undreggon
Erlang Shen
Level 108
God Stats
3W - 1L
1,437 SR
Queue Stats
86W - 75L
1,512 Elo+
Party 1
Kali
Kali
giletta05
Kali
Level 108
God Stats
2W - 2L
1,612 SR
Queue Stats
60W - 49L
1,489 Elo+
Solo
Team Averages
Level 103
1,588 SR
1,490 Elo+

VS

Team Averages
Level 104
1,521 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
DarkJustin11
Cu Chulainn
Level 121
God Stats
7W - 7L
1,505 SR
Queue Stats
146W - 147L
1,479 Elo+
Solo
Hercules
Hercules
Imperador007
Hercules
Level 128
God Stats
14W - 8L
1,526 SR
Queue Stats
28W - 21L
1,533 Elo+
Solo
Merlin
Merlin
Pudimtkd
Merlin
Level 122
God Stats
32W - 33L
1,512 SR
Queue Stats
544W - 591L
1,473 Elo+
Solo
Anhur
Anhur
VittorGrin
Anhur
Level 102
God Stats
1W - 2L
1,549 SR
Queue Stats
47W - 48L
1,473 Elo+
Solo
Fenrir
Fenrir
siefried
Fenrir
Level 45
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 11L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
3 / 1 / 0
6,036
549
2,216
3,605
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
FelipeRRF
Nu Wa
13
4 / 0 / 1
7,471
679
7,065
3,751
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Rexiion
Yemoja
10
0 / 0 / 3
6,264
569
4,672
4,586
2,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
Undreggon
Erlang Shen
11
1 / 3 / 3
6,625
602
6,774
12,675
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
12
2 / 0 / 3
7,040
640
2,134
8,100
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkJustin11
Cu Chulainn
10
3 / 4 / 0
6,142
558
8,126
9,369
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Imperador007
Hercules
9
1 / 1 / 0
4,803
437
3,334
7,369
4,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Pudimtkd
Merlin
5
0 / 2 / 0
4,470
406
770
2,788
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
7
0 / 1 / 0
4,560
415
692
3,780
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
siefried
Fenrir
10
0 / 2 / 1
5,390
490
1,827
8,834
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
0
3
L
Cu Chulainn
DarkJustin11
Cu Chulainn
3
4
0
0.75
W
Nu Wa
FelipeRRF
Nu Wa
4
0
1
4.5
L
Hercules
Imperador007
Hercules
1
1
0
1
L
Merlin
Pudimtkd
Merlin
0
2
0
0
W
Yemoja
Rexiion
Yemoja
0
0
3
1.5
W
Erlang Shen
Undreggon
Erlang Shen
1
3
3
0.83
L
Anhur
0
1
0
0
W
Kali
2
0
3
3.5
L
Fenrir
siefried
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
14,749
32,717
Taken
32,140
13,229
Mitigated
16,453
16,904
Healing
12,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
2,216
972
0
1,364
3,605
1,029
470
0
3,605
0
25,025
L
Cu Chulainn
DarkJustin11
Cu Chulainn
8,126
3,043
0
2,513
9,369
7,053
0
774
8,553
0
32,303
W
Nu Wa
FelipeRRF
Nu Wa
7,065
986
0
1,363
3,751
1,214
2,315
752
2,999
41,655
0
L
Hercules
Imperador007
Hercules
3,334
379
171
3,733
7,369
4,391
0
3,433
3,860
0
16,061
L
Merlin
Pudimtkd
Merlin
770
112
0
563
2,788
807
0
2,216
358
10,074
0
W
Yemoja
Rexiion
Yemoja
4,672
568
550
1,647
4,586
2,484
522
0
4,586
24,337
0
W
Erlang Shen
Undreggon
Erlang Shen
6,774
4,323
0
7,687
12,675
5,444
499
0
12,269
0
34,600
L
Anhur
692
50
0
1,316
3,780
1,130
0
2,547
1,205
0
14,073
W
Kali
2,134
474
0
4,293
8,100
3,058
42
18
8,007
0
34,695
L
Fenrir
siefried
Fenrir
1,827
383
0
3,952
8,834
3,072
0
2,307
6,427
0
25,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
25,365
314
Minions Killed
190
0
Camps Cleared
0
978,294
Distance Traveled
892,027
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,036
549
52
5
0
157,970
3
L
Cu Chulainn
6,142
558
63
6
0
204,846
3
W
Nu Wa
7,471
679
87
8
0
195,118
2
L
Hercules
4,803
437
23
2
0
212,183
5
L
Merlin
4,470
406
20
2
0
97,273
1
W
Yemoja
6,264
569
31
3
0
180,163
5
W
Erlang Shen
6,625
602
69
6
0
212,955
0
L
Anhur
4,560
415
28
3
0
145,576
2
W
Kali
7,040
640
75
7
0
232,088
2
L
Fenrir
5,390
490
56
5
0
232,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role