Player Matchup

Pele
Pele
Frost133
Pele
Level 26
God Stats
12W - 4L
1,599 SR
Queue Stats
26W - 21L
1,368 Elo+
Party 2
Apollo
Apollo
Heracl3S12
Apollo
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
173W - 172L
1,389 Elo+
Party 2
Ymir
Ymir
RIDGEBACK1994
Ymir
Level 119
God Stats
12W - 11L
1,513 SR
Queue Stats
700W - 729L
1,444 Elo+
Party 2
Bellona
Bellona
SteelTurtle9116
Bellona
Level 107
God Stats
3W - 1L
1,565 SR
Queue Stats
280W - 247L
1,414 Elo+
Party 2
Merlin
Merlin
gladiator5551250
Merlin
Level 98
God Stats
16W - 4L
1,805 SR
Queue Stats
183W - 148L
1,543 Elo+
Party 2
Team Averages
Level 96
1,596 SR
1,431 Elo+

VS

Team Averages
Level 48
1,474 SR
1,367 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AdvancedSnow898
Chang'e
Level 28
God Stats
5W - 8L
1,505 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 3
Yemoja
Yemoja
LazyPanda N3
Yemoja
Level 43
God Stats
3W - 8L
1,287 SR
Queue Stats
113W - 125L
1,334 Elo+
Party 1
Neith
Neith
Lobitoo61
Neith
Level 43
God Stats
7W - 4L
1,584 SR
Queue Stats
58W - 63L
1,285 Elo+
Solo
Izanami
Izanami
Talk_Beast
Izanami
Level 67
God Stats
3W - 4L
1,492 SR
Queue Stats
49W - 63L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 1 / 1
6,243
624
3,029
5,980
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Heracl3S12
Apollo
8
1 / 2 / 0
4,968
497
2,323
4,083
2,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 2
5,384
538
2,950
4,894
2,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 5 / 2
5,470
547
4,925
8,497
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 0
5,648
565
3,662
2,764
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
6 / 2 / 1
5,943
594
4,764
6,856
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 0
4,639
464
1,659
4,321
1,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
10
0 / 0 / 2
5,265
527
2,189
3,999
1,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Lobitoo61
Neith
7
0 / 4 / 4
4,557
456
2,412
4,416
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Talk_Beast
Izanami
9
2 / 2 / 0
5,385
539
2,776
6,802
1,960
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
8
9
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
2
1
3.25
L
0
1
0
0
W
Pele
3
1
1
3.5
W
Apollo
Heracl3S12
Apollo
1
2
0
0.5
L
Yemoja
0
0
2
1
L
Neith
Lobitoo61
Neith
0
4
4
0.5
W
1
1
2
2
W
2
5
2
0.6
L
Izanami
Talk_Beast
Izanami
2
2
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
13,800
26,218
Taken
26,394
12,490
Mitigated
10,749
10,914
Healing
7,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,764
1,544
0
2,160
6,856
4,796
137
50
6,806
2,653
21,270
L
1,659
0
174
1,264
4,321
1,222
350
2,395
1,876
16,421
0
W
Pele
3,029
465
0
3,606
5,980
1,666
0
319
5,661
0
28,822
W
Apollo
Heracl3S12
Apollo
2,323
1,140
171
1,254
4,083
2,186
760
276
3,807
2,803
17,582
L
Yemoja
2,189
689
0
1,358
3,999
1,509
62
1,768
2,031
18,073
0
L
Neith
Lobitoo61
Neith
2,412
1,505
0
544
4,416
1,262
245
108
4,308
0
10,321
W
2,950
277
171
1,673
4,894
2,991
266
1,772
3,122
17,893
0
W
4,925
2,584
0
2,366
8,497
4,774
48
588
7,909
0
16,332
L
Izanami
Talk_Beast
Izanami
2,776
1,909
0
1,517
6,802
1,960
308
2,236
4,541
0
28,724
W
3,662
363
330
1,343
2,764
873
400
1,113
1,651
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
25,789
213
Minions Killed
186
0
Camps Cleared
0
821,685
Distance Traveled
846,301
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,943
594
46
5
0
181,098
1
L
Chang'e
4,639
464
26
3
0
199,815
0
W
Pele
6,243
624
54
5
0
190,037
1
W
Apollo
4,968
497
44
4
0
149,503
1
L
Yemoja
5,265
527
32
3
0
151,951
1
L
Neith
4,557
456
14
1
0
145,817
0
W
Ymir
5,384
538
30
3
0
166,863
2
W
Bellona
5,470
547
34
3
0
149,318
0
L
Izanami
5,385
539
68
7
0
167,620
0
W
Merlin
5,648
565
51
5
0
165,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role