Player Matchup

Horus
Horus
Armed Commando
Horus
Level 81
God Stats
4W - 1L
1,711 SR
Queue Stats
80W - 101L
1,472 Elo+
Party 1
Ymir
Ymir
ENR4GED ALBIN0
Ymir
Level 67
God Stats
7W - 2L
1,590 SR
Queue Stats
133W - 132L
1,368 Elo+
Party 2
King Arthur
King Arthur
Fxther Dio
King Arthur
Level 89
God Stats
50W - 50L
1,541 SR
Queue Stats
273W - 273L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
HAASASAURS
Cernunnos
Level 68
God Stats
2W - 0L
1,784 SR
Queue Stats
113W - 96L
1,484 Elo+
Party 2
Persephone
Persephone
ZeuZFulL
Persephone
Level 159
God Stats
1W - 0L
1,616 SR
Queue Stats
73W - 61L
1,477 Elo+
Solo
Team Averages
Level 93
1,648 SR
1,459 Elo+

VS

Team Averages
Level 108
1,490 SR
1,498 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Lankymo
Ares
Level 59
God Stats
1W - 3L
1,237 SR
Queue Stats
21W - 28L
1,466 Elo+
Solo
Cabrakan
Cabrakan
SoLrAc_aLiVa
Cabrakan
Level 104
God Stats
11W - 17L
1,470 SR
Queue Stats
222W - 232L
1,494 Elo+
Party 3
Apollo
Apollo
Spectres-x
Apollo
Level 125
God Stats
7W - 4L
1,666 SR
Queue Stats
439W - 460L
1,524 Elo+
Party 3
Scylla
Scylla
XWild_E_CoyoteX
Scylla
Level 123
God Stats
24W - 19L
1,577 SR
Queue Stats
560W - 519L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,884
535
2,607
5,867
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 2 / 3
5,979
544
3,535
7,305
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fxther Dio
King Arthur
10
1 / 2 / 1
5,857
532
4,855
7,278
4,333
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
HAASASAURS
Cernunnos
10
3 / 2 / 3
6,132
557
5,401
6,714
1,890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
ZeuZFulL
Persephone
12
1 / 0 / 1
6,678
607
4,251
3,653
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 1
5,484
499
2,228
7,361
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
Lankymo
Ares
8
1 / 2 / 1
5,473
498
2,985
9,332
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
SoLrAc_aLiVa
Cabrakan
9
1 / 2 / 1
5,532
503
3,002
8,084
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Spectres-x
Apollo
10
2 / 3 / 0
5,918
538
5,996
6,762
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
5,905
537
1,855
4,508
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
7
7
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
1
0.75
W
2
1
3
3.5
W
3
2
3
2.25
W
King Arthur
Fxther Dio
King Arthur
1
2
1
0.75
W
Cernunnos
HAASASAURS
Cernunnos
3
2
3
2.25
L
Ares
Lankymo
Ares
1
2
1
0.75
L
Cabrakan
SoLrAc_aLiVa
Cabrakan
1
2
1
0.75
L
Apollo
Spectres-x
Apollo
2
3
0
0.67
L
2
1
0
2
W
Persephone
ZeuZFulL
Persephone
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,649
Damage
16,066
30,817
Taken
36,047
12,699
Mitigated
18,831
7,184
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,228
471
0
3,776
7,361
2,332
0
791
6,570
0
24,241
W
2,607
1,409
478
2,234
5,867
2,560
0
793
5,074
0
10,666
W
3,535
1,448
0
630
7,305
2,854
0
2,243
5,062
27,796
0
W
King Arthur
Fxther Dio
King Arthur
4,855
686
0
998
7,278
4,333
0
2,570
4,372
0
30,180
W
Cernunnos
HAASASAURS
Cernunnos
5,401
2,151
0
1,932
6,714
1,890
0
1,048
5,666
0
34,053
L
Ares
Lankymo
Ares
2,985
147
0
2,472
9,332
5,614
53
3,708
5,624
16,732
0
L
Cabrakan
SoLrAc_aLiVa
Cabrakan
3,002
377
0
2,859
8,084
7,588
0
233
7,851
24,215
0
L
Apollo
Spectres-x
Apollo
5,996
3,751
0
1,608
6,762
1,842
50
862
5,900
0
32,315
L
1,855
188
0
1,152
4,508
1,455
0
2,192
2,316
33,261
0
W
Persephone
ZeuZFulL
Persephone
4,251
132
0
912
3,653
1,062
0
852
2,801
44,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,530
Gold Earned
28,312
269
Minions Killed
246
0
Camps Cleared
0
1,014,340
Distance Traveled
959,186
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,484
499
56
5
0
204,204
2
W
Horus
5,884
535
17
2
0
212,568
0
W
Ymir
5,979
544
44
4
0
212,909
4
W
King Arthur
5,857
532
65
6
0
201,097
4
W
Cernunnos
6,132
557
55
5
0
175,739
3
L
Ares
5,473
498
18
2
0
204,237
2
L
Cabrakan
5,532
503
44
4
0
164,931
1
L
Apollo
5,918
538
56
5
0
186,254
0
L
Scylla
5,905
537
72
7
0
199,560
3
W
Persephone
6,678
607
88
8
0
212,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role