Player Matchup

Bellona
Bellona
Bovanax
Bellona
Level 26
God Stats
10W - 6L
1,581 SR
Queue Stats
14W - 7L
1,547 Elo+
Party 1
Athena
Athena
HastyNaTe DoG36
Athena
Level 124
God Stats
24W - 12L
1,645 SR
Queue Stats
46W - 30L
1,573 Elo+
Party 1
Hel
Hel
TroubleKing36
Hel
Level 134
God Stats
3W - 1L
1,284 SR
Queue Stats
36W - 28L
1,579 Elo+
Party 1
Da Ji
Da Ji
Whatabeezzy
Da Ji
Level 145
God Stats
37W - 16L
1,691 SR
Queue Stats
135W - 122L
1,520 Elo+
Party 1
Hachiman
Hachiman
cheeseycheeks01
Hachiman
Level 109
God Stats
6W - 5L
1,530 SR
Queue Stats
109W - 109L
1,510 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,546 Elo+

VS

Team Averages
Level 78
1,505 SR
1,545 Elo+
Poseidon
Poseidon
AquaRhino716
Poseidon
Level 35
God Stats
2W - 4L
1,468 SR
Queue Stats
44W - 30L
1,581 Elo+
Party 3
Thor
Thor
SccheissGeist
Thor
Level 84
God Stats
13W - 18L
1,481 SR
Queue Stats
156W - 129L
1,604 Elo+
Party 3
Erlang Shen
Erlang Shen
Vanvike
Erlang Shen
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 147L
1,569 Elo+
Party 3
Heimdallr
Heimdallr
WhosTheBossMeow
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 121L
1,476 Elo+
Party 2
Ganesha
Ganesha
alabobby
Ganesha
Level 46
God Stats
29W - 25L
1,578 SR
Queue Stats
72W - 61L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bovanax
Bellona
18
1 / 1 / 8
11,234
511
3,286
13,405
12,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 15
10,474
476
10,111
21,514
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 3 / 11
12,779
581
20,342
15,550
7,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 4 / 6
12,614
573
18,084
17,191
13,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
20
9 / 1 / 6
13,261
603
17,966
15,998
7,035
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AquaRhino716
Poseidon
13
1 / 8 / 3
8,503
387
5,283
12,425
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
3 / 7 / 4
10,408
473
8,698
17,011
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Vanvike
Erlang Shen
16
5 / 4 / 1
10,493
477
13,994
16,091
12,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
WhosTheBossMeow
Heimdallr
14
3 / 7 / 4
9,259
421
14,473
16,861
9,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
alabobby
Ganesha
12
0 / 7 / 4
8,819
401
7,648
24,325
20,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
33
Kills
12
12
Deaths
33
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AquaRhino716
Poseidon
1
8
3
0.31
W
Bellona
Bovanax
Bellona
1
1
8
5
W
2
3
15
3.17
L
3
7
4
0.71
W
9
3
11
4.83
L
Erlang Shen
Vanvike
Erlang Shen
5
4
1
1.38
W
12
4
6
3.75
L
Heimdallr
WhosTheBossMeow
Heimdallr
3
7
4
0.71
L
Ganesha
alabobby
Ganesha
0
7
4
0.29
W
Hachiman
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,789
Damage
50,096
83,658
Taken
86,713
63,106
Mitigated
52,900
36,378
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AquaRhino716
Poseidon
5,283
464
0
1,550
12,425
3,494
0
7,260
4,787
38,531
0
W
Bellona
Bovanax
Bellona
3,286
951
0
4,204
13,405
12,802
3,213
1,412
11,963
0
68,989
W
10,111
4,023
0
2,070
21,514
21,801
425
5,347
16,080
31,858
0
L
8,698
2,108
0
4,749
17,011
6,349
0
3,879
13,001
0
61,937
W
20,342
1,393
8,124
9,633
15,550
7,928
815
3,051
12,289
90,170
0
L
Erlang Shen
Vanvike
Erlang Shen
13,994
7,357
0
3,520
16,091
12,482
0
6,464
9,306
8,001
55,285
W
18,084
8,644
0
4,591
17,191
13,540
1,353
2,766
14,307
12,486
77,583
L
Heimdallr
WhosTheBossMeow
Heimdallr
14,473
5,710
724
1,457
16,861
9,783
534
3,139
13,661
7,360
54,558
L
Ganesha
alabobby
Ganesha
7,648
534
791
2,627
24,325
20,792
230
9,886
14,155
27,686
0
W
Hachiman
17,966
12,131
0
7,756
15,998
7,035
1,161
2,598
13,371
0
99,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
47,482
612
Minions Killed
413
0
Camps Cleared
0
2,131,201
Distance Traveled
1,815,174
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,503
387
78
4
0
312,057
1
W
Bellona
11,234
511
131
6
0
429,447
0
W
Athena
10,474
476
31
1
0
519,594
2
L
Thor
10,408
473
93
4
0
366,100
0
W
Hel
12,779
581
167
8
0
412,021
4
L
Erlang Shen
10,493
477
117
5
0
374,909
1
W
Da Ji
12,614
573
118
5
0
363,109
0
L
Heimdallr
9,259
421
113
5
0
361,890
5
L
Ganesha
8,819
401
12
1
0
400,218
2
W
Hachiman
13,261
603
165
8
0
407,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role