Player Matchup

Susano
Susano
Chazowaz
Susano
Level 26
God Stats
2W - 2L
1,515 SR
Queue Stats
39W - 24L
1,554 Elo+
Party 3
Thoth
Thoth
GMaster6567
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IanWalterGiltun
Bellona
Level 125
God Stats
22W - 21L
1,622 SR
Queue Stats
193W - 174L
1,568 Elo+
Party 3
Sol
Sol
SABBS07
Sol
Level 154
God Stats
4W - 1L
1,718 SR
Queue Stats
162W - 85L
1,726 Elo+
Party 1
Hercules
Hercules
biden2020
Hercules
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,365 Elo+
Party 1
Team Averages
Level 86
1,571 SR
1,543 Elo+

VS

Team Averages
Level 86
1,667 SR
1,532 Elo+
Ymir
Ymir
DiscriminationX
Ymir
Level 135
God Stats
1W - 2L
1,653 SR
Queue Stats
41W - 28L
1,731 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lightng10
Tsukuyomi
Level 65
God Stats
27W - 20L
1,610 SR
Queue Stats
77W - 91L
1,418 Elo+
Party 2
Nu Wa
Nu Wa
PriincessAlena
Nu Wa
Level 160
God Stats
0W - 1L
1,617 SR
Queue Stats
17W - 10L
1,713 Elo+
Party 2
Rama
Rama
Toaster Crunch
Rama
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
117W - 135L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
dont1v1me
Sun Wukong
Level 24
God Stats
1W - 1L
1,739 SR
Queue Stats
40W - 38L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Chazowaz
Susano
9
0 / 0 / 3
5,448
545
652
4,793
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,116
612
3,660
4,009
1,408
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 0 / 0
6,877
688
3,991
5,491
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sol
11
3 / 1 / 2
6,481
648
5,959
4,976
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
biden2020
Hercules
8
2 / 0 / 1
5,666
567
1,456
3,779
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,710
471
3,125
4,157
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Lightng10
Tsukuyomi
8
1 / 3 / 1
4,896
490
2,680
4,810
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 0
4,962
496
1,434
2,766
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 1
4,820
482
1,430
6,877
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
dont1v1me
Sun Wukong
6
0 / 4 / 0
4,366
437
2,268
5,539
3,301
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
13
Kills
2
2
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
Chazowaz
Susano
0
0
3
1.5
L
1
0
0
1
W
2
1
1
2.5
W
6
0
0
6
L
Tsukuyomi
Lightng10
Tsukuyomi
1
3
1
0.5
L
0
1
0
0
W
Sol
3
1
2
4
L
0
5
1
0.1
W
Hercules
biden2020
Hercules
2
0
1
2.5
L
Sun Wukong
dont1v1me
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,718
Damage
10,937
23,048
Taken
24,149
10,119
Mitigated
10,578
11,932
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Chazowaz
Susano
652
296
0
2,344
4,793
1,323
268
822
3,941
0
21,019
L
3,125
629
0
1,083
4,157
2,156
0
2,008
2,149
14,177
0
W
3,660
270
0
2,270
4,009
1,408
0
969
2,914
39,882
0
W
3,991
1,592
0
3,304
5,491
3,326
265
125
5,356
0
35,203
L
Tsukuyomi
Lightng10
Tsukuyomi
2,680
672
0
432
4,810
2,486
0
1,443
3,367
3,313
18,498
L
1,434
321
0
449
2,766
768
27
1,221
1,545
27,809
0
W
Sol
5,959
2,837
0
2,397
4,976
2,515
1,369
1,328
3,641
40,869
0
L
1,430
789
0
1,291
6,877
1,867
25
4,669
2,208
0
20,784
W
Hercules
biden2020
Hercules
1,456
465
0
1,617
3,779
1,547
0
1,335
2,430
0
11,226
L
Sun Wukong
dont1v1me
Sun Wukong
2,268
226
0
874
5,539
3,301
0
278
5,261
0
17,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
23,754
327
Minions Killed
196
0
Camps Cleared
0
967,875
Distance Traveled
861,061
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,448
545
56
6
0
202,390
0
L
Ymir
4,710
471
22
2
0
211,114
2
W
Thoth
6,116
612
78
8
0
201,638
3
W
Bellona
6,877
688
89
9
0
205,933
4
L
Tsukuyomi
4,896
490
46
5
0
194,538
0
L
Nu Wa
4,962
496
51
5
0
180,701
0
W
Sol
6,481
648
80
8
0
169,985
2
L
Rama
4,820
482
40
4
0
154,267
0
W
Hercules
5,666
567
24
2
0
187,929
4
L
Sun Wukong
4,366
437
37
4
0
120,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role