Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Dead_Walker51
Thoth
Level 44
God Stats
0W - 2L
1,403 SR
Queue Stats
31W - 50L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
El_Vochero_Loco
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Party 1
Achilles
Achilles
Riata_De_Chango
Achilles
Level 104
God Stats
3W - 6L
1,465 SR
Queue Stats
220W - 213L
1,430 Elo+
Party 1
Heimdallr
Heimdallr
XJET_STREAMX
Heimdallr
Level 66
God Stats
25W - 27L
1,490 SR
Queue Stats
117W - 167L
1,320 Elo+
Party 2
Team Averages
Level 59
1,472 SR
1,433 Elo+

VS

Team Averages
Level 85
1,518 SR
1,429 Elo+
Hou Yi
Hou Yi
Radtils
Hou Yi
Level 66
God Stats
5W - 4L
1,568 SR
Queue Stats
187W - 175L
1,449 Elo+
Party 3
Pele
Pele
WhyItSucks
Pele
Level 116
God Stats
27W - 16L
1,529 SR
Queue Stats
855W - 831L
1,298 Elo+
Solo
Hel
Hel
alan165258
Hel
Level 93
God Stats
8W - 5L
1,531 SR
Queue Stats
232W - 205L
1,554 Elo+
Party 3
King Arthur
King Arthur
cesar189350
King Arthur
Level 40
God Stats
77W - 53L
1,640 SR
Queue Stats
77W - 55L
1,552 Elo+
Party 3
Ymir
Ymir
young_demigodWNF
Ymir
Level 108
God Stats
2W - 0L
1,324 SR
Queue Stats
176W - 201L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 5 / 0
5,463
455
2,777
9,804
2,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 2
6,099
508
2,453
2,806
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
0 / 2 / 1
4,792
399
2,895
4,723
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
13
4 / 3 / 0
7,419
618
7,539
10,477
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
XJET_STREAMX
Heimdallr
10
1 / 4 / 0
5,977
498
4,872
7,655
2,397
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Radtils
Hou Yi
11
3 / 0 / 0
6,520
543
4,325
5,695
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 2
7,321
610
5,781
5,698
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 4
7,557
630
4,180
5,054
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
cesar189350
King Arthur
12
3 / 3 / 2
7,186
599
5,792
10,626
5,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 6
6,265
522
3,062
9,055
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
L
0
2
2
0.5
L
0
2
1
0.25
W
Hou Yi
Radtils
Hou Yi
3
0
0
3
L
Achilles
4
3
0
1.33
W
6
1
2
7
L
Heimdallr
XJET_STREAMX
Heimdallr
1
4
0
0.25
W
4
0
4
6
W
King Arthur
cesar189350
King Arthur
3
3
2
1.33
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
23,140
35,465
Taken
36,128
15,306
Mitigated
16,050
10,202
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,777
938
0
3,292
9,804
2,935
427
3,292
6,512
0
22,708
L
2,453
158
0
0
2,806
598
347
446
2,360
27,653
0
L
2,895
333
246
1,127
4,723
1,486
0
1,864
2,859
9,777
0
W
Hou Yi
Radtils
Hou Yi
4,325
2,364
0
713
5,695
1,833
419
1,086
4,609
0
36,919
L
Achilles
7,539
2,732
0
3,806
10,477
7,890
1,286
15
10,462
0
40,091
W
5,781
1,673
0
696
5,698
3,168
0
932
4,594
3,566
37,355
L
Heimdallr
XJET_STREAMX
Heimdallr
4,872
2,615
0
1,731
7,655
2,397
0
1,828
5,827
0
31,004
W
4,180
419
2,154
3,712
5,054
1,454
1,189
416
4,510
50,060
0
W
King Arthur
cesar189350
King Arthur
5,792
704
183
2,622
10,626
5,141
0
769
9,337
0
32,291
W
3,062
731
408
3,476
9,055
4,454
0
1,809
7,246
25,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
34,849
252
Minions Killed
356
0
Camps Cleared
0
1,019,180
Distance Traveled
1,185,631
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,463
455
54
5
0
229,166
5
L
Thoth
6,099
508
50
4
0
214,715
2
L
Cthulhu
4,792
399
13
1
0
163,067
3
W
Hou Yi
6,520
543
60
5
0
230,988
0
L
Achilles
7,419
618
74
6
0
222,495
3
W
Pele
7,321
610
74
6
0
294,437
3
L
Heimdallr
5,977
498
61
5
0
189,737
0
W
Hel
7,557
630
110
9
0
247,229
4
W
King Arthur
7,186
599
68
6
0
224,931
0
W
Ymir
6,265
522
44
4
0
188,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role