Player Matchup

Artemis
Artemis
CondemnedWaffle
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,505 Elo+
Party 1
Yemoja
Yemoja
Gromahn
Yemoja
Level 84
God Stats
21W - 20L
1,545 SR
Queue Stats
359W - 339L
1,577 Elo+
Solo
Achilles
Achilles
Konggary
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,522 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,535 Elo+

VS

Team Averages
Level 121
1,586 SR
1,601 Elo+
Hun Batz
Hun Batz
JeanGhost
Hun Batz
Level 158
God Stats
1W - 0L
1,544 SR
Queue Stats
59W - 72L
1,526 Elo+
Solo
Anhur
Anhur
TTvVenitocamelas
Anhur
Level 60
God Stats
2W - 0L
1,462 SR
Queue Stats
72W - 40L
1,650 Elo+
Solo
Xing Tian
Xing Tian
poodog94
Xing Tian
Level 144
God Stats
27W - 10L
1,752 SR
Queue Stats
156W - 133L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 5
8,611
718
8,520
11,799
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Gromahn
Yemoja
10
2 / 4 / 0
7,618
635
3,369
8,411
4,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Konggary
Achilles
12
3 / 3 / 3
8,437
703
8,063
11,301
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JeanGhost
Hun Batz
13
3 / 3 / 7
9,007
751
7,895
8,064
3,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 3
8,772
731
8,086
10,317
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
poodog94
Xing Tian
11
4 / 2 / 6
9,313
776
8,054
10,340
10,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Yemoja
Gromahn
Yemoja
2
4
0
0.5
W
Hun Batz
JeanGhost
Hun Batz
3
3
7
2.17
L
Achilles
Konggary
Achilles
3
3
3
1.5
W
5
2
3
3.25
W
Xing Tian
poodog94
Xing Tian
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
24,035
31,511
Taken
28,721
17,269
Mitigated
16,826
9,744
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,520
4,762
0
567
11,799
3,676
0
3,208
8,591
0
25,238
L
Yemoja
Gromahn
Yemoja
3,369
1,432
5,236
1,568
8,411
4,465
444
2,878
5,533
12,493
0
W
Hun Batz
JeanGhost
Hun Batz
7,895
2,672
0
0
8,064
3,080
712
683
7,256
0
46,600
L
Achilles
Konggary
Achilles
8,063
1,830
0
2,373
11,301
9,128
853
1,994
9,307
0
28,553
W
8,086
3,834
0
4,867
10,317
3,322
1,247
1,364
8,628
0
34,406
W
Xing Tian
poodog94
Xing Tian
8,054
498
0
2,913
10,340
10,424
448
1,501
8,714
18,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,666
Gold Earned
27,092
96
Minions Killed
137
0
Camps Cleared
0
589,888
Distance Traveled
666,392
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,611
718
36
3
0
180,413
0
L
Yemoja
7,618
635
20
2
0
179,263
2
W
Hun Batz
9,007
751
74
6
0
246,863
3
L
Achilles
8,437
703
40
3
0
230,212
2
W
Anhur
8,772
731
46
4
0
196,094
3
W
Xing Tian
9,313
776
17
1
0
223,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role